Lukedonia
7.3K posts

Lukedonia
@Luke_donia
Shiller, Raider ::: @Shillz_official





The main reason to use Shillz is that we have a lot of the tech already built around verifying if content is AI slop and we have engagement tracking to make sure it’s authentic and not gamed. We also make it holder gated so only real holders submit. Along with that, you get a high-level overview of who your best bag workers /creators are, who’s contributing the most, and statistics on how good the project is from a community score level and an individual level. It gamifies the process and makes it a lot more fun to shill and track your earnings. Without Shillz, it’s super unorganized. You’re stuck not really knowing what’s happening and there’s no way to track data/authenticity/spam prevention/who’s a true holder. Also one of the main things with Shillz is that it’s going to be this filter where people can go to assess if a project actually cares about community. Because they’re investing back into their community and redistributing profits to believers while also attracting new ones. You also see who has real bag workers / believers. As Shillz grows and we expand to TikTok and Instagram, more retail will come in through Shillz. They’ll be able to get a good view of what projects are actually good. And it’s going to be a way for retail to be on boarded without being burned unlike the traditional retail tiktok on boarding method. In terms of automation, there’s no real way to automate monetized tasks. Everything has to be submitted on the user’s end. You post a tweet, you submit it, and then a human verifies if it’s legit or not. We do this because we don’t want a bunch of spam promoted. There’s a maximum submissions per day because we’re trying to incentivize quality over quantity. For video clipping, if you can make clips that go viral using AI automation, that’s possible. If you just AI automate a bunch of tweets and they sound like slop they won’t be accepted (if the project says they don’t want that) But in terms of spamming the timeline to get rewarded, that’s not automatable. We take a 10% fee on the initial budget. That covers managing all the submissions tracking, all the API costs, and the Shillz admin work. Then we take 5% on the creator payout.




I know we have to keep going That's why I have no reason to give up Chase motion today

Shillz launched a second szn of their own campaign today (first szn in February). Shillz is a shill-2-earn platform where you earn for shilling your memecoin conviction listed on the Platform 💰 Here’s how to get started: ~ Visit shillz.app/?ref=DARYL ~ Sign up with X (must be an X premium user) ~ Browse through available campaigns ~ DYOR, meet the holder requirement (HODL specified amount of the project’s token to be eligible for the campaign) ~ Start shilling and earning based on your post performance (views are the payment metric) 👌 So now, you can talk about Shillz and earn USDC from your posts. The campaign budget for this round is $500. It is a private campaign: you can only participate upon approval. I applied, and I got approved… now I’ll be Bullposting Shillz more actively. As compared to the first campaign, the cmp for this one is not encouraging at all ($5/1k views VS $1/1k views)... I hope the campaign team can reconsider the rate and maybe set it @ 2-5 👀 This implies that the target views for the campaign is 500k. I already shill Shillz even without the campaign… might as well earn a dollar or two while at it 🙂↔️ Join Shillz Discord: mee6.xyz/i/SEUiKeIw8y�












