Sean Austin retweetledi
Sean Austin
2.1K posts

Sean Austin
@Loquori
Evil Mastermind at Super Evil Megacorp. Mostly harmless. He/him.
Katılım Aralık 2013
116 Takip Edilen478 Takipçiler

@drjclau From the point of view of the individual contributor who puts in the herculean effort, the project getting canned is a high impact, high frequency threat, and the immediate trigger of a shutdown may be so far removed as to always be a mystery. The opposite of that is a miracle.
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Calling it a “miracle” implies that a game is some weird magical thing that we don’t know how it works 🤷, which diminishes the very intentional, skillful, and Herculean effort a team has to put in so that a game exists in the first place to be shipped
Nik 🌸@NikPantis
Anyone else a little uneasy or uncomfy with the phrase "Any game that ships is a miracle"? It's not a miracle, it's usually hard work and/or crunch and often at the cost of its developers.
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Sean Austin retweetledi

Big Apple, 7 PM!
In New York tonight? Come see us at the iconic Apple Fifth Avenue store to hear about the making of TMNT: Splintered Fate
apple.com/today/event/ap…
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Sean Austin retweetledi

🍕 is better with friends! We are so excited to reveal that Teenage Mutant Ninja Turtles: Splintered Fate is out today on Apple Arcade. Read all about it here
superevilmegacorp.com/games/tmnt-spl…

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Sean Austin retweetledi

So excited to finally reveal our new title TMNT Splintered Fate!! Really happy with how our first foray into 4-player coop PVE, Rogue-likes, third party IP and subscription services turned out. 🔥 Check it out now on apple arcade!!
Apple Arcade@AppleArcade
🐢 @TMNT Splintered Fate by @SuperEvilMegaco is a new kind of Teenage Mutant Ninja Turtles game. This co-op brawler has rogue-like gameplay that's different, every time you play. 🕹: apple.co/TMNTfate
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@EmberFirehair Can corroborate. It was an interesting concept, and the level designs still stand out to me as excellent examples of shared playground spaces.
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Sean Austin retweetledi

Register for the May 2023 Vainglory SEA Tournament now! Bubbleland is not the host but you can check our Discord announcement channel for more details: discord.gg/bubbleland
3v3 signup: intip.in/Tournament
5v5 signup: intip.in/Turney5v5


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Sean Austin retweetledi

Boyfriend Dungeon launches on PlayStation Store today, learn the dos and don’ts of dating your weapon: play.st/3InSZpa ⚔️

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@TeamBubbleland @superevilmegaco Thank you Bubbleland, for your care and passion! May your love for the game and the community be as undying as Krul, as hot as Skaarf's flames, and as playful as Koshka. Happy Valentine's Day!
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In a world of change, our love for Vainglory remains a constant. Through thick and thin we have stayed together, our passion never waned. Happy Valentine’s Day to all Vainglory players and @superevilmegaco! ❤️

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Sean Austin retweetledi

The team @wolfjawstudios is growing quickly and we have a bunch of open positions still! If interested in game dev let us know! #gamedev
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Sean Austin retweetledi

With Square Enix Montreal closing down today, I might become available for new opportunities! 🌛
Anyone looking for a weird creative director/game designer/doodler for fun/bold/creative projects? Drop me a dm here or talk to me on Linkedin!
linkedin.com/in/dominiquefe…
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Sean Austin retweetledi
Sean Austin retweetledi

@dphrygian Pretend to be other people. Even if mechanically I'm still mostly doing the same things, the perspective shift keeps me engaged.
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@emmaskyeward The fair compensation is based on the WORK and not your salary history or your needs. Those might at best determine how much comp is in base salary versus bonuses versus growth opportunities, etc.
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@emmaskyeward Imagine you are the CEO (or equivalent). How much is it worth for that work to be done well? That is the fair compensation for that role. Start there at total comp and then let them know how flexible you can be on how that comp is structured.
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Sean Austin retweetledi





