Jaypee

2.4K posts

Jaypee banner
Jaypee

Jaypee

@GentleV0id

Katılım Ekim 2019
341 Takip Edilen188 Takipçiler
Sabitlenmiş Tweet
Jaypee
Jaypee@GentleV0id·
$rose are you dead? 59WtMhHrTe4Sn9gfGNhFD5bQSTLjvykJPT3nTT2Dpump
Jaypee tweet media
HT
0
0
1
154
Beamable Network
Beamable Network@BeamableNetwork·
A game team has to be capital efficient in order to set themselves up for success. If you ask us, one of the best ways to do that is not letting infrastructure costs keep you stuck at the starting line.
English
15.9K
19.4K
24.8K
176.4K
Beamable Network
Beamable Network@BeamableNetwork·
Currently a top trending project on DePIN Hub. Probably nothing 👀
Beamable Network tweet media
English
15.9K
19.7K
25.4K
189.2K
Beamable Network
Beamable Network@BeamableNetwork·
The Beamable Network facilitates every step of a game’s lifecycle. You just focus on making the game fun.
Beamable Network tweet media
English
14.8K
19K
23.9K
174K
Beamable Network
Beamable Network@BeamableNetwork·
Had a dream that I was back at the Beamable Happy Hour at GDC Kinda sad I woke up tbh
Beamable Network tweet mediaBeamable Network tweet mediaBeamable Network tweet mediaBeamable Network tweet media
English
15.4K
19.3K
24.3K
188.4K
Beamable Network
Beamable Network@BeamableNetwork·
Imagine building your backend infrastructure AGAIN when the Beamable Network exists Crazy
English
16.1K
19.8K
25.4K
218.1K
Beamable Network
Beamable Network@BeamableNetwork·
Developers have a major problem with infrastructure right now: ❌ $150k startup costs ❌ Months of setup time ❌ Endless maintenance But the real issue? All that custom code and tools you build stay locked in your project. We built the marketplace to fix this. Take the tools you make for your game - monetize them, share them, help other devs skip the hassle you went through. What are devs sharing? Real infrastructure solutions: - Custom LiveOps systems - Unity-native backend tools - Community features - Player analytics - Commerce integrations Everything works natively in Unity with C#. Build your tool, test it in your game, put it on the marketplace. No extra platforms or languages needed. The infrastructure runs on our decentralized network, so tools scale automatically. Devs get paid when others use their work, games launch faster, and infrastructure costs drop. This isn't theoretical - studios are cutting development time by 85% and reducing costs by 70% using marketplace tools. Real numbers from real games running right now. Want to see what tools are available? Or ready to share something you've built? Hit us up.
English
33.2K
38.8K
46.5K
382.5K
Beamable Network
Beamable Network@BeamableNetwork·
Over 500,000 people believe in the vision that game infrastructure should be decentralized. This is just the beginning.
Beamable Network tweet media
English
38.1K
45.2K
55.3K
545.6K
Beamable Network
Beamable Network@BeamableNetwork·
Game infrastructure is broken. Here's why. Every studio we talk to hits the same wall - infrastructure costs are killing games before they launch. Just got out of a call with a team spending $150K to get basic servers running. Their best dev hasn't touched the game in weeks. Just managing backends. Numbers that matter: - Basic infrastructure: $150K+ - Setup time: 6-12 months - Backend team costs: $$$ monthly - Server maintenance: endless Most Web3 games? They're building everything twice. Once for the game, once for blockchain. We’re tired of watching good studios burn out trying to manage both. We rebuilt this stuff because we had to. Decentralized infrastructure isn't about blockchain hype. It's about making games actually work. What we're seeing now: - Deploy 85% faster - Cut costs by 70% - One codebase, not five - Infrastructure that scales itself Your devs should be building games, not babysitting servers. Your players should keep their stuff even if a game shuts down. This isn't about making Web3 games. It's about making games that work better. Tech's ready if you want to see it.
English
27.6K
33.1K
40.7K
308.2K
Beamable Network
Beamable Network@BeamableNetwork·
When Amazon suddenly shut down GameSparks, over 2,000 games were affected. The future is not depending on a sole provider. The future is decentralized.
English
28.8K
34.7K
43K
373.5K
WolvesCo
WolvesCo@WolvesDAO·
We're proud to announce @Beamable as a sponsor of WolvesDEN @ GDC!! See you in 5 days!!
English
58.8K
78.3K
75.4K
1M
Jon Radoff 👾/acc 🎮 Metavert
Web3 Game Development Livestream - Join Jon Radoff (Beamable) as he hosts metaverse pioneer Tony Parisi—author, entrepreneur, and inventor behind VRML, X3D, and glTF. A thought-provoking talk on the metaverse’s foundations and Web3's future! x.com/i/broadcasts/1…
English
59.1K
78.1K
75.3K
486K
Beamable
Beamable@Beamable·
🚀 Beamable Hub: Gamified, Engaging & Built for the Future of DePIN Gaming! The Beamable Network isn’t just growing - it’s evolving! Beamable Hub is more than a community - it’s a gamified experience where developers, node operators & Web3 enthusiasts can earn, compete & connect. 🔥 What makes it different? 🎯 Missions & Challenges – Complete tasks & earn rewards 🏆 Leaderboards & Achievements – Climb the ranks 🎟️ NFTs & Digital Collectibles – Unlock exclusive perks 🔗 Referral Incentives – Grow the network & get rewarded 📱 Mobile-Friendly, Discord & Web Integration – Stay engaged anywhere This isn’t just another forum - it’s the future of decentralized gaming communities. 💡 Join today → hubs.ly/Q03bMHkz0
Beamable tweet media
English
58.7K
77.9K
75.1K
499.6K
Beamable Network
Beamable Network@BeamableNetwork·
Pretty sweet deal if you ask me
Beamable Network tweet media
English
59.6K
78.5K
75.3K
463.2K
Beamable
Beamable@Beamable·
We’re sharing a 🔥 teaser from our friends at @WolvesDAO because this video is next level, and our event at GDC event is going to be epic. Can’t believe #GDC kicks off Monday and our Alpha Night @ WolvesDEN is just 6 days away! 🚀 Want in? Sign up now: hubs.ly/Q03bQNmQ0 Check it out 👇
English
59.5K
78.3K
75.3K
470.3K
Pudgy Party
Pudgy Party@PlayPudgyParty·
First peek at Ninja Frog Gameplay! 🎉
English
59.5K
77K
75.9K
632.6K
Beamable Network
Beamable Network@BeamableNetwork·
The live services infrastructure for games. Who's building this? (we are)
English
43.5K
49.1K
59K
425.1K
Jaypee
Jaypee@GentleV0id·
Gm 🌞
QST
0
0
1
22
Beamable Network
Beamable Network@BeamableNetwork·
We are entering a new and incredibly exciting era. As game development tools become increasingly democratized, the process becomes less of a technical task. Instead, it becomes a creative endeavor.
Beamable Network tweet media
English
63.5K
80.1K
77.6K
613K
Jon Radoff 👾/acc 🎮 Metavert
2 weeks ago I only had 15K followers here, and that's 10X'd in only 2 weeks. I'm delighted so many of you love my vision to open-source game servers, and scale with an open network (DePIN). But I realized most of you don't really know me, so I wanted to tell you about myself.
Jon Radoff 👾/acc 🎮 Metavert tweet media
English
75.4K
75.4K
78.7K
600.5K