Jay Villanueva

396 posts

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Jay Villanueva

Jay Villanueva

@JayVilGameDev

Professionally makes games. Unprofessionally makes games. Talks about games. Wants everyone to make make games. I am a Product Design Lead at Epic Games on UEFN

Space Katılım Nisan 2017
159 Takip Edilen207 Takipçiler
Jay Villanueva
Jay Villanueva@JayVilGameDev·
@ASA2FLY Hiya! I've been trying to study for my PPL written test and I can't log into the ASA Library. It's always had issues off and on, but now it just keeps saying invalid email. I'm in the main website, but can't log into the library. Is the site down?
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
@Wertandrew We're happy the community has this now. Can't wait to see what you all make!
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Wertandrew 🛸
Wertandrew 🛸@Wertandrew·
I have been waiting for this setting since 2019 when I was flown to Epic and literally the first feature I asked was the ability to have an NPC with a variety of styles that fit every theme. I am extremely happy rn, what a day. Epic has finally done it. Time to make some killer content.
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
Secret of Mana is one of my favorite games of all time. It is part of the reason I wanted to make games. I teared up seeing this. I’m looking forward to this game. youtu.be/9biJipMQ-9Y?si…
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
I cover what "juicing" is and how to do it in UEFN. In short, it's about emotional design. How to make something feel good.
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Seedoh
Seedoh@SeedohFN·
I made a lucky wheel in verse with the use of only .MoveTo() and math to simulate realistic acceleration and deacceleration. No animation used. #UEFN
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
@SlothGames99 I think it’s cool! The games are interesting and bite sized, though some are deep. I found out that something I wrote like 7 years ago was packaged with it which is wild. It’s all about pulling out the IDE and coding something for it which is fun!
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Sloth
Sloth@sleightedsloth·
@JayVilGameDev How’s the Arduboy? I’ve contemplated getting one in the past.
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
My haul from Portland Retro Game Expo. I worked hard this year so I rewarded myself. I made my friends choose a Turbo Grafx game based on its cover and we played them all night. It was a riot. I bought them Arduboys so we can hack away together. #PRGE #PRGE2023
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
@AwsmZero62 Good to know! I wasn’t sure if I wanted to risk my 360! I think what I should do is pick up a series X!
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Cody Swick
Cody Swick@AwsmZero62·
@JayVilGameDev Funny enough, that Time Splitters game is backwards compatible with the Xbox Series X
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
@CardinOvO I bought the whole lot for a good price. I have not played it yet!
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
I’m happy except the Neo Geo AES I bought didn’t work 😓. I hope @ogdoublejumpvg can help me out when they open back up later this week. I was excited to duke it out with friends but we’ll have to wait until next year.
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
Hello from Portland Retro Game Expo! Found some classics! #PRGE
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
Installed Pop OS tonight on an older Laptop. I really like it! It's zippy, small and I haven't run into a lot of the usual configuration issues.
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
@ZandyUEFN It hasn't yet! I'll be tweeting out a link when it goes live.
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
If you’re at #UnrealFest2023, I invite you to come to my talk about low lift ways to “Juice” your game mechanics in UEFN! 10:30am, Room 257 For those who can’t attend, it will be recorded and I’ll post the video later! #Unreal #UEFN #UnrealFest
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
@SlothGames99 They look ALIVE!! Good work! It was my pleasure! Thank you for attending and the feedback, I hope it helps!
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Sloth
Sloth@sleightedsloth·
Thanks @JayVilGameDev for the session on "Juicing" your game mechanics!
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Sloth
Sloth@sleightedsloth·
@X_TyFighter and I have a working tycoon with all mechanics done in verse. Hoping to publish in the next couple of days but have to "juice" our mechanics first. Players will be able to pet the dog and every other animal 🙂
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Jay Villanueva
Jay Villanueva@JayVilGameDev·
Thanks to everyone at #EpicGames who put in a lot of hard work during #UnrealFest to help so focus on talks, demonstrating and connecting with #UEFN game developers. I look forward to watching recorded talks and sifting through all your feedback! #UnrealFest23
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Jay Villanueva retweetledi
Freya Holmér
Freya Holmér@FreyaHolmer·
cursed thought: making a Vector2 type with a basis of {x,z} for games that primarily take place on the XZ plane
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