PSI Guy @mashydyne.bsky.social
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PSI Guy @mashydyne.bsky.social
@Mashydyne
avatar: @t2_hatori banner: @Kamo_Pasta. 18+.


@kazumaKaneko666 I understand finding it hard to choose a favourite. Otherwise, can I ask when you work on a different game each time how does the design process differ? What did you have in mind designing the demons in SMT 3 compared to Devil summoner for example?

@kazumaKaneko666 Estimado Kaneko-sensei. Le escribo con mucho respeto. Tras Tsukuyomi, ¿cuál es su futuro? ¿Tiene planes de dirigir más videojuegos? De cara a sus próximos proyectos, ¿le interesa seguir explorando la IA o prefiere volver al dibujo tradicional? Gracias.

@kazumaKaneko666 金子先生、質問です。 映画『落下の王国』を観た時どこか悪魔絵師っぽいデザインだなと感じてしまったのですが、石岡瑛子さんの作品からインスピレーションを受けたりした事もあるのでしょうか?


@kazumaKaneko666 Mr. Demon Painter, could I ask something? Persona 2 was packed full of Atlus staff cameos... Was there any reason why? Did everyone at Atlus want to be in Persona back then? (Some use those portraits to this day on X, so they must have fond memories of it!)




















@kazumaKaneko666 Kaneko-san, could you talk about If...'s sprites? I like that you redrew the SMT1 sprites and gave ally sprites to SMT2 bosses. The PSX version in particular has some transparency effects and shading shown here. Was there any particular reason for the upgrade?

















