Marathon Development Team

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Marathon Development Team

Marathon Development Team

@MarathonDevTeam

News, updates, and insights from the developers of @MarathonTheGame 🐛

Tau Ceti IV Katılım Kasım 2024
5 Takip Edilen41.7K Takipçiler
Marathon Development Team retweetledi
Ziegler
Ziegler@Ziegler_Dev·
UPDATE: WTF WSTRs We're gonna take a shot at bringing the WSTR more in line. Right now it's become a dominant option and is eclipsing a lot of the other short range options that exist in the game. SOOOOOO... as of Tuesday 4/21 (likely 8AM PT) the WSTR will no longer be able to down an enemy player who has blue shields or above with two shots. The ideal is that in a majority of cases this will force a reload in scenarios where the target has a blue shield, allowing for some more counterplay in these scenarios. What Will Change: - Change will go live Tuesday 4/21 in the morning. Likely 8AM PT. - WSTRs can still down a green shielded target with 2 direct shots at short rang - WSTRs will no longer be able to down a blue and above shielded target with 2 shots at short range. We're still keeping an eye on a variety of balance issues. Thanks for all the feedback, keep it coming and we'll keep hammering at it.
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
We are aware of an issue in Cryo Archive where players performing a scan are unable to see the expected number of batteries, depending on what terminal they initially scan. This will be fixed in a future update.
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
Some missed additions for our 1.0.6. patch notes: ➡️ Refreshed icons for cores, implants, and chips to add visual clarity. ➡️ Signal Jammers are now purchasable from the Armory. ➡️ Added a new “toggle to open” voice chat option, so players can turn Proximity Chat and Team Chat open with one press and close it with another.
Marathon Development Team@MarathonDevTeam

