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Goomboo

@MapleGecko

🍁 Hobbyist Pixel artist & Gamedev | Currently working on #Asemulator

France Katılım Ekim 2017
189 Takip Edilen3.3K Takipçiler
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Goomboo
Goomboo@MapleGecko·
#Asemulator open beta period starts TODAY! 🎉 Asemulator is an extension for previewing, testing and sharing your characters' sprites in context. If you're an @aseprite user, please give it a try! goomboo.itch.io/asemulator RTs highly appreciated~
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Goomboo
Goomboo@MapleGecko·
@MatasRezinovsk1 I thought about it, but to be honest it is a bit too messy to be released in its current state, and I don't have enough time to clean it up for now hahaha If I ever go back to my canvas-based UI code for a big refactor, I'll keep the idea in mind though!
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Pixelmatt
Pixelmatt@MatasRezinovsk1·
@MapleGecko Will you publish your incredible canvas element UI code for public use? I mean, the text measuring for resizing windows looks amazing!
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Goomboo
Goomboo@MapleGecko·
#Asemulator news! Asemulator has entered its final testing phase! Last few weeks have been all about fixing bugs and adding QoL features while finalizing the demo sprites. Being able to use the final product is like a dream come true. Can't wait for you all to experience it!
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Pixel-boy
Pixel-boy@2Pblog1·
My brother and I just released the first packs of our collection "AssetsMix".✨ #gamedev #indiedev #pixelart
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Addy Valentine
Addy Valentine@addy_valentine·
After a year of nights and weekends I have finally launched the Kickstarter for my detective game: GUN NOSE! Please check out the trailer and the campaign below! kickstarter.com/projects/addyv… HYPPPEE
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Goomboo
Goomboo@MapleGecko·
@davidcapello Unfortunately it's not haha I'm using my own Lua based format for more flexibility on the elements I need to implement, though I guess it would be possible to integrate markdown as a way to format text more extensively. If you're curious, here's how the raw content looks like:
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David Capello
David Capello@davidcapello·
@MapleGecko better than our own docs/markdown browser 😅 is that markdown? we should integrate it in some way 😇
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Goomboo
Goomboo@MapleGecko·
I think I went a bit too hard with this documentation thing... Fully custom canvas based UI with scrolling, text wrapping and optimized draw calls, using Aseprite's API @davidcapello would be proud of me ehe #Asemulator
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Goomboo
Goomboo@MapleGecko·
Alright, that’s it for today! Once again, I apologize for the extended wait. I know many of you have been eager to get your hands on Asemulator. Feel free to ask any questions you have here 👍 Happy New Year, and see you in 2026! 11/11 🧵
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Goomboo
Goomboo@MapleGecko·
Compared to the free one, paid templates will include most features you can think of: Highly customizable actions for all kinds of animations, “RPG-like” tile-based movement, wall jumps, ledge grabs, and many more features! More info on these before the big release. 10/11 🧵
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Goomboo
Goomboo@MapleGecko·
#Asemulator news! The end of the year is approaching, and I believe it’s about time to share more information about the long-awaited release of Asemulator. 1/11🧵
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Goomboo
Goomboo@MapleGecko·
What you see above is the unedited output from the gif export feature by the way! (using the upcoming Top-down template) With the right speed values and resolution, it looks just like the real thing haha
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