Marcus Kincaid (Caner)
2.9K posts

Marcus Kincaid (Caner)
@MarcusKincaidVG
Hi I am Marcus, a former (RIP) Vainglory player from EU region. IGN was MarcusKincaid.
Katılım Ağustos 2016
186 Takip Edilen69 Takipçiler

Patch 26.9, Season 2 Preview!
Patch 26.9 is coming soon; a lot of systems changes and with it, a few champion changes.
Some of the more significant ones, I'll go in more depth tomorrow and also in the Patch Rundown.
Overall
- When approaching 26.9, we were thinking a lot about systems and champion spaces that needed satisfaction, strategic distinction and also opportunities to create surface area for excitement and dreaming of what's possible
- The first place we were looking was in enabling certain types of systemic gameplay patterns where they were a little under the mark
Starting Items
- It's been a long time since adding new starting items to the game!
- Doran's Bow is an option in greedy lanes where you trade off health (and are more susceptible to burst), but if you have high uptime on an opponent
- Doran's Helm is intended to be a situational choice (though some might be hardbound) for champions who don't need the sustain from Doran's Shield in lane
- We're hoping that these changes allow players to eek out even more advantages in certain lanes and add a little more depth to laning interactions
Statikk Shiv
- AD On-Hits have been languishing for a while and Statikk Shiv presented an opportunity to take an item that not many champions used and add some spice to it (the lightning applying on-hits)
- Since some of the more eye-popping examples, we've made some changes to remove Staikk Shiv's on-hit lightning also impacting the primary target (so it will only apply off th einitial attack
- While it's possible this may not be sustainable in the long term, pushing the frontier of innovation also carries some risk, so we want to see where it goes
- We're excited to see some interesting cooking and new builds!
Deathfire Touch, Stormraiders and Comet
- This philosophy also presented an opportunity within the keystone mastery system
- Comet has been overloaded for a while, serving the DoT mage class, albeit poorly and it also tries to compete with Aery on this axis
- We saw an opportunity to bring back an old favorite in Deathfire Touch and this archetype of poke champion is no longer so oppressive in the modern game
- This allowed us to make a change to Comet to make it more about long range poke, while also opening up Deathfire Touch as a more sustained option
- We hope this differentiation allows the Keystones to play a more differentiated role
- At the same time, Phase Rush has been hard to balance, especially for Control Mages who often use a few low damage spell instances to run away and play a spacing game
- We felt that the Design of Stormraider's Surge was just superior to Phase Rush and represented the right level of commitment to allow the Movespeed to be powerful
- Historically, we had to overly nerf Phase Rush to the point of being unsatisfying for the majority of the roster, while still being too good on the champs that could proc it too freely

English

@leiadis_magazin DS-160 formu var onu dolduruyorsunuz sonunda doğrulama sayfası veriyor onu kaydedin ve çıkartın.Pasaport ve o belge yeterli, ekstra doküman destekleyici olabilir. En son baktığımda bekleme süresi 1 aydı. Birkaç bir şey daha var önemli gördüğüm ama onları ancak özelden yazabilirim
Türkçe

@leiadis_magazin Hadi hayırlı olsun, yakın zamanda almıştım eğer başvuruyu Türkçe yapabilirsiniz derlerse bence İngilizce yapın çünkü önümdeki herkes Türkçe başlayıp sonrasında İngilizce soruya cevap vermek zorunda kaldı. Ben full İngilizce yaptım.
Türkçe

@mousethegame @bywillborger are you lactose intolerant?
English

@culsuzbatman IGN zaten dikkate alınacak bir kurum değil. Battlefield 2042 çıkışına 7/10 verip buna 6/10 vermek saçmalık, böyle deyince de “ama yazarın puanlaması” diye savunan aptallar da çıkıyor. Bu yüzden oynanış videoları + steam yorumlarını daha güvenilir buluyorum.
Türkçe
Marcus Kincaid (Caner) retweetledi

