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SOULEY

@LoLSouley

21 | Mid at LOOKSMAXXER (SLOWED-REVERB)

Germany Katılım Ekim 2015
420 Takip Edilen284 Takipçiler
SOULEY
SOULEY@LoLSouley·
@FatTurtleEUW @FlawedLoL bjergsen and doublelift did this for like 10 years before inspired did anything what the fuck are we saying chovy carried a dogpiss hle team to worlds quarters like what the acutal fuck are we saying MAN
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Fat Turtle (Sam)
Fat Turtle (Sam)@FatTurtleEUW·
@FlawedLoL No player can do what inspired does with teams. Not skewmond, not canyon. But skewmond is a better jungler and is the largest factor in g2’s succes
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Jordi
Jordi@FlawedLoL·
With this Inspired vs Skewmond thing but people are forgetting that Inspired had to work with mostly very mediocre players while Skewmond is on fkn G2 surrounded by one of the best players(and even the best western player ever). I get Inspired has a lot of haters but chill out
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SOULEY
SOULEY@LoLSouley·
@FlawedLoL like we are rating inspired off of things he hasnt done. the only thing he has done is carry teams to championships in NA. literally all he has done and he gets rated like hes the greatest western jungler of all time for like 3 years in a row now and its disgusting
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SOULEY
SOULEY@LoLSouley·
@FlawedLoL i think this argument doesnt work whatsoever given caps and bb have been atrocious through many times with both skewmond and yike. literally against bfx bb and caps were getting shit on and it was mostly skew hans doing the carrying.
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SOULEY
SOULEY@LoLSouley·
@wasbruda06069 song wird ja mal mindestens so gesellschaftskritisch wie astronaut
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Toni Pesto
Toni Pesto@wasbruda06069·
Das Album "Frieden" von Sido erscheint am 27. November 2026 mit u.a. Xavier Naidoo Feature
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SOULEY
SOULEY@LoLSouley·
@Thorin its g2 2018 against rng, they were 3rd seed getting banged by misfits first round in playoffs and only made worlds due to splyce and s04 choking
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Thorin
Thorin@Thorin·
That was the number one team in the world G2 not just beat but swept. One of the most stacked rosters in history and champions of both MSI and LCK. Best EU upset in LoL history.
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SOULEY retweetledi
LoL Esports
LoL Esports@lolesports·
Viper & GALA following the action from backstage! #FST2026
LoL Esports tweet media
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SOULEY
SOULEY@LoLSouley·
@forestwithout would you rather play with a guy who gets you into places and is harder to deal with or would you rather be on a miserable team and chilling bottom tier lcs (looking at u isles)
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forest
forest@forestwithout·
Riding that line of being a literal cancer and hard carrying most if not all of ur wins is a challenging task and u rlly need other players who submit to the RTS or have that same killer mindset or shit is a ticking timebomb Either way I want more comms vids desperately lmao
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forest
forest@forestwithout·
That’s what is so interesting about inspired He’s very clearly a fucking god at the game and when he gets to play it his way and RTS his teammates around he will dominate But there’s a thin line where behavior is not worth that trade off to deal with as a player/coach
Sultan0fSwagg@Sultan0fSwagg

