I don’t know about you guys, but when I see conspiracy stuff or political stuff nowadays, I just ignored it. Everything’s been exposed and there’s nothing new under the sun and nothing’s changing. All this intel means zero. Sad but true.
@GhostEightThots@IGN Stop speaking for people other than
yourself you fucking pussy. I'll be 💵
right here enjoying every episode 🏴
and the more that it pisses people off
like you, the more I'm going to enjoy it.
Harry Potter TV series actor Paapa Essiedu said the racist abuse he's suffered since being cast as Hogwarts professor Severus Snape "makes me more passionate about making this character my own." bit.ly/4sDaJBM
Look I’ve bagged on D Rapp before, but when you used to employ someone, it kind of seems strange/scummy to do multiple tweets several days in a row making fun of them. We get it lol.
Btw you guys are also fucking squids just in a different ocean lmao
Sony has published a patent for dynamically adjusting (nerfing or buffing) players in multiplayer sessions to balance cross-platform like console, PC, and mobile.
The technology would monitor hardware, input methods, and skill levels in real time
Then nerf or buff players, such as by reducing speed or reaction times for console and PC users to balance disadvantages faced by mobile players using touch controls.
Anyone associated with Barstool is done in my books. That whole organization is for losers. Everyone involved is a douche.
Fuck Dave Portnoy too. Jew clown.
Actually Epic as reported a lose for like the last 5 years, so they were not making any profits.
There gross revenue was in the billions, but the net Revenue was in the negative.
The average salary for an Epic employee is 150k which by 4k is $600 million a year just in wages paid.
This is what everyone has been saying for years now and Fortnite is just figuring it out.. after they've lost money and fired 1000 people.
In his note to staff this week, Sweeney said that what Epic Games needed to do now was clear: "build awesome Fortnite experiences with fresh seasonal content, gameplay, story, and live events; accelerate developer tools with greater stability and capability as we evolve from Unreal Engine 5 and UEFN to Unreal Engine 6."
@NiggaEightThots With 4k employees actually being productive, Epic should have been able to pump a AAA game a year with ease.
But the reality was probably half of the 4k employees were just dead weight.
@NiggaEightThots There was no reason Epic needed 4,000 employees in the frist place, they got bloated and wasteful.
So they had to trim the fat and people thats ideas were not profitable got the axe.