Karmsheel
1.4K posts

Karmsheel
@KamsTheCreator
Unpopular takes about AI. Product Man., Agentic Engineer. Hermes tinkerer. Helping you install and use AI agents for ROI. MSc Robotics, @KingsCollegeLon, '13



I dont love to gloat but we are almost 2x'ing openclaw just 3 days after surpassing their daily token volume 🤗

“未来的世界属于懂 Token 的人。” —— 出自一位10岁博主之口。 刚换了 Mac Studio 的他,不是为了打游戏,而是为了“养龙虾”(跑多个 AI Agent 协同工作)。他把复杂的 AI 产业链比作一个大蛋糕,从能源层到应用层,层层剖析。 别觉得小孩在过家家,他讲的“Token 是 AI 时代的硬通货”这个观点,可能比很多专家的报告都接近本质。 这届小孩的 AI 认知已经 Next Level 了,建议大人们反复观看,治治我们的“算力焦虑”。👇



The Hermes Agent Creative Hackathon sponsored by @Kimi_Moonshot has ended! Finalists were selected by Nous and Kimi staff out of 227 submissions on creativity, usefulness and presentation. We were absolutely blown away by the creativity of the things you all built using Hermes. It was tough choosing winners, huge thank you to all who participated! Winners below:

please focus on the specific visual elements that distinguish the AI image from a real Monet painting like the below

🚀Qwen3.6-Plus is on Nous Portal now and FREE for a limited time. Hermes Agent, here we go!! ⚡️ @NousResearch









update: qwen 3.6 27b dense q4 just one shotted octopus invaders game on a single 3090. hermes agent drove the whole thing, ~41 tok/s gen 21gb vram at full 262k context, thinking mode on. one prompt in and the canonical multi-file space shooter benchmark out, the same exact prompt i ran on qwen 3.5 27b dense back in march on the same card. 3.5 needed one external scope bug fix before the game would even load on first play. 3.6 needed nothing. 11 of 11 files written, 2411 lines of code, zero steering interventions, zero external fixes, playable on first load. 16 minutes 41 seconds wall clock from prompt to playable. consumer tier king on a single 3090 is locked tonight, and the silicon underneath my desk did not change between march and now. the open source ecosystem just moved the floor. watch it ship itself, the full 16 minutes 41 seconds sped to 3 minutes 45, no human touched the keyboard between the first prompt and the final frame.





