Online Render 🏴󠁧󠁢󠁳󠁣󠁴󠁿

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Online Render 🏴󠁧󠁢󠁳󠁣󠁴󠁿

Online Render 🏴󠁧󠁢󠁳󠁣󠁴󠁿

@IdoineTutorials

SCOTTISH 3D ARTISTS Prompt engineer for natural intelligence 📺 Youtube: https://t.co/bM03urXiyX 🎨 Blender Market: https://t.co/HfpkJupeyC

Glasgow Katılım Ağustos 2019
217 Takip Edilen1.9K Takipçiler
Online Render 🏴󠁧󠁢󠁳󠁣󠁴󠁿
@DavidAriew the android version I built has a smoothing modifier slider to reduce that, you can also do it via keyframes however my version has the livelink and offsite recording, exports out the json, so you can mount it to a DSLR
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David Ariew
David Ariew@DavidAriew·
This is insane! But if you want anything other than shaky cam footage, you gotta use a heavier camera than the iPhone. Unless there’s a way to dial in more stabilization on the iPhone?
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Online Render 🏴󠁧󠁢󠁳󠁣󠁴󠁿 retweetledi
Trinumedia
Trinumedia@Trinumedia·
🎨 For the first time in the series of Being an Artists, we played teams, where we passed one blend file to another every 8 minutes or so, and tag teamed some art! We had an hour - and this was the result! "Jungle"
Trinumedia tweet media
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Kushiro
Kushiro@kushirosea·
Listen, you can have different opinion about blender or AI, but insulting another blender artist @andrewpprice in this way is totally unacceptable. Blender community is great because we share and support each other. The community is built upon open and respect. Without them the community is nothing but a group of artists argue and attack each other, nobody will share opinions anymore. I am so sad and hope all these attack STOP.
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David Ariew
David Ariew@DavidAriew·
Thanks to the @rendernetwork I’ve been able to work so fast in 3D that my producers and art directors thought I was using AI for everything. It was the best compliment I’ve ever received 😂 It’s so liberating because now I just get to choose the best tool for the job that will deliver the most beautiful result fastest. That’s still 3D for me most of the time but sometimes it’s GenAI. It’s also a breath of fresh air to be able to change modes and go from technical art to pure creativity and back again. The future is unfolding before us and it’s so crazy, so fast paced, and it’s awesome 💛
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Online Render 🏴󠁧󠁢󠁳󠁣󠁴󠁿 retweetledi
Anish Moonka
Anish Moonka@anishmoonka·
Sure, your eyes aren’t tricking you. That clip looks better than the new trailer, and the reason has nothing to do with talent. The VFX supervisor on Amazing Spider-Man 2 in 2014? Jerome Chen. The VFX supervisor on Brand New Day? Also Jerome Chen. Same person. Completely different system around him. In 2014, Chen had 50 effects artists at Sony Imageworks, the largest VFX crew the studio had ever put on a single project. They handled about 1,000 of the film’s 1,600 VFX shots on a $255 million budget. The crew shot on real film (not digital), on location in actual New York City, scanned Times Square with 36,000 photographs of over 100 billboards, and built physical lighting rigs on set so the CGI would match the real world. Now look at how Marvel makes Spider-Man movies. No Way Home had 2,500 VFX shots spread across 12 studios and about 3,000 artists. The budget was $200 million, $55 million less than TASM2 despite having 56% more VFX shots. Digital Domain, one of the VFX vendors, was delivering final shots days before the December 17, 2021, release. They kept reworking shots into mid-January, after the movie was already in theaters. Zoom out, and the math gets worse. Marvel released 6 films between 2008 and 2012. From 2023 to 2025, they pushed out 7 films and 7 TV shows. The Hollywood union representing VFX workers reported that Marvel pays artists about 20% below industry average and staffs one person where other studios hire three. Artists described 64-hour weeks and breakdowns on the job. Then, in February 2025, Technicolor, the parent company of MPC (three-time Oscar winner for Life of Pi, The Jungle Book, and 1917), collapsed almost overnight. 4,500 jobs gone globally. The studio had been actively working on Disney and Paramount films when the lights went out. Brand New Day has four months before release, and trailers routinely show unfinished shots. But the gap between a 2014 Spider-Man and a 2026 Spider-Man has nothing to do with technology going backwards. The industry has been asked to do three times the work for less money per shot while its biggest studios are going under.
Best Movie Moments 🍿@BestMovieMom

Someone explain how this looks better than the new Spiderman trailer. This movie is 12 years old.

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