Cavid
255 posts


Blood of Dawnwalker is an open world ARPG - you play as Coen, a hybrid vampire. Human by day, vampire by night; your abilities and options to progress shift with each form. On a journey to save his family (or get revenge on his sire), you must choose which paths to take - or leave behind. What sets this apart is that every quest advances time, pushing you closer to the game's end. That means you can't do everything in a single playthrough - making every decision carry real weight. I've been craving a vampire game like this for a LONG time. The devs have been releasing bits of lore and updates for a while now and it genuinely feels like one to watch in 2026. I can't wait.









#CrimsonDesert patch Version 1.00.03 is rolling out. This patch includes some of the improvements and fixes we were able to prepare first, including changes based on your feedback, like the addition of a Storage at Howling Hill and the beginning of improvements to keyboard and mouse controls. Version 1.00.03 is available for download on Steam. PlayStation, Xbox, EGS, and Mac will follow at a later time, and we'll provide an update in the notice below as soon as they're available. Read the patch notes here: pearlabyss.info/4sq1yEl We are continuing to review and improve various gameplay elements based on your feedback and will bring you more fixed and improvements in subsequent updates! Thank you once again for the feedback and support.




Saw a lot of confusion about sprint jumping in Crimson Desert and I’ve figured out how it works (its weird): - You CAN sprint jump but you CANNOT be pressing sprint at the same time - Toggle sprint by tapping X/A once or double tap - Then press jump to sprint jump





















