Master Chief

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Master Chief

Master Chief

@Master_Chief8

Katılım Nisan 2023
239 Takip Edilen15 Takipçiler
Master Chief
Master Chief@Master_Chief8·
@felpzzkkkjj Sem falar a teolha que arrastou metade da bungie e cancelou destiny 2
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Felpz
Felpz@felpzzkkkjj·
Não to entendendo sonystinha zoando o XBOX pelo último post da Asha. A Sony apareceu, meteu a trolha no seco em vocês com o fim da mídia física e SUMIU! Pelo menos a Asha ainda deu um parecer, como a equipe do Xbox sempre fazem. Vocês estão aí chorando tem uns 4 dias e a Sony não falou um “a” KKKKKKKKKKKKKKKKKKKK se coloquem em seus devidos lugares
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Master Chief
Master Chief@Master_Chief8·
@robertbitten_ Ja estao se livrando dos estoques. A falência acentuada da sony mds
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robert bittencourt ™
robert bittencourt ™@robertbitten_·
Miles Morales de PS5 em mídia física agora na Amazon por 89 REAIS na PSN por 284 REAIS, o preço mais barato em promoção nos últimos meses foi 114 REAIS BRUTAL
robert bittencourt ™ tweet mediarobert bittencourt ™ tweet media
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vhmmoraes
vhmmoraes@vhmmoraes123·
@Lord_PSMG se ps5 já está +ou-, imagine a merda do xbox kk MLEHOR COISA QUE FIZ NA VIDA FOI TER MONTADO UM PC e vendido meu ps5 base e fiz isso 2 meses antes do BOOM do aumento das RAMS kk paguem 400 reais em games consolistas, eu baixo grátis em fitgirl+steamgg+voices38 quebrando DENUVO kk
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𝙇𝙊𝙍𝘿
𝙇𝙊𝙍𝘿@Lord_PSMG·
🚨SONY ESTARIA AGINDO COVARDEMENTE NOS BATIDORES ENQUANTO ATINGE 5 SEGUIDOS AUSENTE NAS REDES SOCIAIS! Redes do PLAYSTATION estão sem novos posts após o dia 01/07, quando a anunciaram o fim das mídias físicas. A empresa está tentando evitar mais estragos, já que qualquer novo post pode se tornar alvo de massacres em suas postagens. No entanto, isso pode não estar impedido de tentar tomar medidas nos bastidores para controlar o dano. ⚠️ PROBLEMAS NO REDDIT: Usuários do famoso fórum também começaram a postar os dados de 2023 vazados da Insomniac Games retornaram aos holofotes por conterem informações que contradizem o discurso da Sony em seu anúncio do dia 01 sobre as mídias físicas. Porém, moderadores independentes, mas fortemente ligados à marca (pessoas que podem ter acesso a eventos, brindes, informações antecipadas etc.) estariam excluindo tais posts. Para esclarecer: A Sony não tem poder para moderar/excluir nada nos fóruns, mas pode haver influência indireta — a exclusão de tais posts é no mínimo suspeita. 📵 NOTAS DE COMUNIDADE DERRUBADAS NO X: No Twitter a guerra é pior. Notas de comunidade na postagem original do anúncio do dia 1 estão sendo constantemente removidas. Embora a empresa não consiga retirar as notas diretamente, há fortes indícios de que estaria tentando atrapalhar o sistema de notas para controlar dano de 3 formas possíveis: I - Incentivando reports em massa das notas incômodas (funcionários, agências de RP, fãs pagos ou moderadores da comunidade). II - Usando o volume de seguidores e influência pra fazer contrapostos (contra-notas) que derrubem as originais no algoritmo. III - Criando um ambiente onde as notas "ruins" pra imagem deles percam o consenso rápido. Seja qual for a real situação, certamente a Sony não esperava tamanha ação negativa por parte do público e espera-se que dê uma resposta sobre o assunto essa semana.
𝙇𝙊𝙍𝘿 tweet media𝙇𝙊𝙍𝘿 tweet media
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Master Chief
Master Chief@Master_Chief8·
@danielreen @asha_shar Sim, mas o xbox de fato nunca quis promover mt isso, pq como a propria sony falou, a rentabilidade de vender discos é mt baixa
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Master Chief
Master Chief@Master_Chief8·
@mrpyo1 Nobody cares about these junkie plastics anymore, get over
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Pyo 5️⃣
Pyo 5️⃣@mrpyo1·
If XBOX wanted the most easy W ever, just say next gen XBOX will support physical media and you have a moment 😂 Playstation still quiet 💀💀
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Craig Stephens | Access IPOs
@asha_shar @asha_shar As an XBOX X owner, the UI experience is painful. Hard to believe how challenging it is to simply login, navigate between users, changes settings, and just use the basic system before entering a game. You guys should start with a total redesign of the UI.
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ASHA
ASHA@asha_shar·
This is an important email I sent today to all employees at XBOX: Team, We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale. I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication. Our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX. First, we will reset our content portfolio. Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision. Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options. We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions. In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX. Second, we will reset our platform. We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify. We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend. Third, we are resetting how we operate. As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done. For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results. Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best. These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates. I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027. History is full of companies that mistake longevity for inevitability. We will not be one of them. Asha
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Rambling on Deck
Rambling on Deck@RamblingOnDeck·
The closest time Xbox has been market leader was during the 360, where they still ended 3rd place during the generation, and Wii ended up the most sold console, and making the most money during that gen. PlayStation reached it during the PS2 and PS4.
...Since Spacies@sincespacies

