LettucePlate

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LettucePlate

LettucePlate

@LettucePlate

Show me data | @lolesports, Melee, @premierleague & #FPL | #LETSGOC9 | #C9WIN | #HLEWIN | Zeka Disciple | #RaiseHail YouTube: https://t.co/gPIlXQRzGS

Katılım Mart 2014
406 Takip Edilen37 Takipçiler
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LettucePlate
LettucePlate@LettucePlate·
gg ez ty for tutorial
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LettucePlate
LettucePlate@LettucePlate·
There might even be the possibility to run a split pushing champion as the support like Yorick or Jax. And once you finish bot/sup quests, the tank mid laner stops farming and the "ADC" mage/ench waveclears mid while split pushing Yorick/Jax/etc. abuses gold income to split push.
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LettucePlate
LettucePlate@LettucePlate·
Best types of bot lanes are going to be Seraphine or Sona ADC farming to get fast BFT/Helia and then going full support items after, with a farming mage that's good on 2-3 items like Swain, Cassio, Anivia, etc as the Support.
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LettucePlate
LettucePlate@LettucePlate·
I think if the support item change doesn't get removed, ench+mage or mage+mage bot will become meta. With the ADC champ farming until quest completes, and the support farming after that. Ideal comp looks something like: Marksman top Normal jg Tank mid Mage/Ench adc Mage sup
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LettucePlate
LettucePlate@LettucePlate·
@tak_01_ @inyoie @IWDominate Outside of the armor passive shit, Malphite’s E is a big reason to pick him into auto attackers and you are legit never hitting that spell against Ezreal and even if you do he can still spam Q’s
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tak
tak@tak_01_·
taking yorick on 5 when malphite/ornn is open is grounds for a ban surely
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Esports Nations Cup
Esports Nations Cup@ENC_EN·
Forget everything you know about esports. After reviewing more than 600 applications, we've selected over 100 National Team Partners to step up and unite their nation's greatest players under one banner for the Esports Nations Cup. The countdown to November has begun. Who are you backing?
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LettucePlate
LettucePlate@LettucePlate·
@Jackspektra We had years of Lucian Nami v Zeri Lulu. People just learned the E is broken with Mandate and works well with Corki too so now she can be picked more often
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Jackspektra
Jackspektra@Jackspektra·
Was rekkles just a pioneer on the nami or wtf happened? I swear everyone thought this champ was useless a few months ago
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LettucePlate
LettucePlate@LettucePlate·
@DShyKnock Should be done by committee (alongside some general elo algorithms) like college football
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Dexerto
Dexerto@Dexerto·
CaseOh revealed his personal top 10 games of all time in order
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Rend 🇬🇷
Rend 🇬🇷@ParisLiadis·
Horder is one of the most talented players I've ever had the pleasure to coach. When you think of Tier 2 talent ready to make the next step you have to get Horder in that conversation. I hope he bounces back from this and prove the people that put him in this situation wrong.
Horder@Horder_NA

This really shocked me, I have been scrimming and signed since the new year and dropping me this soon before NACL roster lock without warning...I love esports 🙂 I'm glad Zamudo gets to play despite his unfortunate VISA issues, and Im LFT if any teams are still looking this late

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APA
APA@alwaysplanahea1·
Blapa mid jg duo
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LettucePlate
LettucePlate@LettucePlate·
@EAFCconcepts No football game has ever matched FIFA 12 and 13 for gameplay, the FUT experience, the community and content surrounding the game, Pro Clubs, and the overall excitement for football games and the irl players as well from that era - peak Messi/Ronaldo,
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LettucePlate
LettucePlate@LettucePlate·
@WhatleyLeague Everyone can zoom around at the speed of light with Fleet/Phase Rush/Ghost so the long lane isn't as impactful. And if a jungler ever ganks top they're griefing basically.
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No Arm Whatley
No Arm Whatley@WhatleyLeague·
Nerfing Varus is a great change, but it's a symptom of a far greater problem. Ranged Top is significantly stronger now, over 30% of Top Lane pickrate is Ranged now (Not even including Urgot/Kayle) If you count them it's closer to ~40% and rising. Top is becoming a Ranged Lane.
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Matt Leung-Harrison@RiotPhroxzon

Patch 26.3 Preview! This is a huge patch after we've had a bit of time to assess how things have landed and things have taken some time to settle. Will go more in depth about champion changes tomorrow, especially the jungle changes. Ranked - We're triaging a few things related to Apex negative LP gains that we're seeing in a few regions (+17/-23 kind of things) - We're also looking at some duo queue adjustments for literally top 20 challenger levels of duos to make those a bit more balanced - As a reminder, these things that we've been posting about recently with the Ranked ladder don't affect 99.9% of Ranked players, but matter a lot to the Masters+ crew and we're still trying to fine tune behavior here - I'm going to write more of a detailed Masters+ retro about some of the considerations that went into the changes this year as well as some of the follow up changes we're doing in a few days, especially after validating some of the hunches for the cause of the negative LP gains Game Metrics - We've seen game snowballiness continue to stabilize lower than Season 15 values - Game times are also coming down a bit back to S15 values - As discussed in a previous preview though, players feel like downtime is down and so feel like the game is faster. On the flip side, there are many players saying that this Season feels really fun and part of that is due to how much action is going on - We're going to let it ride a bit though, as it seems like players are getting used to a new normal here and at least a good portion are finding it more fun - What we are changing though is how much players are worth for repeat kills on a player who is not worth that much; we reduced this in 26.1 but are pulling it back a bit - At the same time, we're investigating what communicating this state looks like on the scoreboard, but have a pretty strong aversion to cluttering up the scoreboard with a lot of exact numbers; nothing to share back yet on that front, but doing some investigations Towers & Objectives - There's been a lot of discussion about how threatening first Baron is and also a bit about how much damage junglers do to objectives - We're not planning to change a lot here on 26.3, but may change some of these dynamics for 26.4 after observing more Vision - With early game faelights and slower first clears, early ganks have been a bit harder to come by - We're pushing back early game yellow trinket cds back to S15 values (170 >>> 210s) to make warding a bit less "free" and early ganks a bit more successful on average Items - There will be more detail on the item changes tomorrow with full preview, but I just wanted to talk about 2 ahead of time - Actualizer (which is currently only a Ryze item) is getting a buff to be viable on more users. At the same time though, Ryze is getting nerfed - The entire package is intended to be a net negative to Ryze and he's getting nerfed indirectly by a lot of changes this patch - Dusk & Dawn has been a super hot topic! - We don't think Dusk & Dawn is overpowered overall, but there are champions that synergize very well with it that will ultimately be hard bound to it - This is totally fine though; plenty of champions love and are hardbound to certain items and we hope that D&D is one of those that those users find very satisfying - This is ultimately why we're choosing to nerf the champions that predominantly purchase the item, while still leaving it viable for the fringe users - Having said that, we think the item power budget and shape is a bit off - D&D was intended to be less damage-y and more bruisery than its other AP sheen counter part - Lich Bane - We're adjusting its profile (+HP, -Damage) to better suit this

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유백진
유백진@lol_zinie·
Hello this is Zinie, I have arrived. Please support me in my first match vs FLY this weekend thank you
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Task Force News
Task Force News@TaskForceNews·
And we complain about game balance now 👀
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LettucePlate
LettucePlate@LettucePlate·
@effxzzzyy It would take half the ride to get into the game lol
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Pяom Pяom🌚
Pяom Pяom🌚@effxzzzyy·
there’s levels to lifestyle 😂
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APA
APA@alwaysplanahea1·
9 days until I tackle Yeon on stage
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