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Blueball

@Jequavis0

Katılım Mart 2018
164 Takip Edilen71 Takipçiler
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Culture Crave 🍿
Culture Crave 🍿@CultureCrave·
Zach Cregger on his 'Resident Evil' movie 🧟‍♂️ "I wanted this movie to tell the story of what would happen if some idiot like me were dropped into the world of a Resident Evil game. So Austin plays not some badass with combat experience like Leon but just an average dude. That makes his experience of moving through this hellscape way more interesting to me than somebody who’s psychologically equipped" "A pistol [is] the first weapon he acquires in the movie. Just like in the games, as he progresses through the world he’ll get better weapons. It’s such a fun moment when you’re playing RE and you finally get the shotgun or the machine gun and I wanted that sense of progression to be in the movie" "Resident Evil is of course a franchise that’s got a ton of zombies but it’s also got all sorts of weirder monstrosities. Really wanted to make sure that we never got a handle on what kind of dangers we’d find. It’s not just a zombie movie. The T-Virus can have a lot of different effects and I wanted to make sure we had a variety of adversaries" "The slow discovery of horrific elements is something I really love about Resident Evil. It’s not a run and gun action game. It’s about tension and atmosphere and so I really wanted to lean into that. As much as there’s plenty of action in the movie it’s equally important to honor the dread. That moment when you look down a dark passage and you know something awful is waiting in that darkness for you. You don’t want to go forwards but you can’t go back. That’s the sweet spot"
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Blueball
Blueball@Jequavis0·
@hyper_rat anything but balancing calibers so that 99% of guns aren't useless.
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Blueball retweetledi
Dezoh
Dezoh@zDezoh·
Call of Duty: Black Ops (2010)
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Blueball
Blueball@Jequavis0·
@NeckshredderTV I don't mind these skins, but its sad to see them abandon the BEAR and USEC theme wear for a while now. Granted the gameplay doesn't reflect the faction differences, but at least thematically I wished they follow suit more.
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Neckshredder
Neckshredder@NeckshredderTV·
How tf is this "top tier" battlepass cosmetics. This could be scav clothing. Ugh, ew.
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Blueball
Blueball@Jequavis0·
i completely forgot how to draw.
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NVIDIA GeForce
NVIDIA GeForce@NVIDIAGeForce·
PRAGMATA has launched with #RTXON, featuring path tracing and DLSS 4! To celebrate, we are giving away this custom wrapped GeForce RTX 5090 featuring Hugh and Diana, perfect for the adventure that awaits on the moon. Want it? Comment "PRAGMATA RTX" to enter!
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Blueball
Blueball@Jequavis0·
@Dolfijnmanjohns The thing about Hunter from the games is the fact that we never knew who he was. We've only seen him from Artyom's perspective, and even so, he barely shows up. We just can't assume that because he was a Spartan, and that Artyom "idolized" him to a degree that he was good.
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Dolfijnmanjohns
Dolfijnmanjohns@Dolfijnmanjohns·
Makes sense that the Fourth Reich are the main villains now. The Red Line was destroyed. The Spartan elite left. Only thing I don’t get is why Hunter is the new fuhrer considering he was a loyal Spartan but I’m confident the game will make it make sense.
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METRO 2039@MetroVideoGame

Embark on our darkest journey yet. METRO 2039 is coming to Xbox Series S|X, PlayStation 5, Steam and Epic Games Store this Winter. Watch the full trailer: youtube.com/watch?v=MSdghd… Wishlist Now METRO2039.com

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Blueball
Blueball@Jequavis0·
@hyper_rat Weird that's the route they went with, rather than looking at ammo and ammo availability in the early game.
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HyperRatTV
HyperRatTV@hyper_rat·
Did every gun get absolutely fried wth happened.
Escape from Tarkov@tarkov

Update 1.0.2.5 brought significant changes to weapon attachments in #EscapefromTarkov. We were very interested in hearing your initial feedback, and now we'd like to share our next plans. The changes are split into several stages. The first was adjustments to grips, magazines, muzzle devices, and buttstocks. We are currently gathering feedback and fixing minor bugs, such as those affecting some "Gunsmith" tasks. Next stages will include adjustments to the stats of barrels and handguards, aligning those with the new approach. We will also be addressing the base stats of weapons most significantly impacted by the changes. These primarily include 7.62x39 AK models, as well as platforms chambered for 7.62x51 and 7.62x54R. If necessary, we may also adjust the stats of other weapons, too. Another point of our plan is to revise the prices and unlock conditions for every attachment in the game to better align them with the new stat distribution. We'd also like to point out that we're taking into account your feedback regarding unsuppressed muzzle flash. We are considering improvements in this area as well.

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Blueball
Blueball@Jequavis0·
@Velion Would've been better if, when he spawns, the whole map had set booby traps in predestined areas rather than him placing traps in the open. It'd mix the game up more, and he'd have an effect.
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Velion
Velion@Velion·
Partizan in my opinion is the easiest and most pointless boss in Escape From Tarkov. Why is this boss in the game? He runs around like he's lost and is the easiest boss to kill gives you insane ammo and XP and just my opinion shouldnt be apart of the game.. What do you guys think?
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Blueball retweetledi
ً
ً@pipeshotgun·
Was anyone else drawing like crazy in 2020 and then started to slow down afterwards
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Blueball
Blueball@Jequavis0·
@DocksEcky had this same realization as you buddy glad you woke up
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Grande
Grande@Sixrande·
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シ四型六ニ一号強化人間
マガジンがない状態でチャンバークリアしたらチャンバーに残ってる弾はちゃんと仕舞うのだ これもまた大して使わないが趣のある機能である ほとんどの銃で専用モーションがあるぞ
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Winterfrost
Winterfrost@Le_WinterFrost·
double dose of aids to start off the year
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Blueball
Blueball@Jequavis0·
@DespairNicky This would've made the decision to cut Invisigal off the team or not much more impactful.
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