I am FILE
5K posts

I am FILE
@IamFile
// Commissions OPEN // Amateur 3D artist // Customized characters // Participation in The Truth - Pathfinder Origin Patreon: https://t.co/isUQrSmTTR
Entre Ríos, Argentina Katılım Ocak 2019
2.1K Takip Edilen5.9K Takipçiler
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Today I’ll finish extracting the remaining pieces of the outfit. I still need to get the backpack, boots, gloves, belt, and holster. The colors and camouflages are only temporary for now; once I have all the pieces together, I’ll start making some adjustments.


I am FILE@IamFile
Tomorrow I’ll check out the torso stuff.
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@Wavy_Boi_Rann The idea would be to assemble this variant, leave it fully prepared in Blender, and share it on my Patreon. After that, I will decide whether I will only use helmets or specific elements for other variants, or if I will create complete outfits instead.
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@Wavy_Boi_Rann A bit of everything, really. Most of this work is being done in Substance Painter, but I also went through Blender and 3ds Max to configure some bones and materials, as well as handle importing into a format I use (SMD).
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Tomorrow I’ll check out the torso stuff.

I am FILE@IamFile
I got a bit more organized now. I managed to extract the textures and figure out how to pull the models and textures, plus see which bones are actually used and which ones can be discarded. This weekend I’ll look more into the rest of the gear and the base body variants.
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@emer4ldlord You’re right, that’s why I’m still tweaking some things.
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By changing the head model to the first player variant and performing a texture edit using only a few masks for damage detail, a significant improvement is already noticeable.


I am FILE@IamFile
Today I will begin working on an AOS variant using elements from The Division 2. This is just a test to get started and explore different possibilities. I also need to check in the game which pieces would fit well for a military outfit.
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