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VT Matty
3.8K posts

VT Matty
@Matty_OW
Red Bull Ready Check Champion, #1 Aimer in the US - Aim Trainer Connoisseur and Coach for @VoltaicAim, @m_rawinput - Partner @infinitymiceco
Katılım Ekim 2019
406 Takip Edilen23.9K Takipçiler
VT Matty retweetledi

@TheAdmiralKane I think having good aim requires a lot of effort. It's just not demanded in OW to have really good aim.
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@LordOfStalkers @Gif_2K Not even talking about Soldier or just aim either.
How are Tracer players not completely miserable all the time? The amount of effort and insanely fast decision-making Tracers have to make to get any sort of playmaking value vs. Reaper. Literally why would you ever play Tracer?
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Running a giveaway for this game of 5 Steam Keys.
How to enter:
- Retweet
- Follow @Matty_OW and @polyimpulse
- Tag 2 friends in the replies
Ends March 31
POLY IMPULSE 🟢 OUT NOW ON STEAM@polyimpulse
⚠️POLY IMPULSE IS OUT NOW ON STEAM⚠️ Enjoy our speedrun movement shooter focused in aim mechanics! ⚠️NO LIKE AND RT = SKILL ISSUE⚠️
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@lolztehtroll Why still hold on to rest shot that late into the game?
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@Waltzfsbiddies Wraith ult is very OP. It would be much better if it was a card like her 1 that you actually have to hit by aiming it.
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@DatGoodSir Almost like extended duration stuns and cc are very collectively disliked by the player base… peepoThink
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@Matty_OW And wraith ulted, doorman ulted, Moe ulted,Vyper ulted, and lash ulted to name my other favorite ones to play against! :D
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@CholzizGaruda Ah yes, I agree. Doomfist one-shot punch combo into a wall, Hazard jump slash + shotgun oneshot, and Roadhog hook one-shot are all reasonable, and supports can easily halt that pressure👍
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@Matty_OW Cuz if it wasn't enough to kill there wouldn't be pressure. The damage is enough to force supports to do something. If tanks did no damage they would get ignored, if they do too much damage they need to be tuned down. I think most of em do a reasonable amount of dmg rn
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No, it’s not because of 5v5. It’s because of power creep and Blizzard not understanding role separations.
Why should a tank on average have MORE damage than the DAMAGE role at the end of the match???
VT Matty@Matty_OW
5v5 this, 6v6 that. The problem is the tank role. The problem is the tank role. The problem is the tank role. The problem is the tank role.
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@CholzizGaruda I can get behind that philosophy, but then why does nearly every tank do enough to kill anyways?
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@Matty_OW I'm sorry Matty I like you but this is genuinely an ignorant tweet.
Tank's damage is a lot different than DPS's damage. DPS's damage is to kill it shouldn't be high, it should be efficient. Tank's damage is to create space through pressure. It will always be high and inflated
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@BreadRollius I can say great things about this game, but a lot of the roster is terribly unbalanced and feels unfun to play against, so I will slop tweet about it.
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@BreadRollius Wraith is pure adrenaline-dopamine.
Venator is pure aura and the skill ceiling on his ult is insane.
Holliday movement tech is chef's kiss.
Viper infinite slide and skill shot.
You can feel the damage tracking with Haze/Infernus.
getting fixation stacks or afterburn.
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Currently #1 all EmoAim x Ritual Tracking Qualifier 1 Scenarios.
@robinwobin_ makes great scenarios.
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