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Mark Linington
487 posts

Mark Linington
@Mark_Linington
Game Artist / Designer - Supercell - ex- Blizzard, Amazon, Microsoft, Electronic Arts, Ubisoft
Seattle, WA Katılım Haziran 2009
317 Takip Edilen681 Takipçiler
Mark Linington retweetledi

Considering how beautiful Dreams looks in the PS4 version (and the backwards compatibility mode on PS5), here's what I think could be a realistic bet on how wonderful it could look in a native PS5 and PC version 😍
These scenes were made in Dreams and upscaled/enhanced slightly with Leonardo ai.
#MadeInDreams #art
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Mark Linington retweetledi

So, the first lvl is almost ready, 2 more to go.
This runs at 60fps in resolution mode on PS5 and will also be released on base PS4.
@samuelgirouard joined the team to help me with logic. @Sony , please make a native version for PS5 and PC
#MadeInDreams
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@MartinNebelong 1000% agree, reopen development and port to PC/Mac 👌
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Hey Sony, it's okay to admit the mistake and resume the development of Dreams for PS5 and maybe even a PC port. A gamble, sure, but the potential is the next Roblox, Minecraft, or even Metaverse machine, even if I hate that word. Maybe if you actually supported the next step with some of the same advertisement budgets, you give to much lesser products.. that would be nice ;-)
I've used most 3d tools and creative software suites over 20 years of working as a professional. And nothing comes close to the ingenuity of Dreams.
#playstation #MadeInDreams
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Mark Linington retweetledi

It started as a fun side project in August testing a new art direction, and now I have a teaser to show you! I will present you Castle Town! I made over 30 characters for this video. It will be released on November 21st on my channel 😉
🎬You can watch the teaser in 4k on the channel now:
youtu.be/gFL4qqG9dbw
#zeldaoot25 #rwanlink #UnrealEngine5 #Zelda

YouTube
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@00RwanLink00 I would run to buy a Zelda game looking like this, incredible! ❤️. @NintendoAmerica should hire you.
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Super happy to be part of this new adventure.
Avalanche Studios Group@AvalancheSweden
We’re expanding to Canada! 🇨🇦 Today, we open our fifth location – this time in the game development hub of Montreal! We’re joined by a core team of industry veterans with over 100 years of combined experience in AAA game development. Read more 👉 avlche.com/ASGMontreal
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@chaseleantj This is so exciting!, I can finally ask my noob questions to AI without the side eye and social judgement loll 😂. Seriously very cool. 👌
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@splinegawd Hey!, not for now. I’ll be using spline again, but in a different way. My time is way more limited these days for personal work and AI is just so immediate/easy when creating, rarely have time to noodle with spline :(.
Plan is to have a spline project soon mixing with AI. :)
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Agree a better sorting / management of images would be great. If you want to edit and iterate you have to scroll forever to retrieve images and seeds, for variations, inpaints etc. I sort my stuff in Miro to see a Birds Eye view of my gens when building upon them. Discord is too zoomed in and easy to get lost with.
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@ai_artworkgen SD pops more, but I still prefer Midjourney. Feels abit more “real” to me. Both look great though
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👉👀 MIDJOURNEY vs STABLE DIFFUSION
LEFT: Midjourney
RIGHT: Stable Diffusion (open in a new tab to view)
Which do you prefer?
PROMPT TEMPLATE:
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