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@HXmoco

Spending too much time on moco Trying my best, I swear https://t.co/WISEHFSlN3

mo.co Katılım Nisan 2017
43 Takip Edilen88 Takipçiler
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HX
HX@HXmoco·
I made a public spreadsheets that keeps track of: - all the passes released (event, elite, shard) - all the gacha drops - all the titles - how many shards you need to grind to max the shard pass - links to all the Ch2 Rift Sub2 videos shorturl.at/4EgQJ
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joao.co
joao.co@JoaoInTheNorth·
Hey, hunting crew 👋 Seeing a couple of questions floating around, so to answer them When will neo moco launch ❓ We don’t have a date yet and don’t want to commit to one unless we’re 100% sure. We may have raised your expectations by suggesting the first quarter of 2026, even if it was subject to change, so we prefer to keep things vague for now. All I can say is that it won’t take a year or anything like that 🤝 Will there be an anniversary celebration ❓ We would never let this date go by. Don’t expect anything big but we’ll of course celebrate it. It’s our first anniversary, after all 🥳 Besides a small gift and kickstarting a new community event (no, it’s not a rerun of the cat one), we may drop a couple of small sneak peeks. Talk more Wednesday!
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SpazioLeague
SpazioLeague@Spazioleague2·
Greetings, Earthlings 👽 20 players will prove the kind of hunters they truly are. Speed and skill will be key to the conquest. Only 20 players will earn a spot in the first Spazio mo.co tournament. More details on how to participate will be announced soon. Stay alert, Earthlings. #SpazioLeague #Spaziomoco
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joao.co
joao.co@JoaoInTheNorth·
mogold credited to the Legacy Cup winners 🤝 Zapper Police 🥇 2.000 mogold Cheesy Baguette 🥈 1.400 mogold cateat 🥉/ Ticket 18 🥉 700 mogold Congrats to the champions! ⚡️👮 🏆 and to all the qualified teams 💪 Also big thanks again to @HXmoco otop and @SamuelGBorden for driving the tournament. Watch the VODs if you haven't yet 👇 @HX-moco" target="_blank" rel="nofollow noopener">youtube.com/@HX-moco
HX@HXmoco

As 2026 approaches, here’s one final tournament to send off moco 1.0, and to usher in the dawn of neo moco. Who will stand at the top? Don’t miss your chance to start your legacy. Trailer: youtube.com/watch?v=XEhs6C… All info: youtube.com/watch?v=PyWZqa…

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Xpectation
Xpectation@XpectationYT·
Up next golden lava shield shader! 🛡️🗡️
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Frank™ KEIENBURG 🏳️‍🌈
Entering a new chapter for @Brawl_esports with our new friends from @BLASTEsports! 🔥 I'm excited! ❤️ #brawlstars #esports #blast
BLAST@BLASTEsports

BLAST 🤝 Brawl Stars A new era of @Brawl_esports starts NOW. We’re teaming up to deliver a massive global competition circuit with: 📺 32 broadcast days a year 🏆 $2M prize pool 🎙️ Expanded studio + talent lineup 🏟️ Arena shows & new broadcast innovations

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HX
HX@HXmoco·
@JoaoInTheNorth 125: What is grass ? 150: Timeless Hunter (or just Timeless)
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joao.co
joao.co@JoaoInTheNorth·
throw me your best ideas for the E125/150 titles. needs to be: 🤏 short 🥊 punchy 🧑‍🧑‍🧒‍🧒 family friendly i’ll put the best ones to vote 👊
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Death Gun
Death Gun@DeathGun_54·
@JoaoInTheNorth @HXmoco @SamuelGBorden Awesome news🔥 on the same note, just wanted to put it out. atm there are delayed spawns due to various reasons. And all ppl do not start at the same time. This is crucial for such tourneys. I would suggest adding 3 sec countdown or starting the timer only when all 4 ppl spawn in
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joao.co
joao.co@JoaoInTheNorth·
Kudos to @HXmoco, otop and @SamuelGBorden for organizing and promoting this super exciting competition. (and for being open to my vision as well!) I feel bad for being credited 😅 I just threw some mogold and a couple of concepts/ideas to the mix. This is 99% their work 💪 Thrilled to see all the runs, the bracket format in action for the finals, and the side by side display (even if VOD). Still very early days, but who knows… maybe it’s an early look into the future of moco esports? 🤔 Good luck to everyone competing! 🏆 Subscribe to @HXmoco channel to follow the Legacy Cup!
HX@HXmoco

As 2026 approaches, here’s one final tournament to send off moco 1.0, and to usher in the dawn of neo moco. Who will stand at the top? Don’t miss your chance to start your legacy. Trailer: youtube.com/watch?v=XEhs6C… All info: youtube.com/watch?v=PyWZqa…

