Meta-demon
22.5K posts

Meta-demon
@MetaDemonReal
21 and still haven’t drank. Writing is hard, but I’m harder. Love Halo, Doom, FF7, and ODST’s.
Katılım Mart 2024
7.5K Takip Edilen479 Takipçiler

@MetaDemonReal Yeah this guy ALWAYS makes up bullshit to get mad at. He shared some bullshit screenshot of a post "breaking down" how much work 343 devs do and what's outsource. An actual 343 dev commented saying it was false. He tried to save face. Lmao Dude just like to talk out his ass.


English

I already commented on this but I have to ask, and I need everyone to witness this, you do know H2A was made off of halo 4, which essentially was made off of reach’s engine right?
Like are we deadass making problematic scenarios and just forgetting how H2A was made?
OrbitalDropSangheiliTrooper@logorn_gadum
If Halo Campaign Evolved us built on Reach, this means Halo 2 remake and Halo 3 remake will be as well. Which means no dual wielding.
English

@punished_cobalt Also what does people not caring about the mp have to do with the conversation?
English

@punished_cobalt No, multiplayer was, they used blam and halo 4s engine
They both have dual wielding, so therefore, this is only speculation
English

@Heynalfeaster @Callado300 Are you purposely lying? Halo 4s engine was the reach engine that was used to make halo 2 anniversary mp
So your speculations makes no sense.
English

@MetaDemonReal @Callado300 and of course we should base the conversation on the coming remake since they are litteraly reusing existing assets and code from there previous game in a massive way to make those remakes and all these are coming from games with out dual wielding
English

Halo fan invents fictional scenario and gets mad about it
OrbitalDropSangheiliTrooper@logorn_gadum
If Halo Campaign Evolved us built on Reach, this means Halo 2 remake and Halo 3 remake will be as well. Which means no dual wielding.
English

@Heynalfeaster @Callado300 Making scenarios isn’t the problem, talking like it’s going to happen is. They only affected gameplay to the ar to be consistent, there is no proof they will get rid of dual wielding.
English

@MetaDemonReal @Callado300 yeah we are making scenarios to conter them, that's called anticpating things and trying to avoid these scenarios
damn people are so brainrotted that everything has to be dumbed down in bad faith
English

@Heynalfeaster @Callado300 What is this backwards ass thinking of yours? “The remakes aren’t out yet but since one is about to come out, we should use that gameplay to make judgement before actual info comes out” like what???
English

@MetaDemonReal @Callado300 was it in 4, 5 or much more important INFINTE
the CE remake is based on infinite and it's faire to say that the 2 and 3 remakes are also going to. those 2 don't have it
so if they decide to keep a consitent gameplay between the remakes that means dual wielding is likely out
English

@Heynalfeaster @Callado300 You are literally making up scenarios
English

@MetaDemonReal @Callado300 doesn't mean you should take it out of the games that already have it...
English

@punished_cobalt Does it matter??? H2A is still built on top of 4
English

@MetaDemonReal Are we talking MP? Because that’s clearly derivative of H4 lol
English

@Heynalfeaster @Callado300 Also bungie also got rid of dual wielding in reach
English

@Heynalfeaster @Callado300 Okay so you’re just lying now because dual wielding was in H2A
GIF
English

@ChefandArbistor Chef, you do know CE takes place right after reach right? And the prequel missions take place before reach, so the brutes having inspiration from reach kinda makes sense
English

WHY ARE WE REGRESSING TO MORE REACH INFLUENCE I WANT TO DIEEEEEE
HALO 2 BRUTES AND INFINITE BRUTES ON TOP DAWG




𝙉𝙞𝙘𝙠@AphonicWanderer
"Rumor: It's said that the Brute design is inspired by the concept art from Halo Reach and they'll bring back classic weapons like the Spiker and the Brute Plasma Rifle" I know I'm a Sangheili guy, but PLEASE BE TRUE 🙏
English

@JMako67 I get making speculations and wanting to share them, like we know nothing about them. But making up problems when there isn’t any yet is just stupid to do.
English

@MetaDemonReal The only reason I could potentially see this being a thing that happens is for the sake of having a unified gameplay and balancing experience across the three remakes, like they did with the AR in CER being 32 rounds instead of 60. But surely 343 isn’t that dumb to cut dual wield
English

@MetaDemonReal Armor variations like different helmets or shoulder options
English

Halo 3’s armor permutations are excellent, they’d work seamlessly on prior elite designs too.

Awsomesaucechief117@za_cooler74579
@CactusFuturist They still got the best armors doe
English

@logorn_gadum nothing says they cant fix it up. h4 extra didnt have dual wield but it was still restored for h2amp
English

@Heynalfeaster @Callado300 Why would they add it to the CE remake?
English

@Callado300 It’s something that could very well happen and needs to be talked about and adressed before full production starts on those games
If 343, sorry HS really listens to feedback as they claim to be then it’s the time to give said feedback and make sure they include that feature
English





