Gideros Mobile

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Gideros Mobile

Gideros Mobile

@GiderosMobile

World Katılım Haziran 2011
738 Takip Edilen1.1K Takipçiler
Gideros Mobile
Gideros Mobile@GiderosMobile·
Quick update on september version of Gideros SDK: new 2023.9.1 release fixes a few things on OSX version and extend Particle sprite to support up to 700M particles on a single sprite, a lot more than the 10k previous limit. And more. Get it here: giderosmobile.com/download
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Gideros Mobile
Gideros Mobile@GiderosMobile·
Dynamic maze generation in lua with Gideros using mesh instancing. I first wrote it as a potential short demo, but it doesn't meet the 'no dependancy' criteria. Any how it is good demo and the maze code can be reused. Full code here: wiki.gideros.rocks/index.php/3D_M…
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Gideros Mobile
Gideros Mobile@GiderosMobile·
Remember when you could write games in a few lines of BASIC back in the 80s ? This is the spirit of Gideros. Not in BASIC of course, Lua is as simple and more modern. Write a few lines of code, and run them on your test device in seconds. That's why I love Gideros.
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Gideros Mobile
Gideros Mobile@GiderosMobile·
Random fact: Gideros Mobile can be used to make web apps
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Gideros Mobile
Gideros Mobile@GiderosMobile·
Launching Gideros Shorts: First issue available here: wiki.gideros.rocks/images/d/d1/Sh… Gideros shorts are user contributed small apps, games or demos for use with Gideros SDK. Requirements: Pure code, 100 lines max, 3-4k characters.
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Gideros Mobile
Gideros Mobile@GiderosMobile·
Gideros v2022.9: Now with true parallel #luau threads and on demand rendering. Who said Gideros was just for games ?
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