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LOSSST
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LOSSST
@LOSSST_game
LOSSST is an indie puzzle game being developed by @MaximeEuziere for Web, iOS & Android. How hard can it be to place a snake on black patterns? Try the beta👇!
Katılım Şubat 2018
170 Takip Edilen87 Takipçiler

@chrisvfritz Awesome !
While I'm holding you, you're also invited to try my other game jam success here (it's got portal and time travel mechanics)
js13kgames.com/entries/super-…
😜
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@LOSSST_game I had to choose level once to reset a level where I had more segments than I was supposed to, but otherwise just played through all 3 worlds normally.
I'll definitely be checking out the full game!
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@chrisvfritz Wow, thanks a lot !
Did you visit the three worlds through the "choose level" menu ?
If you want to see more, this demo is a "hd remake" of a game I did last year for a game jam, and that game had other mechanics (3D puzzles, different music, eastereggs):
js13kgames.com/entries/lossst
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@LOSSST_game I just played through it all. 🙂 It was a lot of fun! I only got stuck once (due to a bug) and I can see a lot of potential in exploring new aspects of this one mechanic!
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@DjackDDonovan Thanks for not forgetting me !
The development has been in pause for a couple months but it's restarting ;)
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@LOSSST_game is an interested snake spatial puzzle game. haven't heard them in a while though, I hope they'll continue!
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Puzzle count: 118!
Here's the room 3-5, with (I hope) increasingly difficulty. ⚙️
I also added new musics in rooms 3-1 to 3-5! 🎻
(starting with Antonio Vivaldi's "Winter", of course)
>>> Demo: xem.github.io/LOSSST <<<
#gamedev #screenshotsaturday #WIP #LOSSST 🐍

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Puzzle count: 107!
(at the bottom right, I tested "wrap puzzle + wall". Not sure if I'll keep it)
>> Demo: xem.github.io/LOSSST <<
(Also, I'm preparing the music for world 3. It'll be here soon!)
#screenshotsaturday #LOSSST🐍 #gamedev

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Puzzle count: 101 !
Here are the first rooms of world 3
>>> Demo: xem.github.io/LOSSST <<<
As always, it's WIP, and quite easy for now but it'll become much harder in the next rooms 💪
#gamedev #LOSSST 🐍



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Everything's in the little details...
In the desert world, the snake and the puzzles now sink a little into the sand.
(art is not finalized yet)
#screenshotsaturday #gamedev #LOSSST 🐍

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The first 92 puzzles of the game...
>> Demo: xem.github.io/LOSSST <<
(for Chrome, PC or mobile, WIP)
#screenshotsaturday #gamedev #LOSSST 🐍

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Puzzle count: 92!
The world 2 is more or less complete, unless I find new puzzle ideas with those teleporters... stay tuned!
>> Demo: xem.github.io/LOSSST <<
#gamedev #LOSSST 🐍

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@zaffre_sheep @IndieGameDevGuy Well, currently there aren't textures, the horizontal and vertical parts of the puzzle are made of white/black/pink/tan squares. How do you imagine a different texture could look like?
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@LOSSST_game @IndieGameDevGuy Would different textures be an option? One for the ground, one for the ground?
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