KittehGirl

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KittehGirl

KittehGirl

@KittehGirll

I’m Cin! I’m 38. I stream Minecraft, Coral Island, Stardew Valley, Starbound and maybe some other games as i find them on Twitch!

Idk where i am Katılım Şubat 2016
242 Takip Edilen153 Takipçiler
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KittehGirl
KittehGirl@KittehGirll·
OMFG YOU GUYS WHAT!?!!?!?!?!!! I GOT IT WOOOOTTTTTT1!!!!!!!! So happy right now omg!!!!!! Thank you everyone that has been with me in this journey!! I hope you all will continue to be with me as we move forward! OMG so happy right now!!
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KittehGirl
KittehGirl@KittehGirll·
@Simon_Hypixel Can we please have a way to make chat text a bit bigger? It feels a bit small and hard to read.
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Simon
Simon@Simon_Hypixel·
Pre-Release Patch Notes (Mar 26, 2026) Update 5 (Part 1) Enable via Launcher → Settings → Pre-Release Update 5 Part 1 went live yesterday on pre-release, while we launched Update 4 for release. This one's on the smaller side, so don't expect too much, but we're working on some big, fun updates! 𝗜𝗧𝗘𝗠𝗦 & 𝗘𝗤𝗨𝗜𝗣𝗠𝗘𝗡𝗧 - All chest stack sizes have increased from 10 to 25. - The icons for Bronze Pipes and Zinc blocks have been updated. - Watering cans and fertilizer can no longer be repaired. - Copper, Iron, and Rusty Steel Sickles can now be salvaged at the Salvager's Workbench. 𝗪𝗢𝗥𝗟𝗗 & 𝗕𝗟𝗢𝗖𝗞𝗦 - Goldenwood is now found more often throughout Zone 4, including within some cities and villages. - FlammabilityConfigs for the Fire fluid ticker can now change block states upon burning blocks. 𝗔𝗨𝗗𝗜𝗢 - Sounds may now play differently depending on whether the player is in first or third person. - In third person, sounds now play at the player entity position and are thus spatialised in 3D as if they were playing for a remote player. - In first person, held items with ambient loops, such as torches, now play the sound offset to their position. 𝗨𝗜 & 𝗤𝗨𝗔𝗟𝗜𝗧𝗬 𝗢𝗙 𝗟𝗜𝗙𝗘 - The input system now accounts for action context when resolving input conflicts. - Improved item container operations performance through better data structures. - Improved upon back-end systems to support further localization. - Improved upon back-end systems to enhance performance. 𝗠𝗢𝗗𝗗𝗜𝗡𝗚 & 𝗧𝗢𝗢𝗟𝗦 - Added world-gen-v1 mod event hooks and asset types for modifying biome content. - Updated a number of keybindings for Creative Tools. - Added interpolation type support for BlockyAnimation. - ProjectileComponent#getCreatorUuid has been exposed, allowing plugins to determine the creator of a ProjectileComponent. - Improved the Creative Inventory search sorting. - Migrated custom Vector types to JOML equivalents. 𝗡𝗔𝗠𝗜𝗡𝗚 & 𝗖𝗔𝗧𝗘𝗚𝗢𝗥𝗜𝗭𝗔𝗧𝗜𝗢𝗡 - The 'Stone Brazier' is now referred to as an 'Earth Brazier'. - All instances of 'Grey' in block names have been renamed to 'Gray'.  - This affects 'Light Grey', 'Grey', and 'Dark Grey' items. - 'Aqua - Beam' is now referred to as 'Aqua Stone - Beam'. - 'Aqua - Stairs' is now referred to as 'Aqua Stone - Stairs'. - 'Aqua - Half Slab' is now referred to as 'Aqua Stone - Half Slab'. - 'Volcanic - Stairs' is now referred to as 'Volcanic Stone - Stairs'. - 'Wooden - Fence' is now referred to as 'Wooden Fence'. - 'Black Build Pipe Corner' is now referred to as 'Black Build Pipe - Corner'. - 'White Build Pipe Corner' is now referred to as 'White Build Pipe - Corner'. - 'Iridescent Processed - Decorative' is now referred to as 'Iridescent Processed Brick - Decorative'. - 'Iridescent Processed - Ornate' is now referred to as 'Iridescent Processed Brick - Ornate'. - 'Iridescent Processed Ornate - Corner' is now referred to as 'Iridescent Processed Brick - Ornate Corner'. - 'Iridescent Processed Ornate - Half Slab' is now referred to as 'Iridescent Processed Brick - Ornate Half Slab'. - 'Iridescent Processed Ornate - Horizontal' is now referred to as 'Iridescent Processed Brick - Ornate Horizontal'. - 'Iridescent Processed Ornate - Stairs' is now referred to as 'Iridescent Processed Brick - Ornate Stairs'. - The shorter 'Apple Branch' is now referred to as 'Apple Branch - Short'. - The longer 'Apple Branch' is now referred to as 'Apple Branch - Long'. - 'Wisteria Branch - Corner' is now referred to as 'Wild Wisteria Branch - Corner'. - 'Wisteria Branch - Long' is now referred to as 'Wild Wisteria Branch - Long'. - 'Wisteria Branch - Short' is now referred to as 'Wild Wisteria Branch - Short'. - 'Wisteria Roots' is now referred to as 'Wild Wisteria Roots'. - 'Wisteria Tree Trunk' is now referred to as 'Wild Wisteria Tree Trunk'. - The big 'Wet Fern' is now referred to as 'Big Wet Fern'. 