Killerno7
2K posts

Killerno7
@Killerno7RL
30 | Retired Pro @RocketLeague player | RLCS S3 7th | RLRS S1 2nd - S2 5th | NBC UO finals 5th
Deutschland Katılım Eylül 2011
145 Takip Edilen5.3K Takipçiler

Did you take any nice screenshots yet?
PhotoMode_Raro📷@Photomode_Raro
Crimson Desert (PS5) - Close-ups -
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Killerno7 retweetledi

We are grateful to share #CrimsonDesert has sold through 3 million copies worldwide. To everyone who has stepped into Pywel and shared this journey with us, thank you.
Your feedback continues to help shape the experience, and we will keep working to make the journey ahead even more enjoyable for our players.

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#CrimsonDesert patch Version 1.00.03 is rolling out.
This patch includes some of the improvements and fixes we were able to prepare first, including changes based on your feedback, like the addition of a Storage at Howling Hill and the beginning of improvements to keyboard and mouse controls.
Version 1.00.03 is available for download on Steam. PlayStation, Xbox, EGS, and Mac will follow at a later time, and we'll provide an update in the notice below as soon as they're available.
Read the patch notes here: pearlabyss.info/4sq1yEl
We are continuing to review and improve various gameplay elements based on your feedback and will bring you more fixed and improvements in subsequent updates! Thank you once again for the feedback and support.

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We would like to address questions regarding the use of AI in Crimson Desert.
During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction.
Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it.
We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency.
We sincerely apologize for these oversights.
We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.
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Fellow Greymanes,
It has been a little over 36 hours since launch, and we would like to start with a sincere thank you to everyone who has been playing Crimson Desert.
Since launch, we have been listening closely to your feedback and doing our best to make improvements to the game. In particular, we are aware of the discomfort many players have experienced with the controls, and we are currently preparing a patch to address this. We also want to apologize for not providing keyboard and mouse players with a satisfactory gameplay experience.
Please know we are taking your feedback seriously and working to improve your gameplay experience as quickly as possible.
If you encounter any other issues while playing, please refer to the notice below for information on how to submit a report: pearlabyss.info/crimsondesertr…
We’re following your experiences across issue reports, videos, livestreams, and community discussions. Every report and shared experience helps us make the game better, and we truly appreciate the time you take to share them with us.
We'll keep working to make your adventure in Pywel even more enjoyable, and thank you again for your continued support.
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@CrimsonDesert_ Please adjust the inventory management. It's awful right now.
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@RinoTheBouncer Of course, I will still play it. I don't care about the reviews.
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Crimson Desert on console! An extended look at the near-final game running on PlayStation 5 Pro, covering all graphics modes. And one of my favourite video intros I've seen from the channel! youtu.be/3uUIBUoJhk8

YouTube
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@Baho63urfaaa Ich hab erst mit 23 meine Ausbildung angefangen. Es ist nie zu spät.
Ich kenne jemanden der mit 38 noch in der Ausbildung war.
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Killerno7 retweetledi


@FeneliaQTX Das ist tatsächlich bescheuert. Ob man das im Spiel tut oder nicht, ist jedem selbst überlassen. Aber sich darüber so offensichtlich zu belustigen und das als Kaufgrund zu nennen, ist einfach nur krank. Scheiß auf solche Leute.
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Killerno7 retweetledi
Killerno7 retweetledi

ok call of duty is getting outsold by battlefield so let me give you my real opinion on what cod should do next
let the Black ops and modern warfare series rest. forever.
go back to classic boots on the ground cod. no omni movement, no sliding like apex, back to where positioning means something.
make a GREAT campaign that then influences the rest of the game. characters, story, zombies, mp. remember airfield from waw??
nostalgia need a break. stop using old maps, guns and stories to sell your next game.
stop copying other games. be call of duty. we dont need you to mimic overwatch, fortnite or arc raiders
thank you for listening
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@TheJayBroski @CallofDuty @Activision @Treyarch Go and bury yourselves! What a filthy bunch you are.
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@BattlefieldComm My game is crashing every time after I found a match! Fix it!
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Battlefield 6 Game Update 1.1.2.0 is now live on all platforms!
This Update marks the start of California Resistance, introducing the new Eastwood map, the limited-time mode Sabotage, and the new weapons DB-12 and M357. You'll also find a new Gauntlet mission along with improvements to soldier responsiveness, aim assist, animations, and overall game stability.
Read the full Update Notes here: x.com/BattlefieldCom…
See you on the Battlefield.
Battlefield Comms@BattlefieldComm
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