Goldisa
5 posts









The interview that this article is based on is probably the one at this link, right? thegamebusiness.com/p/tekkens-kats… I never said a single word about wanting to turn it into paid content (I only said, “I wonder or interest how that could be achieved?”). In the first place, I am not even positive about monetization. The context and interpretation may have been created by the article, but judging from the flow of the conversation, you would have to interpret it extremely negatively to think that I was trying to make streaming paid. In any case, it is unlikely that it will be monetized, and in fact, the operation of streaming and TWT has never fallen within the scope of our business since the very beginning (because prize money is involved, these activities have been excluded from the scope of our Japanese corporate entity).



Iconic Japanese game designer Tomonubu Itagaki has died, aged 58 He was best known for making 'Ninja Gaiden (2004)' and 'Dead or Alive'


