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Halo Codex
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Halo Codex
@HaloCodex
When you first saw Halo, were you blinded by its majesty? Just dust and echoes... Classic Halo Fan, Content Creator. Artwork, Memes, Videos.
Pillar of Autumn Katılım Eylül 2013
330 Takip Edilen6.4K Takipçiler

@SquiggleStick I'm not saying Halo never had one-liners. Johnson's jokes felt natural and fit his character.

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@HaloCodex “Marvel-style dialogue” did you play the original trilogy with Johnson muted or smth??
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I keep wondering how they'll ever top the Halo 2 Anniversary Blur cinematics with their eventual Halo 2 remake. Halo Campaign Evolved already cuts iconic moments like Chief using the grav lift to board the ship, adds invisible barriers that kill the sandbox, and fills the prequel missions with Marvel-style dialogue (worse than Halo 5, IMO) I still don't understand why they felt the need to remake something already iconic. Honestly I feel bad for Playstation players.

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I regret playing those bonus missions first. They were painfully cringe and tedious. Williams, the ODST, keeps reminding you how "overhyped" Spartans are. Then the Prophet introduces each Covenant species like it's a cheesy character reveal, complete with a different pose for every one of them. I'd rather play the Halo 5 campaign 100 times in a row than sit through those missions again.
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Halo: Campaign Evolved feels like a remake that never needed to exist. The graphics were never what made Halo: Combat Evolved iconic. What made it special was the atmosphere, the music, the gameplay, the sound design, and all the little details.
I'm in The Library and not hearing Guilty Spark randomly singing to himself or reacting when you shoot at him just feels wrong. The game reuses some of the original music and voice recordings, but the heart and soul are gone.
It honestly feels like someone rebuilt Halo CE inside Halo Infinite's engine without understanding what made the original memorable. The Library now looks like the inside of a Michael Bay Transformer instead of the cold, mysterious Forerunner structure it used to be.
Once I finish this campaign, I have zero interest in replaying it. Halo: Campaign Evolved isn't just missing features it's missing the personality that made Combat Evolved timeless.




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Halo 2 Anniversary’s Blur cutscenes are stunning, but the gameplay completely missed the original’s aesthetic, same problem Halo CE Anniversary had. One thing that made the originals so replayable was visibility. You could see your enemies. Now it’s all overdone lighting and squinting even in Halo Campaign Evolved.




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