Intregalactic Mr player

471 posts

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Intregalactic Mr player

Intregalactic Mr player

@I_MrPlayer

Gaming account PlayStation

Katılım Ağustos 2023
51 Takip Edilen18 Takipçiler
Intregalactic Mr player retweetledi
P R I Z Z
P R I Z Z@ewprizzy·
I hope every nigga that doesn’t walk up when a captain America pops ult has a horrible day
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Rusty
Rusty@realrustyfinn·
what is zohran mamdani’s plan to save destiny 2
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Intregalactic Mr player retweetledi
Robert Brookes 🩷💜💙
Robert Brookes 🩷💜💙@Sphynxian·
I remember when Lance passed away I logged in to the Tower and found a horde of guardians kneeling by Zavala, others saluting. It was like that from server to server. What a fucking marvelous community.
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Intregalactic Mr player
Intregalactic Mr player@I_MrPlayer·
Destiny, you were there for me years in and years out. You were one of my firsts I’ll see you again, one last time Imma miss you big Dog
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Intregalactic Mr player retweetledi
ZayOsiris Gaming 
ZayOsiris Gaming @ZayOsirisGaming·
“You’re my favorite. Don’t ever forget that”
ZayOsiris Gaming  tweet media
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Blitz
Blitz@Blitzingmysh1t·
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ZXX
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Destiny 2
Destiny 2@DestinyTheGame·
Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.
Destiny 2 tweet media
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NecroFrozt
NecroFrozt@NecroFrozt·
10 games to get to know me
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Intregalactic Mr player
Intregalactic Mr player@I_MrPlayer·
I’m not a photographer or anything but I thought these looked decent Like Wow… the daytime looks so alive and vibrant All taken in survival worlds
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Intregalactic Mr player
Intregalactic Mr player@I_MrPlayer·
Scuffed post but DUDE these new shaders look AWESOME I guess console (bedrock in general) finally did get some love #Minecraft
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Intregalactic Mr player
Intregalactic Mr player@I_MrPlayer·
!!! In the image descriptions of the bottom 2 pictures (pictures 3 and 4) I lied (on accident). Those were captured in the same survival world, but in a different one than the solo survival world of the top (first) 2 pictures. *
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Protheon
Protheon@Protheon_·
Real talk, is there a gaming community that isn’t toxic?
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Intregalactic Mr player retweetledi
Mark Rubin
Mark Rubin@PixelsofMark·
It’s a sad day for fans of XDefiant and for all of the passionate devs that worked so hard on this game. I want to thank everyone who played it and everyone who promoted it whether you were a big content creator or just a fan. Every voice mattered. In fact, I would say something remarkable happened with this game in that although we had very little marketing, we still had the fastest acquisition of players in the first few weeks for a Ubisoft title just from you guys all talking about and promoting the game. But unfortunately, with little to no marketing, especially after launch, we weren’t acquiring new players after the initial launch. We had other issues though as well that we tried to be transparent about. For one we had crippling tech debt using an engine that wasn’t designed for what we were doing, and we didn’t have the engineering resources to ever correct that. I do personally think that in-house engines are not the valuable investment that they used to be and they are often doomed to fall behind big engines like Unreal. This tech debt included the dreaded netcode issues that we could just not solve given the architecture we were dealing with. And so, for many players with solid network connections (in both speed and consistent reliability) the game played well but if your connection had even the smallest amount of inconsistency the engine just couldn’t handle it and you would have a bad experience. Normally, you should be able to weather those bad moments on your network. But this was a major issue with XDefiant. Another issue we had was having the right resources to make content for the game. What we saw at Season 3 wasn’t even enough content in my mind for launch. There were some really cool features coming later in Season 4 or even 5 that would have completed the game in a way that I felt it should have been for launch. I can say everyone’s (devs, HQ leadership, etc.) heart was in the right place but we just didn’t have the gas to go the distance for a free-to-play game. So again, I really want to praise and salute all of the devs that worked on XDefiant! The cards were heavily stacked against you, but you managed to produce a really fun and terrific game! And I like to call it out every time I talk about it, but I think our maps were some of the best maps ever made for an arcade shooter. So, congrats to everyone for what they accomplished. I also think we made a decent impact in the space. We saw a lot of reactions from other games to what we were doing and that to me speaks volumes. I’m really sorry we couldn’t quite deliver and maintain this game for a longer time. In case everyone doesn’t know, the team behind XDefiant was all let go at the end of last year and I know many people have moved on to other studios, which is great, and I hope that for all of those still looking, that they find something quickly. As for me, I’ve decided to leave the industry and spend more time with my family so unfortunately you won’t be hearing about me making another game. I do care passionately about the shooter space and hope that someone else can pick up the flag that I was trying to carry and make games again that care about the players, treat them with respect and listen to what they have to say. Thank you again to everyone who had so much passion for XDefiant.
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Miller Ross
Miller Ross@mmmmmmmmiller·
What are your thoughts on the Winter Soldier Thunderbolts* skin? #MarvelRivals
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JMK
JMK@Jay_MK_Marvel·
Who was your first lord character?
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