Michael

8.6K posts

Michael

Michael

@Graydiance

Senior Game Designer @leagueoflegends, Progression & Metagames. A guy (he/him) who loves interconnected systems of intricately, humanly crafted parts.

Katılım Mart 2010
725 Takip Edilen544 Takipçiler
Sabitlenmiş Tweet
Michael
Michael@Graydiance·
While I don't use Twitter often (broad socials aren't for me, I prefer small communities), and plan on holding on to the ship as long as I can, I'll be setting up a few other places to find me. For any mutuals who want my discord/linkedin, please feel free to send me a DM.
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Michael
Michael@Graydiance·
@drewlevin @Spideraxe30 something something "the face of league of legends" <3 thank you for tanking this one drew appreciate u
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Spideraxe
Spideraxe@Spideraxe30·
@drewlevin i hear you do demacia rising compensation now too
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Sirhaian
Sirhaian@Sirhaian·
My kingdom slowly grows~ ✨
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𝗦𝗽𝗹𝗮𝘀𝗵
𝗦𝗽𝗹𝗮𝘀𝗵@Splash_1v9·
spamming games to get fast challenger ❌ spamming games to have a big ass village ✅
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Michael
Michael@Graydiance·
@Gakyoo_ komasan rules yokai watch is awesome and i'm sad we'll never get 4 even if i know it's kinda mid (it was hard to play in japanese and i gave up trying lmao)
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Michael
Michael@Graydiance·
Fun Demacia Rising Dev Fact: the Guards' attack is based on a video of me wielding a broom in my living room after I watched like 45 minutes of historical French and English spear technique videos
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DEN
DEN@RiotDenwhat·
Student Lux before she became a champion - my concept for the new Demacia metagame, out now!
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Spideraxe
Spideraxe@Spideraxe30·
Here are the Tianna and Lux dialogue portraits, done by @RiotDenwhat
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Michael
Michael@Graydiance·
So proud of the team that Demacia Rising's out and working. A lot of people put in a ton of extra effort Thursday and Friday night to make sure everything's functional, and we're reading all the reports and feedback. Thank you for playing, I hope you have fun <3
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Riot Tekshi
Riot Tekshi@Tekshi·
Need to go to bed but known Demacia Rising issues+workaround: 1. Weird strings/language + can’t destroy buildings. - Change riot client(league) language to eng (us) 2. Soft lock platoon upgrade - restart your client to get the power up to beat krugs.
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Riot KDan
Riot KDan@RiotKDan·
So excited for this new season! Also Demacia Rising is the new metagame that our metagames team has been working on for months. Genuinely can't believe how much fun it's going to be for the players.
League of Legends@LeagueOfLegends

Welcome to Season One 2026. @RiotPabro and @RiotMeddler are back to talk more about what you can expect in 2026 and beyond: 🐲Shyvana 🏰Demacia Rising metagame 🌉ARAM: Mayhem 🦹Lobby hostage intervention 🎈Skins 🥇Esports updates 🤔Plans after 2026 Timestamps: Intro: 0:00 Gameplay Recap: 00:37 Season One Changes: 01:50 Lobby Hostage Intervention: 05:05 Skins: 06:55 Esports: 10:41 Outro: 15:04

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Paul Bellezza
Paul Bellezza@RiotPabro·
LFG DEMACIAAAAAAAAAAAAAAAAAAAAA!!!!!!! Welcome to Season One 2026!!!!!
League of Legends@LeagueOfLegends

Welcome to Season One 2026. @RiotPabro and @RiotMeddler are back to talk more about what you can expect in 2026 and beyond: 🐲Shyvana 🏰Demacia Rising metagame 🌉ARAM: Mayhem 🦹Lobby hostage intervention 🎈Skins 🥇Esports updates 🤔Plans after 2026 Timestamps: Intro: 0:00 Gameplay Recap: 00:37 Season One Changes: 01:50 Lobby Hostage Intervention: 05:05 Skins: 06:55 Esports: 10:41 Outro: 15:04

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Riot Tekshi
Riot Tekshi@Tekshi·
Real excited to have worked on Demacia Rising. Will be cool to see the different ways people play this game!
Spideraxe@Spideraxe30