𝗕𝗨𝗚 𝗙𝗜𝗫𝗘𝗦 𝗖𝗢𝗠𝗕𝗔𝗧, 𝗘𝗡𝗧𝗜𝗧𝗬 & 𝗜𝗧𝗘𝗠 𝗙𝗜𝗫𝗘𝗦 - Fixed a crash that could occur when an entity is removed on the same tick its combined inventory was added. 𝗪𝗢𝗥𝗟𝗗 & 𝗕𝗟𝗢𝗖𝗞 𝗙𝗜𝗫𝗘𝗦 - Fixed a crash that could occur when a crafting recipe's primary output was empty. - Implemented changes to prevent a number of ways that concurrent writes could happen with reads from backups. - Half slabs no longer cause an unexpected delay when placed. - Modern Cloth Roof Corner blocks should no longer appear inverted. - Lighting no longer applies incorrectly to blocks with tint masks. - Fixed spawn-point rotation handling. - Removed references to non-existent item descriptions. - Attempting to teleport via the world map without having permission to do so will no longer kick the player from the server. 𝗖𝗥𝗘𝗔𝗧𝗜𝗩𝗘 𝗧𝗢𝗢𝗟, 𝗠𝗢𝗗𝗗𝗜𝗡𝗚 & 𝗣𝗟𝗨𝗚𝗜𝗡 𝗙𝗜𝗫𝗘𝗦 - Fixed an exception error that would occur with the /pedit command if the previous world was the Creative Hub. - Creative Hub instances will now be deleted when leaving the instance. - Fixed a number of community-reported issues related to lang key and UI errors. - Changed density minimums for the Decoration Brush to be 0. 𝗨𝗜 & 𝗗𝗜𝗦𝗣𝗟𝗔𝗬 𝗙𝗜𝗫𝗘𝗦 - Fixed a crash when changing worlds while interacting with the world map. - Fixed a crash when selecting the 'Return to Crossroads' button in Creative Play. - Fixed a crash that could be caused by an invalid change in ActionInventory. - Removed per-frame allocations in interaction tick and entity UI animations to improve performance. - Fishing Traps now prompt the player to inspect them, rather than harvest them.
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KittehGirl retweetledi
TheOnlySuper
TheOnlySuper@doitforcrew·
🔴Goal = 80 Ave🔴 Chat Vs Content🌟 HERE’s UR SIGN DAY! 🌟 Pics, clips and memes in !reacts 🎁Giveaway 💖 LIVE NOW 💖twitch.tv/theonlysuper @TangiaCo
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Once Human
Once Human@OnceHuman_·
🎁 #Giveaway: Retweet to Win Free Redeem Codes! 📣 PvE Scenario Endless Dream Launching on July 2 (PT) along with Annual Version 2.0! The nightmare-themed apocalypse survival is on its way! This summer, fight your way through the layers of dreams and begin a brand-new exploration experience! We'll pick 3 lucky Metas on July 5 to win a Free Redeem Code. 🔔 Pre-register for the Annual Version 2.0 Now: #bbyy" target="_blank" rel="nofollow noopener">oncehuman.game/fab/#bbyy 📱 💻Download Mobile & PC Version Now: oncehuman.onelink.me/0Y6K/627xus #OnceHuman #oncehumanmobile
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KittehGirl
KittehGirl@KittehGirll·
Hey GUYS!! Come Follow me friend Jac hes 7 away from Affiliate!!! :D METRO EXODUS! Part 3 WITH BROOKS \(^-^)/ || COME HANG OUT AND CHILL! | ROAD TO AFFILIATE! twitch.tv/jac_skellingto…
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KittehGirl
KittehGirl@KittehGirll·
HEY Guys!! Come check out my friend!! Hes like 19 away from affiliate! RANKED APEX! \(^-^)/ || COME HANG OUT AND CHILL! || ROAD TO AFFILIATE AGAIN! || twitch.tv/jac_skellingto…
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KittehGirl
KittehGirl@KittehGirll·
Help my friend reach affiliate!! Hes 24 away!! :D LITTLE BIT OF APEX RANKED B4 TERRARIA || COME HANG OUT AND CHILL! || twitch.tv/jac_skellingto…
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KittehGirl
KittehGirl@KittehGirll·
Follow my friend jac!! He’s trying to get affiliate!! He’s 24 away!!! Check out BUILDING A HOME! || DOING BORING STUFF! || TERRARIA CHILLEN! || twitch.tv/jac_skellingto…
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KittehGirl retweetledi
Posts Of Cats
Posts Of Cats@PostsOfCats·
Plush cat
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KittehGirl
KittehGirl@KittehGirll·
🧙🏻‍♂️𝑇𝐻𝐴𝑁𝐾 𝑌𝑂𝑈! 3 𝑌𝑒𝑎𝑟 𝐴𝑓𝑓𝑖𝑙𝑖𝑎𝑡𝑒 𝐸𝑥𝑡𝑟𝑎𝑣𝑎𝑔𝑎𝑛𝑧𝑎 𝑆𝑡𝑟𝑒𝑎𝑚𝑓𝑒𝑠𝑡 | 18+ twitch.tv/wizzacle/clip/…
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KittehGirl
KittehGirl@KittehGirll·
A family of 4 lost everything in a fire yesterday. They need our help to get back on their feet. Please consider donating or sharing their story. Every bit helps. Thank you. gofund.me/bda46c3a
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KittehGirl
KittehGirl@KittehGirll·
Please support this GoFundMe by donating or sharing—every bit of help makes a difference. gofund.me/bda46c3a
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