After years of investing in gaming ecosystems, I’m done. Sony and Xbox have proven that once they hit market leader status, they just look for ways to screw over gamers. It’s time for a change.

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XBOXBrDigital
XBOXBrDigital@XboxBrDigital·
Eles não conseguem mais esconder o ódio contra o #Xbox. Durante muito tempo, muitos jogadores falaram sobre a chamada "Xbox Tax", E isso é Real. Estamos assistindo a Grande Mídia fazer Ondas te ataques contra Marca. Para Amenizar os efeitos negativos que a Sony Deixou no mundo.
XBOXBrDigital tweet mediaXBOXBrDigital tweet mediaXBOXBrDigital tweet mediaXBOXBrDigital tweet media
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Master Chief
Master Chief@Master_Chief8·
@Melfisx @flesh_knight Literalmente tem mídia física do Xbox de Forza Horizon 6 e todos os jogos kkkkkkkkk para de falar bosta
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GamesW
GamesW@Melfisx·
@flesh_knight Xbox encerrou as midias fisicas tem 2 anos mas ninguém se importou porque o Xbox era irrelevante mas sem dúvidas foi a maior traição ao consumidor nos últimos 20 anos.
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Master Chief
Master Chief@Master_Chief8·
@Aguinar0000 Cara, tenho um Series X de 2tb e a sensação que ele passa é que é o console definitivo da vida de um gamer. Tem ideia que eu jogo jogos de ps2, ps1 nele de forma nativa? Além dos emuladores, quick resume, play anywhere, gamepass… o melhor investimento gamer que fiz
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Aguinar
Aguinar@Aguinar0000·
Quero pegar um PS5 e um NS2 para ter uma coleção fisica de jogos. Eu ainda pego no XBOX One, mas cada vez menos lança para o ONE. Queria demais ter pego o Series X quando eu vi ele por 3200, meu maior arrependimento gamer 😭😭😭
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Master Chief
Master Chief@Master_Chief8·
@alestlima Vc n sabe nem o que ta falando, cara. Para de passar vergonha kkkkkkk
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Alexandre | AleUrameshi
@Master_Chief8 Meu texto anterior deveria ser "não precisava importar", porque como tem fabrica em Manaus. Mas eles já trazem tudo da China sabe para que? Pagar menos impostos, mas aí, ficamos com o câmbio + tributos. PEC 51/2017 resolveria isso.
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Alexandre | AleUrameshi
A democracia parece uma farsa toda vez que chega ano de eleição. Todo mundo discute o formato e não vejo ninguém discutir a mordida. O game aqui já tem cerca de 72% de imposto embutido, e a Reforma Tributária, que eu acompanho de perto no meu trabalho, na prática apaga a diferença entre físico e digital. Agora repara no timing. Faz anos que o gamer brasileiro paga uma das maiores cargas do mundo pra jogar e ninguém no Congresso levantou a mão pra mexer nisso. Aí uma empresa toma uma decisão comercial que só vale em 2028 e do nada, virou causa. Conveniência? Claro. Defender consumidor mesmo é brigar para baixar esses 72% de tributos que saem do nosso bolso a cada console ou jogo comprado.
Alexandre | AleUrameshi tweet media
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POPTime
POPTime@poptime·
Erling Haaland publica foto após fazer dois gols contra o Brasil e eliminar a seleção brasileira da Copa do Mundo: "Ora ora ora 😂"
POPTime tweet media
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Alexandre | AleUrameshi
@Master_Chief8 Consigo, a Sony tem fabrica no Brasil e não precisa importar consoles, inclsuve, ganha incentivo fiscal para isso. PS5 Digital hoje está com preço de tabela em 4600, cerca de 72% são tributos de somar um PS5 com leitor e um game físico.
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King Wolf
King Wolf@xKingxWolfx·
My prediction: PlayStation will reverse course….partially I believe they have heard us, and discussions are well on their way to meet a middle ground. I’m thinking they reinstate their physical games support, but at a reduced operating capacity PS6 will have PS6 physical games
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