@forestwithout he is the reason they even play first stand

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SOULEY
SOULEY@LoLSouley·
@drewlevin @doaenel @RiotPhroxzon having to play a thousand games within a season for someone who just got master and is trying to go for the next step is absolutely wild and that still assumes you have 55% winrate over 1k games, which is rarely ever a thing. thats a winrate pro players at max have
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SOULEY
SOULEY@LoLSouley·
@drewlevin @doaenel @RiotPhroxzon if we assume youre masters 0 lp with 20 lp gain/loss, it means youd have to win 50 more games than you lose to be on 1k lp (still masters). this means you'd need to play 1000 games with 55% winrate just to get from masters 0 lp to 1k lp. you know how crazy that is
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Apex LP Gains Hey everyone, We’ve had a lot of attempted changes to resolve some of the root issues with the Apex experience this year. Some have worked OK and others haven’t worked as well. We wanted to shine a light on changes that are going out (hopefully) today and how we’re going to approach it for the near term and wanted to apologize for the experience that people have been running into so far. Does every region have negative LP gains? - Less than 5 of our 16 regions are having negative LP gains in Apex right now, and they’re to varying extents - Some of those are experiencing it consistently and others, just a little bit, and most, none at all Is Aegis of Valor causing this? - We don’t see any long term impacts on LP gains caused by Aegis - Especially given that the majority of regions are functioning completely fine What’s going on then? - Masters being more achievable this Season & the best players getting stronger as the years go on is expanding the gap between the bottom of Master and the top of Challenger. - The addition of Challenger duos made it more challenging to balance some of these games - While we took pre-emptive mitigations to reduce the impact of things like Rank 1 & 2 duoing together, they weren’t powerful enough and resulted in the best players catapulting further ahead - The rollout of our improved Matchmaking and better balance to duos (this is now Live in every region); does a better job of balancing duos and balancing autofills to make Apex matches more balanced in over 90% of cases, but there is still work to be done when the very best players are duoing together - In the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high, which combined with the above issues has led to a less than ideal apex ladder experience Are you going to reset the ladder? - There are some set of people who are really vocal about resetting the ladder; we hear the concerns and are taking them seriously - At the same time, there are a lot of players who will find it very frustrating for all their progress to be reset and while some players will be happy we reset it, others will not, so we’re continuing to evaluate The changes we’re making - To reiterate, in the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high - The closer you get to the top of the ladder, you need a higher and higher winrate to climb. - ie. As a player gets closer and closer to the cap, their gains will approach +10/-30 - We’re going to remove this cap, which will unbound LP on the top end and result in the very best players being able to play and climb to pretty high LP values (+30/-10LP until they start to reach where they should be) - It will also make LP gains for the entire Apex ladder more stable, but LP cutoffs for Grandmaster and Challenger will also increase when most players no longer have negative LP gains - We expect most regions to reach peak LP’s of around 3000 and in some of the top end cases, close to 4000 - Grandmaster and Challenger are meant to be very difficult to achieve and it’s intended to be challenging to get there (in the same way that an Emerald player should look at Diamond and feel like it’s going to be difficult to achieve) - At the same time, we’ve heard your feedback that hitting these ranks feels too daunting and grindy (though there is an expectation that the peak ranks in a game are going to require more dedication to keep, we need to strike a good sweet spot here) The future - Us making climbing at apex less daunting caused us to add Grandmaster several years ago and we’re nearing some of those feels now; the skill gaps in Apex are getting too big - In some regions also, the number of Grandmaster/Challenger slots being too low for how big their region is is also contributing to the cutoffs being very high (EUW being a notable example) -> curious on thoughts on increasing this - We might also reconsider the top end of how much LP you can gain per win, but need to be considerate of how much this incentivizes smurfing - Changes to systems like these are a natural part of League being a long-lived game and having growing player skills over time Thank you for being patient with us as we fix all the things and we’ll continue to work to make the top of ladder climbing experience the best it can be.
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r
r@drehkicks·
ich werde den ganzen diesjährigen sommer diesen song hier hören
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Molecule
Molecule@MoleculeLOL·
@GohuTube I think the item is very good, just not sold on sivir since a lot of your damage is on Q and bounces
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Molecule
Molecule@MoleculeLOL·
Hexoptics Sivir is ass Hans Bounces don't get amp just put the BT in the bag
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SOULEY
SOULEY@LoLSouley·
@ZeddyHS honestly shook for all time is 4 mana overload 2 when these exist
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Zeddy
Zeddy@ZeddyHS·
It's kind of insane the only good early game board clears available in Standard goes to the aggro decks.
Zeddy tweet mediaZeddy tweet media
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SOULEY
SOULEY@LoLSouley·
@thelatelordfrey @ZeddyHS i mean eternal firebolt heals you for 16 every turn aswell, i rarely ever have it in late game that im not full hp as priest on my turn
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Slowpoke Fan
Slowpoke Fan@thelatelordfrey·
@LoLSouley @ZeddyHS If you are full life. Getting to that combo while not being at zero degit life total is the hard part. Would be a use case for the story card tho. I like the concept! Does not seem op and makes you think.
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Zeddy
Zeddy@ZeddyHS·
If history is any indication, Priest will be getting this next expansion.
Zeddy tweet media
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SOULEY
SOULEY@LoLSouley·
@thelatelordfrey @ZeddyHS i mean 2 flash heals with atiesh + healing buff minion (forgot name) is 36 heal, itd help otk later on
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Nicolas Gillet
Nicolas Gillet@TicTac_HS·
@BabyBearHS Priest is actually totally fine right now, the class is just very hard to build/pilot
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SOULEY
SOULEY@LoLSouley·
@TicTac_HS ye i meant for healing, its probably too bad as a standalone which means youd have to take deios aswell, probably not good enough to put in in token meta where you just need to survive early
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Nicolas Gillet
Nicolas Gillet@TicTac_HS·
@LoLSouley Alex is 7 mana do nothing imo, if you're ever in a spot where she is playable, you most likely have better things to do. Also don't think atiesh works with alex? unless you mean purely for healing
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Nicolas Gillet
Nicolas Gillet@TicTac_HS·
Where I am at with priest, the class is not as bad as the stats make it look, figuring out the list is very challenging though. Code : AAECAa0GBKn1BvypB4CqB4SqBw3wnwTLoASg+waFhgfFlAedrQfksgfnsgeFvweWvwebvweixAeW/AcAAA== 2nd firebolt is flex kinda, Torga might be better?
Nicolas Gillet tweet media
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SOULEY
SOULEY@LoLSouley·
@TicTac_HS getting cleansing clerics out and spamming firebolt also bridges so well, the healing is absurd. which also makes me consider alexstrasza, with atiesh and clerics out, your firebolt heals for 20, weird to figure out if its worth running though
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SOULEY
SOULEY@LoLSouley·
@TicTac_HS from my experience if you get to medivh, you basically won the game. and you kinda have a lot of tools to clear early game, your board presence isnt the strongest but imbue helps a lot to get some board going early
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SOULEY
SOULEY@LoLSouley·
@ZeddyHS priest felt really good when i played it yesterday
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Zeddy
Zeddy@ZeddyHS·
Early meta impressions, most classes have something to do and then there's Priest.
Zeddy tweet media
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