Lootbound
68 posts

Lootbound
@Lootbound_
Developer behind Lootbound🎮 📨 [email protected] Kickstarter👇
Katılım Nisan 2025
42 Takip Edilen196 Takipçiler

❗️ BIG UPDATE TOMORROW
Lootbound keeps climbing during Steam Next Fest, and we are adding something new.
Lore and story elements are coming.
Before each run, heroes will share parts of their story.
Update goes live tomorrow at 5:00 PM EET | 4:00 PM CET | 9:00 AM EST | 6:00 AM PST.
See you in the dungeon ⚔️

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🔥Steam Next Fest is live!
The Lootbound demo is out now. Jump in, try new builds, share your runs, and wishlist if you enjoy it. Every bit of feedback helps.
Want behind the scenes updates and early news? Join our Discord.
See you in the dungeon ⚔️
#Roguelike #DnD #Gamind #SteamNextFest

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Let’s hit a new peak.
Build contest live in #builds on our Discord — win official Lootbound merch.
Creator giveaway is ongoing. Art, videos, runs, clips — everything counts.
We now have official tags. Use them. Spread the word.
Play. Review. Share.
#Lootbound #IndieGame #Roguelike

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OPEN DEMO IS LIVE
Lootbound Open Demo is available right now.
Smarter companions.
Improved AI focus logic.
New third biome + soundtrack.
Inventory swap.
Map inventory with HP and MP visible.
Clearer tooltips.
More polish.
Jump in now.
#Gaming #Lootbound #Roguelike #DnD

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Mac support confirmed.
During Steam Next Fest, Lootbound will be playable on macOS.
Mac players — see you there.
#Lootbound #SteamNextFest #MacGaming

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5,000 players have already jumped into #Lootbound 📷
Tons of feedback.
Major improvements coming before #SteamNextFest.
Open Beta soon.
We’re still giving away keys in Discord — join if you want in.
discord.gg/4y5A4JqBCm

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New update is live.
German and Chinese languages are now available based on your feedback. More localization improvements coming soon.
Merch giveaways and playtest key giveaways are live in Discord.
Join while you still can 📷
discord.com/invite/qVjvBRd…
More updates soon.

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We tried Kickstarter with Lootbound.
It didn’t work.
Not because of marketing tricks or bad timing. The game itself wasn’t strong enough yet.
So instead of pretending everything was fine, we did what roguelikes teach you to do:
accept the loss, cut what didn’t work, and start a new run.
#roguelike #DnD #gamedev

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We recently got together as a team to wrap up the year and take a moment to slow down.
Along the way, we discovered something simple and nice about ourselves: our company really loves to sing, and we enjoy spending time together not just as colleagues, but as good friends. After intense and inspiring festival trips that brought us closer as a team, and after months of focused daily work on the projects we care deeply about, we finally gave ourselves time to rest and recharge.
It was a chance to talk not only about work, but to connect as people, to laugh, share stories, and just enjoy being together. Moments like this remind us why teamwork matters and how important it is to make space for each other beyond deadlines and plans.

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