I ended up having to rework the movement because the player wasn't being affected by gravity, I got more stuff to show but rn I added destructable buildings when going a full speed #indiedev#gamedev
Didn't do much today but I added some cool effects, like flash when shooting, clouds when moving and speed lines when moving at max speed, also Is kinda hard to see but added a Mario Kart like drifting, I want to it add some sparks later #indiedev#gamedev
Gonna start posting the progress for my side game project, It's suppose to be a mission based arcade shooter, with rng upgrades. Rn there's only the world generation and movement. #indiedev#gamedev