Ink Game
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Ink Game
@InkGameRoblox
not associated with the Roblox Ink Game, refer to head dev of Ink Game: @Aisarredux. account managed by https://t.co/ZugrroEFCk
Katılım Temmuz 2025
3 Takip Edilen3K Takipçiler

@InkGameRoblox You've had your moment in the spotlight, I think its time to pack it up now. Nobody plays ink game anymore
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Ink Game retweetledi

@InkGameRoblox So about the headless horseman power, does it appear by like a certain amount of candy obtained? Like lets say for example if I secured around 400 candies, will it appear or it js happens randomly?
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🎃 HALLOWEEN UPDATE (LIMITED TIME!)
- Earn Candy by trick or treating (knocking on doors in most games), defeating players as a guard, collecting it from the ground, or stealing it from others
- Candy is unsecured until the game ends, if you survive, it becomes secured and yours to keep until you spend it
- Getting ragdolled by another player makes you lose 30% of your unsecured Candy, which others can pick up, but you can interrupt and steal it back!
Spend your Candy on:
- Limited-time emotes
- Exclusive emotes (on par with AFK World exclusives)
- Custom titles (limited-time Halloween titles!)
- Custom costumes for guards and players
Bonus Events
- When claiming Candy, there’s a chance a bonus UI appears, click it to instantly get 299 Secured Candy!
- When securing Candy, a wheel may appear with rewards like:
- Mythic Headless Horseman Power
- Power Rolls, Guard Power Rolls, Won, or Candy
The Headless Horseman Power starts at a 0.1% chance, each failed spin increases your odds by +0.1%, up to a 2% max.
(This power can only be earned through gameplay, not purchased!)
-Every map, lobby, and game has been fully redecorated for Halloween
ADMIN ABUSE EVENT
- Join within 30 minutes of the update release to get the biggest reward drop ever!
Expect LOTS of rewards!
Missed it? They will run another Admin Abuse for 10 minutes on November 3th, 3pm EST
(You can only collect rewards once, even if you attend both.)
They plan to keep doing these events for major updates, free rewards for everyone who joins in!
NEW Title System
- More titles
- Fully customisable fonts, colours, and effects
SCHEDULED REWARDS POWER
- All-new Scheduled Rewards with better and more exciting prizes
- Improved UI design
- Enhanced reward scaling — more on special days
- Includes Limited Powers, Limited Emotes, and more!
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Ink Game: Playable Guard Part 2 Official Trailer Premiere
Live in 12h!
youtube.com/watch?v=atbm4q…

YouTube
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Long Awaited Features
Pity, Guards & Powers!
🎲Pity System
- Pity req: 150 (weekends), 200 (weekdays)
- Unlock at lvl 20.
- If you pull a Mythic early = reset to 0.
- Free pity:
25 (25+ wins), 35 (150+), 45 (250+), 55 (350+)
Content Additions
- 5 new Guard powers (1 per rarity)
- New Mythic “Reality Jumper”, copy any mythic for 90s.
- Playable Guards in Tug of War + Hide & Seek.
- Knife stealing in Hide & Seek.
- New player servers (<4 wins).
- 3 limited + 9 AFK emotes.
- Peabert returns (8 total power rolls).
- Vote: Jump Rope vs Glass Bridge.
- Shotgun in Weapon Smuggler.
- Recoil + scoping rework.
New Guard Gameplay
- Tug of War: collect bodies, shoot rope.
- Hide & Seek: guards appear last 40s, kill seekers, burn bodies.
Anti-Cheat
Reports down from 2–3k/day to 184/day.
2 devs working full-time on it.
Balancing
- 1 guard per 8 players (was 5).
- RLGL damage + aim assist adjusted.
- Glass Bridge skip limited.
- Lightning God + Rebel balance rework.
- New guard damage scaling + health logic.
- Timestop faster cooldowns, Lightning God nerfed.
Quality of Live Changes
- Playable guard -26M Won.
- See HP of damaged players.
- Timestop freezes all ragdolls.
- Auto-skip cutscenes.
- Disabled double-tap QTEs.
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