Gilgy
3.4K posts

Gilgy retweetledi
Gilgy retweetledi
Gilgy retweetledi

@Dyni_Crippler holy, nice find!
theory: P buttons apply a huge amount of downwards gravity, carrying over to the HVV, causing the wallbounce to be delayed by a frame
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Gilgy retweetledi
Gilgy retweetledi
Gilgy retweetledi
Gilgy retweetledi

#GuiltyGear #TESTACULT
I've seen pretty much people complaining about the strive redesign, but I think it's like holy shit two cakes

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@XLandedIt nah you right this is a lot tighter than i remember. i also never knew about the 5D frc c.S tkHVV route, i was doing 5D 66RC dash tkHVV like a bum
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@Gilgy_MH @sKin_priv that just sounds like a mental timing trick, which makes sense, but its just helping you time the 1f window still
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@Galdera2 i couldn't find the chipp route but i did find a proof of concept for sol in my old clips, kinda neat x.com/Gilgy_MH/statu…
Gilgy@Gilgy_MH
useless ky specific(?) combo
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@XLandedIt @sKin_priv iirc the trick was to delay your jump a fair bit so that you only started right as the CH slowdown was ending, doing it ASAP makes it tighter
i'll get the patch selector mod and try it out next morning
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@Gilgy_MH @sKin_priv testing on patch selector on 3.75 doing anything but 1f off the ground TK HVV only has a follow up window of 2
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@XLandedIt @sKin_priv autotimed was the wrong word yeah i meant consistent timing mb
there's no possible way it's as hard as you say though because i was hitting it pretty consistently, do you mean a season 4 version with 5f 5K?
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@Gilgy_MH @sKin_priv in 3.75 CH c.S TK HVV was quite literally a 1f unbufferable window because you had to get a first frame off the ground TK HVV, what does "autotimed 3f window" even mean, those inherently contradict each other
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