
The biggest issue I ran into wasn't PvP, I can take getting smoked, even as a primarily PvE player. In fact, I think the PvP element adds a lot to the game.
The biggest issue I ran into is when I get smoked in the first couple of minutes of a round, it feels like it takes 10 minutes to put a load out together (because i don't tend to keep that many backup grenades, cloaks, augments, etc.).
By itself, no biggie, but, when you go back to the topside and get smoked again, it starts to become a pain.
I had this happen like 5 times in a row on a couple different sessions, and kind of gave up on the game.
I don't even mind that I burn through the back stock, have to use free kits, etc. I enjoyed inventory management as part of the game, but, if you are a PvE player who start getting filtered into PvP lobbies, the only way to avoid wasting time to building out your load out is to either drift into skeptic behavior (which means so much hiding, which is boring) or try to PvP.
The problem for PvPin'g for me personally is that I normally play with my kids (11 years old). The reality is, when we have to PvP, we're just not on the same tier as folks who play Arc Raiders, so we end up being a trio that gets whacked super easy which isn't fun at all.
I know, we could just get good but in reality what happens is that the kids moved onto Apex or back into Fortnite, which sucks because Arc Raiders was such a fun game.
So, my vote isn't to overhaul matchmaking, i get that's tough, just let me have a preferred load out or some other way of avoiding that load out time, assuming I still have enough inventory to not need a free kit.
Make getting dominated not as destructive to the flow of the game, and, I think we'd all complain a lot less.
English




























