
Latent Technology
35 posts

Latent Technology
@L4tent
Building the next generation animation technology for virtual worlds using cutting-edge AI.


Drivers of the Apocalypse dev day 191! Prototyping machine learning based character ragdolls / locomotion. While I have been working on the rest of the game, my friends at @L4tent have been implementing their character animation technology into the game for some reactive and dynamic characters. I really like the characters being ejected from the vehicle on explosions! #indiegame #unity3d #AI








We're really excited to reveal some of what we've working on at Latent! Introducing our new real-time animation technology based on physics and AI, where animation emerges as a consequence of interactions with the environment. No keyframes. No prebaked animations. These are some examples of what you can build with Latent. 🧵


