
LegoScape
51 posts

LegoScape
@LegoScape
I make 3D lego RuneScape animations and RuneScape inspired Lego MOCs, let's build something!









These are just 2 Keyframes. #AI did the rest. @cascadeur3d just released an impressive update that adds to the AI interpolation features that run locally on your PC 🤯. I am not an animator but creating a walk cycle took me literally 20 seconds... and the majority of that time was spent understanding how to add a new keyframe.










Ever since I first saw this I wanted to try implementing it in TypeGPU, and I finally got around to it while testing the new 0.8 release. You can try out the Jelly Slider here: #example=rendering--jelly-slider" target="_blank" rel="nofollow noopener">docs.swmansion.com/TypeGPU/exampl…
Had a lot of fun brainstorming optimisations with @iwoplaza and the team, and it should run well on most modern devices. Built entirely with TypeGPU, no extra libraries, with all shaders written in TypeScript. The prototyping speed with features like console.log on the GPU and “bindless” resources made the process really smooth.



It's finally time to announce what we've been working on. Welcome to the all new Affinity. Download now from affin.link/28b5 - welcome to the start of creative freedom for all, totally free. Forever.














