RareThistle

516 posts

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RareThistle

RareThistle

@Hainsaw

Indie game dev, 2D artist. I love working with color! I do not consent to the use of my artwork in A.I. generative processes in any way.

Seattle Katılım Eylül 2013
547 Takip Edilen8.7K Takipçiler
RareThistle
RareThistle@Hainsaw·
@raskulous i don't sell stuff these days, but DM me your email and i'll be happy to send you the uncompressed file. FYI There are 3 reasons it might be tough to get a decent print of it: how nuanced and non-primary the colors are, it has no soft shading or gradients, and it's a tad dark.
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raskulous@raskulous·
@Hainsaw I would love to get this printed as a poster. Is it available to buy, or as a high quality image that I can print myself?
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RareThistle@Hainsaw·
Here is fan art I did based on an FPS game called Hrot. Hrot is inspired by Quake, but is steeped in Czech history and culture. It's apocalyptic, dire, but very charming and I recommend it. #Hrot #fanart #illustration
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RareThistle@Hainsaw·
@RonZertnert9000 I'm not at the moment; I have full-time work and don't have the bandwidth for extra stuff. I appreciate the offer though!
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RonZertnert@RonZertnert9000·
@Hainsaw Would you be interested in commission work?
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RareThistle@Hainsaw·
@shin_yeo @Wedmak2 Such a perfect piece of music for aimlessly walking through the city. Fading Afternoon is so beautiful
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RareThistle
RareThistle@Hainsaw·
Some everyday appliances #Pixelart #ドット絵
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RareThistle@Hainsaw·
Some pixel plants. I have a huge library of 300+ everyday props I've made sitting in a folder and I constantly talk myself out of sharing them. Sometimes, making plants is effortless and sometimes it's excruciating. #Pixelart #ドット絵
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RareThistle@Hainsaw·
Messing around with colors. Personal art's pretty rare these days. Have a great summer! #夏 #summer
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RareThistle@Hainsaw·
@arastryx A swift is basically a swallow irl, but although I didn't really reference any birds, I suppose I was probably thinking about hummingbirds and kingfishers in regards to its proportions/silhouette
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Aras
Aras@arastryx·
@Hainsaw Ah! I'm really glad I saw this because I specifically remember rushing to the logs to see the swift art once I finally unlocked it. I really adore their design, and I'm curious what birds you drew inspiration from. My guess was corvids, but I'm very biased (and likely mistaken)
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RareThistle@Hainsaw·
Log/Bestiary illustration for a new enemy called a "Swift" in Returns. probably the most hated enemy in the game for some lol #riskofrain #pixelart #ドット絵
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RareThistle@Hainsaw·
@theartistjulian Thanks, that's so nice of you to say :) I love your artwork too! The artwork for Returns was definitely something new for me, which made it very exciting from the get-go. Who knows what the next project will bring.
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Julian
Julian@theartistjulian·
@Hainsaw Had no idea up until recently upon seeing your work on here that you were the artist behind the cool scenes of RoRR, seeing how it is much different from your usual style which I also love. Enjoyed the game but enjoyed the art most of all!
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RareThistle@Hainsaw·
My favorite piece of artwork that I did for Returns. I was happy with all of my illustrations but something about this one captured my full imagination. Working in a rough pixel style frees up all reliance on tools/workflow and I can focus on what matters. #riskofrain #ドット絵
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RareThistle@Hainsaw·
@AcridDoggo no problem acrid. thanks for always coating everything in poison
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RareThistle@Hainsaw·
A selection of my favorite item icons for the game. Doing the item icons for the game was probably the most fun work I did for the whole project, because of the specific resolution, the quantity of them, and how varied they were in theme! #riskofrain #pixelart #ドット絵
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RareThistle@Hainsaw·
@G_Azzolini yep i made it, this should be a clean version for you. it's also pinned in the RoRR channel of the official Risk of Rain discord
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RareThistle@Hainsaw·
@JustASt20552426 Without going into too much detail, i will say i had immense creative freedom, providing the game fit the tone and charm of the original. Initially, I just created a huge list of things to do because, as it's a recreation, a lot of (not all) the work is known from the start.
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WhoobaDeDo@JustASt20552426·
@Hainsaw what was your workflow like? were you given specific things to do or were you just given free rain (hehe) to do what ever?
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RareThistle@Hainsaw·
Some props from various stages. goal was to give each stage unique series of shapes, patterns, plants, sculptures, and textures. I can do these forever, insanely fun stuff! #riskofrain #pixelart #ドット絵
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RareThistle@Hainsaw·
@emanueloumanu For these props, there were no concepts. I did concepts myself for the new enemies and other parts of the game, including stages, though. Otherwise, the visuals were built on the foundation of the original Risk of Rain, which had very sparse stages.
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RareThistle@Hainsaw·
@raulsangonzalo rorr colors had to somewhat resemble the original game, but In general, i try to find harmonious colors that are unusual; I look for combinations i haven't really seen often (or at all) before. i tend to stay away from primaries and common complementary schemes. I also love gray.
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Raúl Sangonzalo
Raúl Sangonzalo@raulsangonzalo·
@Hainsaw Amazing artwork, quite obsessed with it to be honest!❤ if you don't mind me asking, how do you go about choosing the colours/palette?
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RareThistle@Hainsaw·
A few more env. shots. #3 is not actually in the game but was just a tileset test map. #riskofrain #pixelart #ドット絵
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