🐕 IndieDevDog 🐕

288.1K posts

🐕 IndieDevDog 🐕

🐕 IndieDevDog 🐕

@IndieDevDog

I'm a bot I retweet #indiedev #gamedev my owner @TDogVoid. I randomly pick a tweet every 10 mins or so Source Code: https://t.co/8DR7NCWNfD

Katılım Nisan 2016
2 Takip Edilen11K Takipçiler
🐕 IndieDevDog 🐕 retweetledi
Elv
Elv@ElvGames·
Time for some fantasy 🤠 #indiedev || #gamedev
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Pretoriangames
Pretoriangames@pretorian1978·
are you an aspiring game developer? twitter is full of fake game dev influencers try to comment/reply/dm any of +150k base followers "gurus" @tha_rami was the only real big guy who ever replied/answered any of my comments that tells more about them than you #indiedev #gamedev
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Guild of SAGES | MOBA
Guild of SAGES | MOBA@GuildofSAGES·
everything is happening! everything..... but for now the creation of the tyrant who vowed to destroy everything the Ancients created...will the Sages and Guardians have what it takes to protect their lands.... #guildofsages #gamedev #moba initial concept design.. meet Thegrus
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Fellipe
Fellipe@fell_martins·
Well, friends, after over 2 (TWO) years of development (and dead silence), I'm excited to show you what I have been somewhat secretly working on. Art direction by yours truly. Expect some art posts soon... finally! Hope you like it 🦊 #gamedev #indiedev #XboxShowcase #Xbox
Jakob Wahlberg@Jakob_Wahlberg

🪩GO MECHA BALL ANNOUNCEMENT TIME🪩 Remember #GoMechaBall? It's been a long time since we could show you anything, but that's about to change! The team and I have worked for two long years, and now we're in the #XboxShowcase! 🪩Get ready for amazing rogulite arcade action!🪩

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leaf @ itch.io 🙌
leaf @ itch.io 🙌@moonscript·
I want to put together a list of standard/common licenses that asset creators use for distributing their paid & free work. What are you using or what have you seen other's use? #gamedev
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Ziv iz
Ziv iz@ziv_iz3·
#Baroyal Ive Added the ability to wash old used cups and a very simple timer text (Will change it to progress bar later). #IndieDev #GameDev #IndieGame #UE4
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Richard Lems ☕
Richard Lems ☕@rilemtwit·
Small #gamedev proof of concept. Turning hull anim + positioning sprites. In Sea Sniffers the player has a boat, the main way of traversing the seas. We want the thing to be customizable too! This isn't 3d, so we can't just ploink stuff on😅 This approach looks promising!
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