Hidemy

26 posts

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Hidemy

Hidemy

@HidemyCG

CG Specialist. Sharing my thoughts and work.

Katılım Nisan 2026
6 Takip Edilen99 Takipçiler
Hidemy
Hidemy@HidemyCG·
@Ebxbechi I just attached an old screenshot in which I forgot to add this
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Ebxbe
Ebxbe@Ebxbechi·
@HidemyCG Thanks! I just did that. I'll have to render again and then compare both. If you don't mind me asking, what's the reason for reducing the value of caustics?
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Hidemy
Hidemy@HidemyCG·
Practicing photorealism in Blender on small renders. #b3d
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Hidemy
Hidemy@HidemyCG·
@muzuto Yes, with these settings you need a lot of samples, otherwise the denoise will simply ruin the picture
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Hidemy
Hidemy@HidemyCG·
The most optimal renderer settings for a close-up scene with glass and the glass shader itself. The first option is without any settings. Made in Blender. #b3d
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Hidemy
Hidemy@HidemyCG·
Koji Kuga boots. An old, unfinished project where I practiced shoe modeling in Blender and texturing in Substance 3D Painter. #b3d
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garpu
garpu@garpu_ng·
@HidemyCG I will use that :^) Btw what Blender Theme is that? Looks way more readable then the default one.
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Serhii Rieznik 🟨🟦
Serhii Rieznik 🟨🟦@serhii_rieznik·
@HidemyCG So you effectively replacing glass with transparent after 31 bounce, if I read this correctly?
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Hidemy
Hidemy@HidemyCG·
@b_enDev No, the first photo shows a regular glass bsdf and bump, but in the screenshot below I showed the physically correct glass shader that I used in the second render.
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b_enDev
b_enDev@b_enDev·
@HidemyCG Youre saying first is default settings same exact shader?
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Hidemy
Hidemy@HidemyCG·
The simulation I showed earlier in my profile is an old project that I didn't finish. I modeled the sneakers from scratch in Blender and used Puma sneakers as a reference. #b3d
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Hidemy
Hidemy@HidemyCG·
A small visual test of animated textures and PBR materials, made in Blender and Substance 3d Painter. #b3d
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Hidemy
Hidemy@HidemyCG·
My old work in Blender and Substance 3D Painter, the wheel modeling and texturing was done completely from scratch.
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Hidemy retweetledi
Bright Agency
Bright Agency@bright_moco·
Sometimes the difference between “interesting startup” and “premium product” is just visual direction. Let’s give it the look it deserves 👇 cal.com/brightagency/3…
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Hidemy
Hidemy@HidemyCG·
A small breakdown on the simulation for @bright_moco, I used Houdini and Blender for this part.
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Bright Agency
Bright Agency@bright_moco·
Quick breakdown from one of our recent text animations. A lot of good motion is honestly just timing and restraint.
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Hidemy
Hidemy@HidemyCG·
This description can be broken down into numerous subsections that contribute to the visual style, atmosphere, and imagery. Consumers won't have to waste time on tedious reading; they'll grasp the essence of the project instantly, making motion videos an essential part.
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Hidemy
Hidemy@HidemyCG·
A beautiful and, most importantly, consumer-friendly visualization of a complex technological project is essential for all companies. If you take a text description of a scene from any high-quality fintech video, it's about three minutes of leisurely reading.
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