Toph is a girl and no one hated her
Kuvira is a girl and also a villain but no one hates her
Azula is a girl and probably more dangerous than Kuvira but no one hates her
Katara is a girl and the most powerful water bender but no one hates her
But you think people talk down on Korra because she’s a girl. lol
Goddess🥀@Swit_zee
i feel like if korra wasn’t a girl, the hate on her wouldn’t be as much.
English

3k Challenger gameplay everyone, 3K Fxxx Challenger EUW.
Solary@SolaryTV
Le play le plus important de l'histoire de Solary ?
Nederlands

@ZiyadMisali Son maçtaki üst koridorda yaşanan faciada isimleri çıkarsak, burada anket yapsak elo seviyesini sorsak en fazla silver/gold derler. Bu seviyede insanların böyle oynaması akıl alır gibi değil.
Türkçe

Hayat bitti maalesef. Çok üzgünüm, diyecek bir şey yok. TCL severler kusura bakmasın; ben de sizin gibi kahroldum. Çok yakındık, ama başaramadık. Bundan sonra TCL için yapabileceğim daha güçlü bir koz kalmadı. Olmadı yapamadım.
17 Nisan Cuma günü, benim ve Misa Games şirketimiz için çok değerli bir gün olacak.
1,5 yıldır emek verdiğimiz yeni MMORPG oyunumuz Misa Online’ın ilk tanıtımı yayınlanacak. Artık destek sırası sizde.
Sağlıcakla kalın TCL ve sizler; hepinizi seviyorum.
Türkçe

@leiadis_magazin Sanırım yanlış anladım 🫠 öyleyse pardon 🥲
Türkçe

@leiadis_magazin Hayırlı olsun, mutluluklar dilerim 🙏🏻
Türkçe

@RinKarigani Btw, fastest Warframe in this game is not Volt, or Gauss, it is Titania.
English

海外テンノから「こんなのリソースの無駄遣いじゃねえか!」とか色々言われてるなぁ…
おっしゃる通りでございます()良い子のテンノはこんな事せずに強い武器やフレームにフォーマを使おうね!
悪魔絵師Vtuberぐんそー@登録者1100人達成!圧倒的感謝!@thegunso822
とうとうフォーマを挿した回数が999回に到達したぞ…!次の配信で記念すべき1000個目のフォーマを挿す予定、今から挿すのが楽しみだぜ!
日本語

@RiotPhroxzon As a Yuumi main, thank you for the buffs
English

Patch 26.8 Full Preview!
Viego
- There's some notable discrepancies for specifically Viego's data in our internal data that led us to want to initially buff him
- Looking at external data however seems to be notably different
- Going to double check this data tomorrow and validate the data pipelines before determining whether or not to proceed with the buff
Hwei
- In line with the fantasy fulfilment I was talking about yesterday, Hwei changes are leaning into his identity as a combo mage
- It is a cool pattern and in particular, this set of changes skews him more towards being effective in mid lane compared to bot lane with the level scaling
- We're not opposed to him being viable in bot lane, but pushing him towards midlane
- We think this makes Hwei more uniquely satisfying compared to say having his damage come from predominantly single QQ, QW or QE casts
Lillia
- Lillia's power clearing and movement speed are some of her most defining aspects
- We're restoring some of that clear speed to better fulfil her fantasy there
Lucian
- Lucian in bot lane doesn't have a strong differentiation from Corki as a similarly early game dominant ability focused caster
- These changes are trying to put more of Lucian's power into his early mobility and giving him more casts of it
- We're going to monitor Lucian in solo lanes
Mel
- We separated some of Mel's damage output in 26.3 by creating a separation between her first initial hit and the subsequent hits
- We're reducing how much value she gets from this initial Q landing and backloading the damage more to give her damage more counterplay
- We still think we need to do more work to Mel long term
- (ARAM) Another note here is that we've been investigating some ARAM specific changes to Mel, since her reflect can be harder to play against in that mode, given the narrowness of the play area
Mundo
- Mundo rates very highly on our frustration metrics and our changes here are targeted at average play Jungle
- Not much to say here, we think top is in a more reasonable spot

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