Johnny
3.2K posts

Johnny
@JohnnyMonke
aka John Fullsauce, VOD Archive Editor for @VinnyVinesauce @full_sauce and @Limealicious. I like Video games, Art and Cats.










Jensen Huang has responded to the comments calling DLSS 5 AI slop: "First of all, they're completely wrong. The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the geometry and textures and everything about the game with generative AI. It’s not post-processing, it’s not post-processing at the frame level, it’s generative control at the geometry level." He has also added: "This is very different than generative AI; it’s content-control generative AI. That’s why we call it neural rendering" What are your thoughts on this?





We've brought back our "zoomer" screenshot tool and loaded up a range of DLSS 5 on/off comparisons from a range of games. Check it out: digitalfoundry.net/features/nvidi…













Highguard will go offline on March 12.

@THawkMedia @staycationtg When you're out of time and money - you have to release a game with the runway you have available and hope players will stick with you post-launch.













