Meta Machina™

156 posts

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Meta Machina™

Meta Machina™

@Meta_Machina

Meta Machina™ - Multiversal Cyberpunk Action FPS MMO. Play as Rifters diving through dying realities. Build your legend. Die with style. 🔺Under Development.

Invictus Katılım Aralık 2021
32 Takip Edilen281 Takipçiler
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Meta Machina™
Meta Machina™@Meta_Machina·
Meta Machina - Official World Reveal Trailer An FPS MMORPG where humanity's last city jumps between dying realities. Where anonymity is survival. Where every choice echoes across the multiverse. Welcome to a new IP and universe built from obsession, AI mastery, and raw ambition. You're seeing Unreal Engine 5 cinematics created with Kling AI, MidJourney, ElevenLabs, Leonardo AI, Adobe Suite, SUNO AI, MagicHour - every frame crafted by one person refusing to accept impossible. A AAA vision. Zero compromises. Pure cyberpunk dystopian beauty. 🔻
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1DC
1DC@1DigitalC·
4 days ago this game didn't exist. I sat down with @claudeai and started building. No game engine. No boilerplate. Just describing what I wanted and watching it come together in real time. Now it's a fully playable tactical card battler, 400+ cards, 15 factions, particle effects, the works. Fully compatible web browser game, optimized, fully responsive across almost all devices so far. AI isn't coming for developers. It's turning creators into developers. @Meta_Machina™ Rift Wars will be a spin-off of the Meta Machina universe and IP, and I can't wait for y'all to try it. #AI #solodev #aigaming
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1DC
1DC@1DigitalC·
First draft of my games tutorial. Vibe coded, took 3 hours to build. Majority of the time was fighting certain image to motion platform to getting the character to hold up 3 fingers, which ultimately never happened lol. I wasn't going to include a whole single player story and campaign along side the pvp, but at this speed my only blocker is video rendering cost. #riftwars #ai #gaming
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Genki✨
Genki✨@Genki_JPN·
Hideo Kojima says he is not interested in using AI for game visuals. He is more interested in using AI for enemies to improve gameplay depth! “Rather than having AI create visuals or anything like that, I’m more interested in using AI in the control systems.” “For example, if you have 100 players, each of them will have their own habits and tendencies, their sense of control, how they move — all of that differs from person to person. “By having AI compensate for those differences, the gameplay can gain more depth. And in most games, the enemies don’t behave very much like real humans. But by using AI, enemy behavior could change based on the player’s experience, actions and patterns. That kind of dynamic response would make much deeper gameplay possible.” edition.cnn.com/2025/12/12/sty…
Genki✨ tweet media
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1DC
1DC@1DigitalC·
Soon, the Rifter Signal goes live. From Invictus Sector 6 I’ll be livestreaming raw & uncensored transmissions covering Gaming, AI, Blockchain News, Web3, @Meta_Machina development, and news flowing through the dimensional rifts. Tune in. Stay linked. #RifterSignal [$_____]
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Meta Machina™
Meta Machina™@Meta_Machina·
[End of Transmission]🔺
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Meta Machina™
Meta Machina™@Meta_Machina·
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Meta Machina™
Meta Machina™@Meta_Machina·
Meet Julia - The Seductress Who Weaponizes Charm The Neo Simian who processes social situations like a supercomputer while making it look like pure instinct. She's got that dangerous combination of analytical brilliance and seductive charm that makes her either your greatest ally or your most beautiful mistake. Julia proves that in the wasteland, the deadliest weapon isn't a blade - it's knowing exactly what someone wants to hear. #MetaMachina #CharacterDesign #GameDev #aiart #ai #indiedev #rifter #gameart #aigenerated #klingai #aiartist 🔻
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1DC
1DC@1DigitalC·
Cooking something up for @Meta_Machina 🎬 I needed a way to show people this universe - the city of Invictus, day-to-day survival, what players would actually experience. So what better way than through the eyes of a local vlogger living in humanity's last city? #MetaMachina #AIart #klingai #gamedev #AI
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Meta Machina™
Meta Machina™@Meta_Machina·
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Meta Machina™
Meta Machina™@Meta_Machina·
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Meta Machina™
Meta Machina™@Meta_Machina·
In a reality where sweet smiles hide deadly calculations, meet the Southern belle who brings hospitality to the wasteland. Sage's got mathematical genius, Rifter brutality, and enough charm to make mass destruction feel like Sunday dinner. She calculates impossible trajectories while looking like a magazine cover. In Invictus, southern charm comes with a body count. #MetaMachina #AIart #indiedev #Sage #Rifter #klingai #aivideos 🔻
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Meta Machina™
Meta Machina™@Meta_Machina·
Meta Machina - Official World Reveal Trailer An FPS MMORPG where humanity's last city jumps between dying realities. Where anonymity is survival. Where every choice echoes across the multiverse. Welcome to a new IP and universe built from obsession, AI mastery, and raw ambition. You're seeing Unreal Engine 5 cinematics created with Kling AI, MidJourney, ElevenLabs, Leonardo AI, Adobe Suite, SUNO AI, MagicHour - every frame crafted by one person refusing to accept impossible. A AAA vision. Zero compromises. Pure cyberpunk dystopian beauty. 🔻
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Meta Machina™
Meta Machina™@Meta_Machina·
[End of Transmission]🔺
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Meta Machina™
Meta Machina™@Meta_Machina·
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Meta Machina™
Meta Machina™@Meta_Machina·
Yeah…our universe is a whole ass vibe and we can’t wait for you to drop into it. It will feel different because it IS different. #AI #NewIP #gyaru #MetaMachina 🔻
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Meta Machina™
Meta Machina™@Meta_Machina·
In a reality where heroes become ZullSpawn food and optimism is a death sentence, meet the chimp who still believes in happy endings. Zeek's got swagger, engineered genetics, and enough confidence to turn humanity's last desperate gamble into something that feels like victory. The wasteland doesn't care about your heroic delusions. But sometimes, just sometimes, delusions become legends. #MetaMachina #AIart #indiedev #Zeek #Rifter
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