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HX
HX@HXmoco·
@mocointel moco is a startup btw 🤓
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mocointel
mocointel@mocointel·
SUPERCELL GAME REVENUE FOR NOVEMBER❗️ Clash Royale: $68,000,000 Clash Of Clans: $35,000,000 Brawl Stars: $20,000,000 Hay Day: $13,000,000 Boom Beach: $1,100,000 Moco: $110,000 Squad Busters: $12,000 😭
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HX
HX@HXmoco·
As 2026 approaches, here’s one final tournament to send off moco 1.0, and to usher in the dawn of neo moco. Who will stand at the top? Don’t miss your chance to start your legacy. Trailer: youtube.com/watch?v=XEhs6C… All info: youtube.com/watch?v=PyWZqa…
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joao.co
joao.co@JoaoInTheNorth·
lots of neo mo.co sneak peek content coming this weekend! for now, here’s ne.co being bitter 😾
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HX
HX@HXmoco·
@joinmoco Elite 300+ for the real ones ? 👀
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mo.co
mo.co@joinmoco·
neo mo.co is arriving Q1 2026, and we’re bringing bonuses 🫰 we’re talking: up to 500 mo.gold 2 fresh outfits 1 slick ride 2 exclusive titles what you get = how far you’ve progressed before the revamp. 👇 all info supr.cl/3XBNg5L
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joao.co
joao.co@JoaoInTheNorth·
any name suggestion for this good boi? 🔥
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mocointel
mocointel@mocointel·
@JoaoInTheNorth the reason why moco is going to sky rocket is because of comms like this. 🔥🙏
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joao.co
joao.co@JoaoInTheNorth·
F.A.Q. Is mo.co at risk of being killed? No. But I saw some twitter account placing mo.co last in Supercell games revenue 😱😱😱 Here we go again 🥲 At the moment, we have 99 priorities. Revenue ain't one. I understand the concern, but to reiterate once again: We're keeping our player base small, collect player feedback, analyse player behaviour with the game, and improve based on that. Once we're confident, we'll scale the game. So far we did close to zero effort into player acquisition. We ran a small campaign in the summer mostly to test things out and it produced great results! Right now, as we're pivoting the game, we've paused our efforts. Low revenue is expected in the coming months. Then why was the game launched globally? Our launch strategy was very different from past Supercell games. We launched globally so everyone could access the game, regardless of their country. We didn't want to exclude anyone or have players using VPNs to play. Instead, we used an invite system to actually control growth and keep things small. We eventually lifted the invite system to make access easier once the launch frenzy slowed down. Yes, we launched globally, but that wasn't our big "GLOBALLLLLLL 🥳🥳🥳🥳" moment. I'm not even sure we'll have or need one. We want to grow progressively. What's working and what's not? We have very encouraging metrics, including the cosmetic-only monetisation model which is showing great results so far. We want to improve player retention which which isn’t yet where we want it to be, but nothing drastic or discouraging. Right now, we're working on revamping the game to address core issues, which would have been way more challenging if we'd gone big right from the start. Is neo moco (mo.co's revamp) a hit-or-kill moment for the game? lol no. It was simply a very needed revamp, as the current chapter system wasn't working. We're hoping neo moco will deliver a better experience, but also just the baseline to keep improving and making it more and more enjoyable with further updates. But the other Supercell game... Every Supercell game is its own team, following its own path. Game A is not discontinued or launched globally because of what happened to Game B. No one is demanding us quick results. We're not speed running success. You're killing the game by removing power progression/builds/that particular feature i really like. Nothing is set in stone. If we feel that re-adding some sort of progression will improve things, we'll do it. If we feel that classes need some sort of customisation, we'll add it. However, keeping the current system as it is would set us up for failure. Right now, we just need to put the new version out there, see how it feels with players and go from there. When will neo mo.co launch? We're very confident for first quarter of 2026, but that's subject to change. Will mo.co be the next Supercell global hit? Only time will tell. We have every reason to believe so, and as long as that's the case, we'll keep going strong 💪 So don't read too much into some (very unreliable and questionable) revenue comparisons. We don't care at the moment, so why should you? Taking the chance to share a clip of the mo.convo podcast we recorded last month. Nothing changed, still actual. See you for neo moco 🥳
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joao.co
joao.co@JoaoInTheNorth·
Squid Sunday 🦑 👻
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HX
HX@HXmoco·
@JoaoInTheNorth I saw that leaderboard icon above rifts 😶‍🌫️
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joao.co
joao.co@JoaoInTheNorth·
no idea what map should i play 🤔🤔🤔🤔🤔
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joao.co
joao.co@JoaoInTheNorth·
Before neo mo.co launches (🫦) we may bring back past skin collections (same or with different color variations!) Which ones would you like to see coming back?
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HX
HX@HXmoco·
I summarized all the planned changes for the next update. It should arrive somewhere next week (October 20th -24th)
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HX@HXmoco·
@JoaoInTheNorth Does it split into smaller alpha charger ?
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joao.co
joao.co@JoaoInTheNorth·
too long in the oven? 🧯
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