x.com/i/article/2043…

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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
We're aware of and investigating an issue causing the CyberAcme and C.A.R.R.I Armory to not show all purchasable items properly.
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Bungie Server Status
Bungie Server Status@BNGServerStatus·
[#MarathonGame] Maintenance: Update 1.0.6 🚀Marathon Login is being brought back online and will be available momentarily. REMAINING TIMELINE 🔚Maintenance End: ~10 AM PDT (-7 UTC)
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Marathon Development Team retweetledi
Ziegler
Ziegler@Ziegler_Dev·
UPDATE: FREE KIT FRENZY - EXPERIMENTAL QUEUE - DIRE MARSH SPONSORED Thank you to all of you who participated in the Duos Experiments we've had over the past few weeks. We're currently working on making duos a real feature in Season 2 and are diligently working on delivering that to all of you who are eagerly awaiting its return. ABOUT EXPERIMENTAL QUEUES: The experimental queue is a time limited queue that allows us to preview features in development with you, often with a less-than-complete feature set. This queue allows the Marathon development team to learn and obtain feedback that helps us deliver a more completed feature set down the line. For the sake of queue health and focus we only run one experimental queue at a time. Once we have learned enough to understand our next steps for this feature, we start work on finalizing the feature and move on to the next experiment. Your participation in any experiment is greatly appreciated and is very helpful to us in developing features down the line. THE NEXT EXPERIMENT: What happens when you bring a knife... to a knife fight? For our next experiment, starting Wednesday, 4/15 at 10AM PT, we will be enabling the Dire Marsh - Sponsored Queue. This is a new experimental queue that is focused on learning a bit more about our early gear ecosystem. In this queue all players will enter with a free sponsored kit and be challenged to use what they find on Dire Marsh to upgrade themselves and get out! Details below. DIRE MARSH SPONSORED Details: The experiment will run for approximately 2 weeks, from 4/15 @ 10AM PT to 4/29 @ 10AM PT. We may change the end timing depending on anything we discover along the way that might warrant us to make an adjustment. --You will only be eligible to enter the queue if you (and your crew) have a free sponsored kit (white tier) equipped. --You can enter as a premade duo (crew fill off), premade trio, or crew fill into a trio. --The queue will only be for the Dire Marsh Zone. --To enter this queue, you can select "Dire Marsh Sponsored" from the zone list. What we will be observing and looking to understand: --How the game plays out with low fixed set gear conditions and caps. --How the zero to hero play works in low starting set gear conditions and caps. --Any technical issues that arise. There are many other changes and additions coming on Wednesday 4/15 PT as well so stay tuned to learn more from the Marathon Discord, and across all the social channels for MarathonTheGame / MarathonDevTeam. Thanks everyone. We appreciate your passion and all the commitment you have to providing us feedback and helping us learn more to evolve Marathon!
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
We are making some experimental changes to our network configuration to reduce the rate of errors experienced in-game. These changes will go live today from 3PM PT to 8PM PT and will affect players in Central and Northern Europe. Please let us know of any issues experienced on our official Discord: discord.gg/marathonthegame
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Marathon Development Team retweetledi
Ziegler
Ziegler@Ziegler_Dev·
Our experiment is almost complete with the duos queue and we've gathered a lot of valuable information to help us finalize our plans for duos for Season 2. With the culmination of the duo experiment, we just wanted to thank everyone who has participated and helped us learn more about duos in Marathon, and tease that we're looking to bring the queue back better than ever in the course of Season 2. More details to come on that in future updates. Details: - On Wednesday 4/8 at 10 AM PT we will be disabling the "Outpost - Duos" Queue. - There will be a new experimental queue starting on 4/15 at 10 PT. More details about this queue coming next week. In regards to experiments, we have a new experimental queue we'll be running starting on 4/14. We'll have more information on this queue within the next week, and look forward to you joining us again to help us learn more about additional features we're interested in adding to our game. Thanks again for helping us evolve this game!
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
We’ve seen the conversation about cheaters, toxicity, and competitive integrity in Marathon, so here’s a quick update from our Product Security team. Detection & enforcement: We have a zero-tolerance policy around cheating. We’re actively banning confirmed cheaters and expanding our telemetry and detection methods to better catch the aforementioned cheaters. Some of this work is live already, and more improvements will roll out over the coming weeks. Anti-cheat is a continuous cycle of monitoring, improving, and responding. This is an area that we will continue to invest in to protect the integrity of your runs. Reporting tools: We’re iterating on reporting for both cheating and toxic behavior: ➡️ Making it easier to flag suspected cheaters in-game and via our web tools. ➡️ Improving how you report harassment and other Code of Conduct violations. ➡️ Exploring in‑game mailbox messages so that when a report you filed leads to action, we can follow-up and let you know. Voice & comms: Longer term, we’re investing in better voice chat moderation tools to help us more reliably act on repeat abusers in proximity and team chat, alongside the tools provided by each platform. Stream sniping: We know stream sniping is a real pain point, especially in Ranked. We’re working with our Trust & Safety and design teams on better in-game protections, like name privacy options. If you run into suspicious behavior or harassment, please keep reporting it. Clips, VODs, and any supporting files you have can be delivered to us directly on our reporting website, right here: safety.bungie.net/hc/en-us/artic… It all feeds into the systems and people working to keep Tau Ceti fair. Thanks for letting us know what you're seeing out there.
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Kevon Spoogle
Kevon Spoogle@flaccidcranium·
this genuinely took me seventeen decades to make I don't think I've ever spent this much time on a project and not gotten tired of it #Blender #Marathon #Bungie
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
We have temporarily disabled the gear refund feature while we investigate an issue. We will monitor the situation and make further changes as needed.
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
Due to an issue with the M77 Prestige mod Interval Mag that allows it to affect other equipped weapons, we are temporarily disabling the Interval Link perk on the mod. The rate of fire, stability, range, and precision damage effects will not work, but the other benefits of the mod will still apply to the M77. Sorry for the inconvenience. We have a permanent fix scheduled for the 1.0.6 Update on April 14 and will reenable the mod's perk then.
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Marathon Development Team retweetledi
Ziegler
Ziegler@Ziegler_Dev·
Biotoxic Disinjector. It’s Strong! … too strong. Tonight Friday April 3rd at 6pm PT we will be doing a change on live taking it down a notch and nerfing its damage. We’re likely to make some adjustments to Biotox in the near future and may not stick to this damage nerf but for now we wanted to make sure we could curb a little bit of its dominion in the game. 

The change:
- Biotoxic Disinjector will now deal 35% less damage across the board. 

Thanks for all the feedback and we’ll keep chipping away at our long list of future changes.
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
As part of our mid-season update planned for April 14, we've got some notable changes and updates on the way. But by popular demand we wanted to share just a few early - specifically, a preview of some of the Recon changes that are incoming. ⭕ Echo Pulse: This will now distinguish between the Runner and UESC targets that are pinged. We're also reducing its visibility to enemies, making it a bit tougher for enemy Runners to gauge if they're in range. Notably, if you're a Runner who cleverly used their Signal Jammer before Echo Pulse hit you, you'll also show up as UESC. Use this power wisely. 🕷️ Tracker Drone: Your friendly neighborhood Tracker Drone is about to get a bit more aggressive. With 1.0.6 we're improving its tracking strength and allowing it to find a new target to track if it cannot reach its current target. Runner beware. That's just a taste of what's to come. Keep some tick milk on ice, we'll share the full patch notes closer to 1.0.6's release date.
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