Gamedev@IU

480 posts

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Gamedev@IU

Gamedev@IU

@GamedevAtIU

Gamedev@IU is a student organization at @IUBloomington. We aim to provide opportunities and promote skill development for all interested students.

Bloomington, IN Katılım Ekim 2010
351 Takip Edilen296 Takipçiler
Gamedev@IU
Gamedev@IU@GamedevAtIU·
Tonight at 6:30PM one of our Officers, Peter, will be talking about the current design of his Workshop game, "Slime Guy" and their plans on further iterations of their gameplay mechanics!
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Tomorrow @ 6pm is the last GD@IU event of the semester! “All About Animation” overview the animation craft and have helpful advice for beginning animators Experienced or just starting out, this is a great way to learn about animation and connect with other students in the field
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
At 6pm in SB15 tonight Michael is giving a talk on Adaptive Sound for Games! Stop by and learn all about it!
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Tonight at 6pm is GD@IU’s Concept Art Workshop! Room SB 015 It's going to be an overview of concept art. What it is, how it's used, good practices, art principles for it, how they get applied in different ways, and the different areas of concept art
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
There is no meeting tonight! Apologies for any confusion
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
3.5 hours until GameDev@IU’s exciting workshop on narrative design! “What is Narrative Design and Game Writing” will be an introduction to the topic, provide general writing advice, and talk about how to get into narrative design at IU Tonight, 6pm in Student Building Room 15
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Join us tonight at 6pm in SB 15 for a talk on Debugging in Unity and VS Code! React with a 🔥 if you’re hyped React with a 🧊 if you’re excited
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
3 hours until our “Sounds as Mechanics” workshop in Student Building Rm 15!
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Tonight GameDev@IU will be presenting "Sounds as Mechanics" a presentation on how sound anchors and guides a player, when it's necessary, and it's application across genres. TONIGHT @ 6pm in Student Building Rm 15
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
GD@IU presents “Sound Effect Basics for Games” tomorrow at 6pm in Student Building Rm 15 Be there or be square!
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Hey everyone, Shark Tank is today! Come support our workshop teams by dropping in to watch starting at 1:30 PM in Franklin Hall Rm 310 You can also tune in via Zoom. The link will be posted in the Game Design Slack
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Prepare to swim with the sharks at GD@IU’s Pitch Workshop! We’ll practice pitches and receive feedback on style and substance from those who’ve done Shark Tank before. Tomorrow, 8PM, Franklin Hall 312
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Two hours until the Board Game Jam in Franklin Hall Room 310!
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
We’re hosting a Board Game Jam tomorrow at 3pm in Franklin Hall room 310!
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Come study with us tonight! Since we’re coming back from break, tonight’s meeting will be a chill study night. 8PM in Franklin Hall Rm 312
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
We’re hosting at Fundamentals of Level Design tonight at 8pm in Franklin Hall Rm 312!
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Here is a flyer for tonight’s event!
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Hi everyone! Tonight’s event is LinkedIn Networking Workshop. We’ll discuss how to build a LinkedIn Network and build connections in the gaming industry. It’ll especially helpful if you’re recruiting for internships or jobs. No LinkedIn required Tonight 8PM Franklin Hall Rm 312
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Gamedev@IU
Gamedev@IU@GamedevAtIU·
Happy Halloween 🎃 Tonight’s GD@IU’s meeting will be a classic video game movie night! Come watch the Resident Evil with us tonight at 8pm in Franklin Hall room 312
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