Justin Blaty
8 posts


In my first blog post since getting Hytale back I've tackled some of the most asked questions that weren't tech related:
hytale.com/news/2025/12/h…
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@Simon_Hypixel @Lyall_PD makes more sense. but if you do take higher % what type of benefits we gain? a highlight in the server list, for example? but what happens if everyone gives percentages to be on that list? will you work closer with servers? there’s too many questions
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@JustinBlaty @Lyall_PD If we ever take a %, you can be sure we would provide you more players and assets/code to make it worth more than we take.
As I said, ideally close to 0% for such servers!
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@WishingWoods @Lyall_PD yes, but that means it could go up to 20%. (even just 10% is already a lot)
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@JustinBlaty @Lyall_PD He said it won’t exceed 20%
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@Simon_Hypixel @flash_canadian @BazzeMe1 @sr_bats @nazik44930276 @HytaleDE Hey Simon, have you thought about server-side monetization? I’m wondering how it’ll work for servers and other creators. Will there be a Hytale currency you can buy in-game, or will everyone still need to use something like Tebex?
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@flash_canadian @BazzeMe1 @sr_bats @nazik44930276 @HytaleDE Will try to get an option for it, probably post early access launch if it doesn’t work out.
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Starting next week, we will test Hytale across different hardware to determine the minimum specs, fix major crashes, improve overall security, test the launcher and finish up legal work to get the game ready for early access.
By the end of that week, we will announce a precise release date.
Tomorrow, we will announce Hytale pricing details
Later today, @slikey will post a blog about modding!
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@Minecraft This will be a very specific feature for specific players. The solution would be to disable it by default and add a gamerule to enable it. Easy.
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Tracking your friends in multiplayer is now easier than ever with the Player Locator bar 🔍
Would you rather stay off the radar? Sneak, disguise yourself, or drink a potion of Invisibility to keep others wondering where you are. Available now for testing in Bedrock beta & preview (coming soon to Java snapshot): aka.ms/locbar




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