Jausoft
63 posts


JogAmp Release 2.6.0 jogamp.org
With (pre-)builds for linux-amd64 linux-armv6hf linux-aarch64 freebsd-amd64 macosx-amd64 macosx-aarch64 windows-amd64 android-aarch64 android-amd64 #Java #OpenGL #crossplatform #computergraphics
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C++ printf for runtime fun and compile-time safety?
#jau_cfmt_header" target="_blank" rel="nofollow noopener">jausoft.com/projects/jauli…
(I offload my general little gimmicks to this 'jaulib' git-repo, using it as a submodule in other projects)
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some hindsight clips using Gamp w/ Graph shapes and a simple solar shader for fun. will evolve to more .. baby steps :) jausoft.com/cgit/gamp.git/…
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Static reflection is finally landing in C++26.
This week, we’ll walk through the new reflection syntax, explore concrete examples, and start answering the real question:
What does this unlock for modern C++ design?
👉 meetu.ps/e/PNMhv/2DHcm/i
#cpp #cplusplus
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@the_moisrex .. and me just using 'new things' if there is a true benefit visible to me. So less is often more. Being a C++ user since its inception, so learned all the 'new stuff' and loving the (atomic) memory model, compile-time expressions etc etc. The bits and math std also improving.
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@JausoftBits I wouldn't call std::ranges perfect, but they seem to be satisfying to use sometimes, but as long as the control flow is not complicated.
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I for one is grateful that the biggest war sponsor party has finally withdrawn from sponsoring the war continuation and thereby ending the massacre of people (any side). Now hoping for a proper security deal solution, dropping sanctions and peace & prosperity of course. peace
Matt Orfalea@0rf
REMEMBER: “Ukraine will win”
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We only have one term for the evolving mode of writing software cooperatively with an AI - "vibecoding". I think we need at least one more term, because there's a spectrum of techniques being explored and "vibecoding" can describe at most one end of it.
At one end of the spectrum is what I think of as YOLO coding, and I'm tempted to compound-word it as "yolocoding". That's where you describe an application that you want and just tell the computer to grind on your informal description until it thinks it's done.
I never do this. I hear stories about people doing this ("I wrote an entire videogame in 3 days!") and getting good results. I'm not sure I believe them.
I inhabit the other end of the spectrum, where you ride the AI like a fine warhorse. You start by tossing an informal spec at it, then you and the computer iterate on both the spec and the code. It does the moving and supplies the grunt, you do the steering.
I'm not sure what to call this. "Symbocoding", maybe. You and the AI are symbiotic, more than the sum of the parts.
I think when people talk about "vibecoding" they usually mean something more towards the yolocoding end of the spectrum.
I don't think that's where you'll get high-quality code from, and where the big productivity gains are. I could be wrong, but whether I'm right or wrong I think we at least need to be able to articulate the difference between fire-and-forget and a highly interactive, carefully directed approach.
Yolocoding. Symbocoding. Are these the right words? I don't know, but I'm sure the distinction is important.
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C++ Compiler Support
- cppstat.dev
- en.cppreference.com/w/cpp/compiler…
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Salivating to use C++26 reflections to remove the many macro hacks for e.g. enum utils jausoft.com/projects/jauli…
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Improved JOGL Integration in VTK (JogAmp 2.6.0)
jausoft.com/blog/2025/09/1…
JOGL support in Kitware’s VTK has been improved with JogAmp v2.6.0 and merged on the VTK master branch.
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@TheAhmadOsman so old fashion and inefficient, use a O(1) hash map, always ;-)
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@TheAhmadOsman maybe I should setup such a website with a IBAN or credit card payment /sarc
Sick :)
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JogAmp is back on Sonatype's Maven Central ;-)
- Read about the process + issues here jausoft.com/blog/2025/09/0…
- And perhaps JogAmp's maven scripting readme here jogamp.org/cgit/jogamp-sc…
#JogAmp #java #jogl #maven
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