Merlin Game Studios

43 posts

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Merlin Game Studios

Merlin Game Studios

@MerlinGStudios

. Welsh Rooted . . Indie Game Studio & Publisher . . Conjuring Worlds .

Katılım Haziran 2024
31 Takip Edilen13 Takipçiler
Merlin Game Studios retweetledi
Indie Game Joe
Indie Game Joe@IndieGameJoe·
Remember, game dev is easy to everyone who has never attempted to make a game. If you're struggling right now, you're already doing what most people only ever talk about. Keep going, keep learning. ❤️
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Merlin Game Studios
Merlin Game Studios@MerlinGStudios·
We're excited to announce that we will be heading to IMPACT! Indie Games in Bristol on the 21st of May! where you'll get a chance to play Chessman Adventures! 🧙‍♂️ #indiegames
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Merlin Game Studios retweetledi
Sledding Game
Sledding Game@sledding_game·
100,000! CRAZY! Thank you everyone for playing. It means the world to me that I have the support to continue making games full time off of my first game on steam. It’s a dream to reach this large of a number, and you all made it happen in 5 days. Couldn’t be more grateful.
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NewLua Studios
NewLua Studios@NewLuaStudios·
Stylized Fish Pack is finally out! 🌊🐠 Bring your waters to life with 12 species of animated fish. Optimized and ready for Unity, Roblox, and Unreal! Link in the replies below! 👇 #gamedev #Unity3d #indiedev #RobloxDev
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Matheo
Matheo@IndieWithMatheo·
🎮 Indie devs, show me what you're working on 👀 Drop your game (Steam, demo or socials) below 👇 Let’s discover something new today 💡 #IndieDev #GameDev #IndieGame
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kantal
kantal@kantallive·
@MerlinGStudios Thank you. I've noticed that everything has the same color tone. Maybe the better option would be to have something pop up from the screen like the models or decals. For now everything feels blend into one mass.
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kantal
kantal@kantallive·
heh, I'm not getings this... I'm testing about 300 games monthly - demos, playtest, private builds and devs still can't do a proper demo, so here's 10 things that you need to know, because the real players hate them too. 1. when playing a demo, I don't need the story, intro, I want to see pure mechanics. fighting if it's a fighting game, platforming if it's platformer. adding 5min of stories for those genres if I will play only 5 min of your game is ruining everything. save it for the full version. 2. I hate nonskippable text and videos, like in point 1. I'm here for the gameplay, so instead of watching, I like to feel it, to try it, to convince myself that this is something I would pay for. 3. giving a basic options for the player is a must. like turning off the CRT effects, scanlines, screenshake (I hate this one!), changing resolution, run in background, no minimizing when on other screen (it's for streamers, you will thank me later) 4. no feedback button! this is serious problem, instead of joining 124 discord channel, I want to give you a proper feedback with a private survey - in which you can collect my email for further discussions. 5. demo don't need to be super polished, but for god's sakes, don't put harsh and repeatable sounds into it, because it will do bad first impression 6. it's good to have a proper tutorial but it should be totally optional, especially in the demo where I want to experiment, but you've implemented 20min no-skippable tutorial :/ 7. if you can, do the translation for your demo. this is a sign for the players that you're taking care of them. they will likely add +1 in overall score of your demo and it will help you to get those important wishlists. 8. use steam community hub. make a demo thread. just be there, read the messages, help players and take notes. 9 . not limit your demo to 2 weeks or so, some of us are very busy and there are about 50 great games each week, so your demo will be played eventually, but at later time. give the players time and they will repay you in wishlists 10. update your demo along with the full version, some players are very eager to try first and pay later. you don't need to have this big green button al the time, but blue button on the side will help to decide.
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Merlin Game Studios
Merlin Game Studios@MerlinGStudios·
@ExplodingSoes Came across this on our feed. What a great achievement, and loving the style. Congrats! (Will be trying the Demo later 🫡)
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Exploding Soes | RAD is out NOW!
Exploding Soes | RAD is out NOW!@ExplodingSoes·
RAD: REPEAT AFTER DEATH IS OUT NOW ✨🎉 Die. Dodge. Come Back. Repeat! 🔁 This roguelite platformer challenges you to learn and conquer yourself 🪞 Get the game now to get a 15% discount! (ONLY FOR THIS WEEK OK!!) #roguelite #indiegame #RAD
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Merlin Game Studios
Merlin Game Studios@MerlinGStudios·
@IndieGameJoe Its a really simple idea, I'm not sure why most farm games go with the watering can system. I imagine making the hose look and feel good to player is a big issue, but there must be ways around that.
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Indie Game Joe
Indie Game Joe@IndieGameJoe·
This indie dev got tired of refilling the watering can in every farm game, so they made a satisfying hose system instead. - Grow crops and cook meals - Run your own farm-to-table restaurant - Serve customers and manage your day It’s called Farm & Feast. Would you play this?
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Merlin Game Studios
Merlin Game Studios@MerlinGStudios·
I think anything you put your heart and soul into over a long time can make you question if it’s good enough. But with the projects that really mean something to you, people will see the effort and care you’ve put in. Don’t give up, someone out there will love your game #lovethis
Moonfrost - Demo LIVE NOW on Steam!💜@MoonfrostGame

Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game. #cozygame #indiegame

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