Isaac
68 posts


@KrisGfx by no means trying to disparage/discourage you. i think it’s commendable that you are willing to spend your time to create something practical for people. i won't claim to be knowledgeable in this area but i don’t see a practical fix. still, i hope it works out nonetheless
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I will try to block people from sending illegitimate data to the server with most ways, yes you will be able to send directly from the extension console but there is no way around this. So the majority of people wont be able to do that.
I could lock it to strictly only accept data that is fetched from the page but you can fake that too if you inject elements.
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Im making a website which will generate hashed tokens with some logic and only the user with this hashed token can submit it, so basically your steam will only be able to send them out. A actual way to stop this 100% doesnt exist but this is good enough to make it 98% secure.
If you got a better idea let me know
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Updated version of the extension.
Will be released very soon.
I need someone that has reversed trades to HMU so we can test it.
KrisGFX@KrisGfx
What you all have been waiting for. A Reverse Trade Tracker. I did forget that once you go to the user profile it says THIS USER HAS REVERSED XXX TRADES. with red letters BIG LETTERS HMU if u wanna test, and if anyone is kind enough maybe scribble some logo for the extension
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Isaac retweetledi

WE ARE LIVE WITH THE OAL FINALS WATCH BELOW
twitch.tv/oceanicarenale…
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Full 14.20 Preview!
Item Systems
- After taking some deeper looks at the item systems, we think that some of the systemic effects powering Stormsurge are over the line (mainly Ludens single target damage). We're looking to keep these burst items mostly power neutral, but distribute power away from the upfront damage procs
- For Liandrys, some of the off-tank AP junglers (in particular like Udyr, Zac, Amumu) are not feeling the AP nerfs, due to the monster damage on the burn being unchanged. It's a noticeable spike in clear speed upon finishing Liandrys and while Liandrys looks good for non-junglers, it's over the line for these types of champions specifically and is being brought down
- For AD items, we're moving IE clearly out of the first and second item space by increasing the Gold cost gap to other lower cost AD Crit options like Yun Tal, Essence Reaver and Collector.
- On 14.18, the comparisons were too mathy, leading to unclear signalling on which items players are meant to buy and difficulties in balancing across many different audiences (some more savvy about item purchases than others and others blindly following item builds)
Eclipse Users
- Eclipse users like Lee, Pantheon, Riven are being compensated and tuned around this current version of Eclipse
- Mostly straightforward buffs, with Pantheon buffs skewed towards top lane with %HP levers
Collector Users
- Collector is receiving a net buff, but still, the champions received a bigger hit than what Collector is being compensated for. Buffs to Cait, Aphelios as a result
- We also know that this will be a relative buff to Jhin for normal play as Shiv is being nerfed and Collector is being buffed, so we're putting in a small compensation to Jhin who, even prior to this patch was creeping up to be one of the top champions in the role
Melee Crit
- For Yone, Yasuo and Trynd, some of their items were nerfed pretty hard, especially for regular play (Bork, IE in particular)
- In addition, even on the previous patch, Wind bros were frequently opting out of Crit
- The item system for melee crit users doesn't feel great currently and needs follow up, but in the meantime, giving them a bit of a power injection to tide them over until we do this work
Poppy/Skarner
- Poppy and Skarner have been receiving a lot of attention recently, particularly in Pro play
- Poppy in particular has really caught on in support and jungle due to a few enthusiasts and her damage values, especially with Bloodsong are feeling over the line
- Hitting her down a bit as a result
- Skarner has quickly risen to the top after his previous buffs, so we're giving him a tap down
Mundo, Morde, Shyv, Singed, Udyr, Veigar
- This catchall category of champions have either benefitted from not being as easy to burst after everyone deals less damage (looking at you Singed/Udyr/Mundo) and are finding it much easier to execute their gameplan
- Or just benefit from not being able to die as easily and get to scale for free (eg. Veigar/Mundo)
- Looking at generic tapdowns for these

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@ShrubbyCS @_mon_69 as many kills in this clip as you got in our last game
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