Gato Inary Games

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Gato Inary Games

Gato Inary Games

@GatoInaryGames

Welcome to GatoInary Games – where imagination has nine lives! Indie, creative, and a little bit mischievous – just like a cat. Join us on this adventure!

Spain Katılım Haziran 2024
12 Takip Edilen24 Takipçiler
Gato Inary Games
Gato Inary Games@GatoInaryGames·
Blockouts help me think more clearly than beautiful references. References inspire. Blockouts reveal structure. They show scale, flow, and what the project actually needs before everything gets too polished to question. #gamedev #indiedev #blockout #gamedesign
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Gato Inary Games
Gato Inary Games@GatoInaryGames·
What helps me stay interested in long projects? Small steps. Variety. Structure. A reason that still feels meaningful. And room to breathe when progress is quiet. That is usually what keeps me going. #gamedev #indiedev #creativeprocess #focus
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Gato Inary Games
Gato Inary Games@GatoInaryGames·
Starting a new Amazon book about solo #gamedev. First step is not code. First step is structure. I am building the book as a block based outline so the project feels like a journey, not a pile of notes. Title: DiBrain: Step by Step. Solo Develing #indiedev #solodev
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Gato Inary Games
Gato Inary Games@GatoInaryGames·
Summer update: I’m lowering our studio posting frequency to 1 post a week, plus occasional updates. Vacation season, Dibrain book in progress, two more books queued, and game updates to catch up on. #gamedev #indiedev #productivity
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Gato Inary Games
Gato Inary Games@GatoInaryGames·
Coming back to #development after a short break is always a little weird. You were still busy, still thinking, still #working on other #important things, and yet after a week, some of the #project context feels slightly blurred. For me, the answer is warm-up first, output second.
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Gato Inary Games
Gato Inary Games@GatoInaryGames·
Would you read a book about building a game alone if it was written as a real creative journey, not a technical manual? I am thinking about - #DiBrain. My memoirs already showed that readers enjoy honest fragments, so maybe game making can work the same way. #writing #author
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Gato Inary Games
Gato Inary Games@GatoInaryGames·
Players feel problems correctly. Solve them wrong 90% of the time. "Remove traps" = bad pattern clarity. "Too slow" = missing feedback. Watch behaviour, translate feelings to root causes. Funniest player feedback that was brilliant + completely wrong? #gamedev #gamedesign
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Gato Inary Games
Gato Inary Games@GatoInaryGames·
If nanotechnology could rebuild the body, I would start with the brain. A true library of reliable knowledge sounds better than AI, which still lies with confidence. But would endless life actually be a gift, or just a very long form of exhaustion? #nanotechnology #philosophy #AI
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