Mithril square shield at 104kc
🔵15/15 quests
🟢BIS gear
🧊Defeated the strongest NPC
2001Scape completed* in ~50 hours
Next is 2003Scape!
(Smol dread as there is 1 world for 30 times more active players)
@AndrewCGower I know you estimated the release sometime during Q3. Is it expected that this will still hold true? Any updates on a more narrow date range?
🔥 The world is ending... Again!
☠️ Take a look at some of the changes we're making for 2024's Deadman: Armageddon, including maingame cosmetics, new Sigils, better Breaches, a revised Finale & more!
🔗 osrs.game/DMM-Armageddon…
@Harmless_Ron It's come up in discussions, yes. It's a bigger ask than players sometimes assume, since infrastructure like saved games & chat can change over time, so a version from 2013 would need some changes to run now (i.e. not untouched).
@YanitedMMA@OldSchoolRS Answer from Manked; if you weren’t instantly re-tbed, there’d be a period of immunity for ~60 seconds where you’d be completely safe from pkers. Also, it’d be incredibly safe if all you had to do was tank for a few seconds until your tb ran out before teleporting.
⚙️ GAME UPDATE ⚙️
⚔️ Varlamore CAs are HERE!
🏹 Dizana’s Quiver design is updated!
📜 Teleport Anchoring Scroll drop rate is increased!
🏃♂️ You can now take a pause between Wildy Agility Course laps - no more losing your entire streak upon logging out!
🔗 osrs.game/UndeadPirates-…
@OldSchoolRS HOW TO FIX THE WILDT AND THUS SAVE THE GAME:
-remove PvP worlds
-remove bounty hunter
-remove single+
-restore original pj timers everywhere
-remove parchment scrolls
-every untradeable should be 100% lost on death beyond 20 wilderness
@Harmless_Ron@JagexAsh Will be looking into the null damage asap. Interested on the suggestion for not being able to go down the ladder though, what if a PKers target falls, does that simply equal an escape as the PKer can't follow down the ladder?
Hey @Mankedupmage@JagexAsh i thoroughly enjoy the changes to the wilderness agility course, but can we disable the ability to go down the ladder after the rope swing? Players going up and down repeatedly null damage and get an easy escape.