Lucio Cesaro
21 posts


@i0ki_LoL Talon mid is considered to be a shit mid laner, but I enjoy him so much. Should I keep going with him? D4.
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@pathofexile Please adjust the difficulty, especially of bosses. As a casual player who loved POE 1 its so frustrating to not even be able to get through an act 1 boss
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We've found another skill in an unacceptable balance state. Following the same ideals as earlier, we're also going to be reducing the damage of Magnetic Salvo in the next hotfix. Note that this isn't the only skill on our radar right now but we're really just trying to address egregious cases at the moment.
We're currently playing alongside you all and are also collating a lot of your feedback that we'll be addressing as much as possible in the upcoming week once the team is back in the office before the holidays.
Thanks Exiles!
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@Veigar_v2 when you can trigger a lot of player with a statement is most likely to be true XD
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@RiotPhroxzon I can't understand one single thing; why you won't implement a system that completely deletes the entire MMR and if you win you get +20 and if you lose you get -20? It's easy. You could also implement a system that if you win a lot of games (2-3 in a row) you get more lps...
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This patch, we're:
- Reducing LP gains below Emerald from gaining and losing 28 LP on average >>> 25 LP on average in these tiers.
- Making it slightly easier to demote from tiers
Why higher gains?
- At the start of the season, we wanted to increase LP gains below Emerald so that players could climb faster if they were doing well.
- For the vast majority of players, this was great, but for a small percentage of players, it would result in negative LP gains.
Why does negative LP happen?
- Negative LP gains exist because of demotion protection or because we've messed something up with the reset [again, apologies for last season 😢]
- We like having demotion protection to give players a 2nd chance to prove that they really belong in that rank!
- Because League games have so much variance, we want to reduce the impact of random one off games where the enemy mid randomly plays like Faker or you had a string of great games into 1 bad one, or you got griefed, etc.
In the vast majority of cases, Demotion Protection can feel pretty good.
However, there's 2 extreme situations even with 50% WR that can result from it that usually cause negative LP gains (a desync between your rank and actual skill).
Climb -> Precipitous Drop (SS1)
- In this first situation, due to the higher gains, a player might climb and peak a bit higher than expected
- Maybe it was a good patch for their champ, they played really well, got lucky, etc.
- If that's actually their new level and they sustain it, great, there's no problems.
- However, if it's not and the player actually belongs back where they started, imagine rolling a bowling ball down a mountain that's following the player's skill.
- Ideally, we'd want the ball to get to the bottom at the right pace, but it keeps hitting a bunch of rocks (demotion protection) and slowing its descent
- It'll get to the bottom eventually, but a lot slower than it really needed to go
Losing a lot at 0 LP tier boundary (SS2)
- When players lose at 0 LP a lot at tier boundaries, their skill is going down, but their rank can't follow, because it hits a 0 LP wall
- This results in their skill and rank getting more and more mismatched
- If this is sustained and they demote, they're probably going to have negative LP gains for some time until their LP corrects itself (this screenshot is a pretty extreme case, normally it'll level out much earlier, but the player just kept losing)
Conclusion
- Reducing LP gains a bit will make climbs a bit more consistent to help with SS1 (will peak a little lower off a streak, but if you fall back down, it won't be as painful)
- Making it slightly easier to demote will help with SS2 (especially because we made it easier to promote last season)
Thank you for bearing with us through all these changes, appreciate your patience.
The next post will probably be about gameplay, any things that are top of mind?


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@hazmateuw @Potent213 No(?). What's the point to look champs average win rate in platinum or emerald elo? In these ranks Garen and Malphite are S tiers, but they are far away to be good champs!
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@Potent213 Still kinda the same, u have to look at the average win rate at the top right
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Don't show in all elos, show also master+
So lovely to play vs K'Sante 🥰🥰

Jackspektra@Jackspektra
ksante was weak for 2 seconds i really missed him a lot thanks for making him insane op again riot much love😃❤️
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@CookieLoLxx I'm in the CookieHub. How can I enter in the discord? I don't see anything that explain this, thanks.
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@Dragdar_ ADC role is just a flip. You sit back, you farm 10cs per minute if your support is not good enough to grab people or shield you and you hope that you will win teamfights, that's all. You can't decide to engage people, you can't 1v1 anybody because even a 0-10 Yone is threat for u
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I am still active as a player, but I love helping people progress in my free time. That is why am taking in students for long-term coaching.
Botlane: any elo
Top, mid, jgl till Grandmaster
Duos, teams and coaches are welcome too.
I will make a unique course for every student. Dm for extra information and prices.
You can also win one of the 3 free coaching sessions:
✅Follow me
❤️Like this tweet
📢Retweet this
Comment with your opgg to get a quick tip for builds.
About me:
I am a pro player/coach and consistently challenger for the last 6 seasons. I can teach you macro, micro and help you build healthy mindset. Discipline, efficiency, health and performance are my core values.
🗣️Eng/Rus/Fr/Dutch
Coaching in Fr and Dutch will be cheaper, since you will suffer my poor speaking skills :D

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