With Demacia Rising coming out soon, here is the full credit list for everyone who worked on. It was a massive undertaking by everyone on the metagame team: Voice Actors: Lux: Carrie Keranen Tianna: Claudia Christian Production Project Lead, Principal Product Manager: Ryan 'Reav3' Mireles Production: Laith 'Talumar' Alkarmi Production, Missions: Nicholas Lee Localization Production: Dan Moore Additional Production: Richard 'Act of 1715' Chung Additional Production: Mike Tekle Narrative Lead Writer: Max 'TwoWeevils' Folkman Writer: Ty 'JustALilGuy' Sheedlo Writer & Editor: Mayura 'maymurr' Jain Art Art Director: @RiotDenwhat UI Designer: Allison 'FlyingReverie' Hao UI & Motion Graphics Designer: Tammy 'Aera' Wong VFX Artist: @Sirhaian In-Game Art Assets: @EnvarStudio Design Game Design Manager: Daniel 'Rovient' Leaver Game Design Lead: @Graydiance Technical Game Design: Ryan Shackleford Game Design: Ari 'Quiet' Goodman Game Design: Justin Yong Game Design: Sean Tan User Experience Design: Helen Ho Engineering Software Engineering Director: Richard 'SkiTeacher' Hensley Lead Software Engineer: Andrew Lumbang Software Engineer: Kevin Parisapogu Software Engineer: Michael Ortega Software Engineer: Jason Han Software Engineer: Chuen Yee Gan Quality Assurance Quality Assurance Manager: @HonestPillow Quality Assurance Lead: Peter Rambo Game Analysis Team QA Lead: @Tekshi Localization QA Release Manager: Megan Davies Localization QA Release Manager: Jihyun Park Localization QA Test Lead: Christopher Mason Localization QA Senior Tester: Filip Piątek Audio Composer: Bill Hemstapat Sound Designer: @RiotKDan Voice Over Designer: Austin 'Pumapet' Mullen Music: Riot Music Team Music Implementation: Michael Sweet

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Spideraxe
Spideraxe@Spideraxe30·
With Demacia Rising coming out soon, here is the full credit list for everyone who worked on. It was a massive undertaking by everyone on the metagame team: Voice Actors: Lux: Carrie Keranen Tianna: Claudia Christian Production Project Lead, Principal Product Manager: Ryan 'Reav3' Mireles Production: Laith 'Talumar' Alkarmi Production, Missions: Nicholas Lee Localization Production: Dan Moore Additional Production: Richard 'Act of 1715' Chung Additional Production: Mike Tekle Narrative Lead Writer: Max 'TwoWeevils' Folkman Writer: Ty 'JustALilGuy' Sheedlo Writer & Editor: Mayura 'maymurr' Jain Art Art Director: @RiotDenwhat UI Designer: Allison 'FlyingReverie' Hao UI & Motion Graphics Designer: Tammy 'Aera' Wong VFX Artist: @Sirhaian In-Game Art Assets: @EnvarStudio Design Game Design Manager: Daniel 'Rovient' Leaver Game Design Lead: @Graydiance Technical Game Design: Ryan Shackleford Game Design: Ari 'Quiet' Goodman Game Design: Justin Yong Game Design: Sean Tan User Experience Design: Helen Ho Engineering Software Engineering Director: Richard 'SkiTeacher' Hensley Lead Software Engineer: Andrew Lumbang Software Engineer: Kevin Parisapogu Software Engineer: Michael Ortega Software Engineer: Jason Han Software Engineer: Chuen Yee Gan Quality Assurance Quality Assurance Manager: @HonestPillow Quality Assurance Lead: Peter Rambo Game Analysis Team QA Lead: @Tekshi Localization QA Release Manager: Megan Davies Localization QA Release Manager: Jihyun Park Localization QA Test Lead: Christopher Mason Localization QA Senior Tester: Filip Piątek Audio Composer: Bill Hemstapat Sound Designer: @RiotKDan Voice Over Designer: Austin 'Pumapet' Mullen Music: Riot Music Team Music Implementation: Michael Sweet
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Michael
Michael@Graydiance·
@grkappatau i believe the support article goes live tomorrow at the same time the game is live in the client!
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Michael
Michael@Graydiance·
Welcome to Demacia! I'm so excited for everyone to play this labor of love. Our team has been hard at work this last year on DR, and I hope you all enjoy this unique metagame. Personally, it's been wonderful to get the chance to design a game starring my favorite champion.
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Necrit 🎩
Necrit 🎩@Necrit94·
The most fascinating thing about Demon's Hand is that IF this was done by any other indie studio, it would get more and more developed and expanded. It feels criminal for Riot to just leave this behind forever after the event is over... This could be someone's game of their life.
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League of Legends
League of Legends@LeagueOfLegends·
getting these tattooed on my palm
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Noor Amin
Noor Amin@noor_j_amin·
The Demon's Hand is out! I'm super grateful to have been the design lead of this project alongside a kickass team, including @Graydiance, @RiotDenwhat, and many others. Thank you to the games that inspired us and Rioters who playtested during development. GLHF, build crit 👊
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