Zucco

507 posts

Zucco

Zucco

@Mh1rir

Analista de Sistemas | Pós-graduando em Ciência de dados e Inteligência artificial e Desenvolvedor Fullstack.

Brasília, Brasil Katılım Temmuz 2016
592 Takip Edilen11 Takipçiler
RealHD
RealHD@Purified_HD·
So a friend of mine got hacked through a fake Minecraft modpack on CurseForge called "Better Survival Mods" by an author named "kwwn". I spent the day tracing it back and here is what I found. The modpack zip had a fake Fabric mod hidden in the overrides folder called...
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Zucco
Zucco@Mh1rir·
For the first time, I witnessed a bug in Gemini.
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Zucco
Zucco@Mh1rir·
@LucasBraga Aqui em brasília custa 80 REAIS para TER O CARTÃO CIN
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Zucco@Mh1rir·
@widdz @Orkanos @Orkanos Your next update will always be the worst. The only team that doesn't like to make players happy; when you get something right in the game, there's an update to fix the mistake and make it worse.
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widdz
widdz@widdz·
"removing Prototype Gear drops from loot crates, as these were not intended." So disconnected, this gives you a reason to run all 5 escal misison once per day, just reduce it then but keep it pretty high. @Orkanos this no good
Tom Clancy's The Division@TheDivisionGame

#TheDivision2 maintenance alert! 📅 Tuesday, April 28 🕐 9:30 AM CEST, 3:30 AM EDT, 12:30 AM PDT ⏳ Estimated downtime is 5 hours. Fixes: improving overall Event Key drop rates, adding guaranteed Keys from Fox and Red Ronin, and removing Prototype Gear drops from loot crates, as these were not intended.

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Maxis
Maxis@MaxisBnd·
can we get hoodie on off toggle @Orkanos ?
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Zucco
Zucco@Mh1rir·
@Luiz__Franco Queria muito saber um coisa, eu tenho um pc que sempre quando vou colocar nos gráficos já está em 1080p será que consigo colocar numa resolução maior mesmo não aparecendo a opção?
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Canal do Luiz
Canal do Luiz@Luiz__Franco·
Ontem brincamos com 2k nativo mas ninguem estava preparado para ve a #gtx1650 em 4k nativo mantendo uma taxa entre 28-35 FPS nativamente no #crimsondesert lembrando que é o chip de notebook nao é nem o de desktop, que negocio bizarro hahaha
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Zucco
Zucco@Mh1rir·
@paulbatistta Tô achando a movimentação do jogo muito pesada, a câmera e o personagem. Ainda não consegui uma configuração maneira pra jogar
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Paulo Batista
Paulo Batista@paulbatistta·
Derrotei o Corvo, ele dropa uma arma com uma runa que sempre que tu usa o ataque forte ela solta uma revoada de corvos que acerta em área, deve ser muito bom pra hordas. Peguei a runa e coloquei na Frostmourne kkjk
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Sérgio Murilo
Sérgio Murilo@SergMuriloL·
@rodrigoluisvelo Tá. Não vou discutir mais. Vamos ver se acontece (minha aposta: não vai acontecer).
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Rodrigo Luis Veloso
Rodrigo Luis Veloso@rodrigoluisvelo·
Por que reestatizar, dar dinheiro aos agiotas, quando a Petrobras pode rapidamente abrir 30 postos de gasolina em locais estratégicos com preço abaixo da concorrência e quebrá-los?
OMAR@Omardeideais

Momento perfeito pro Lula ir pra cadeia nacional de rádio e televisão e levantar o povo a favor da reestatização da BR Distribuidora entregue ao capital transnacional pelo Bolsonaro por merreca e joias. Tem vagabundo ai fora tomando territórios, só iremos tomar o que é nosso e foi roubado.

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Zucco@Mh1rir·
@phantascene what is the name of that exotic weapon?
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Sandra Fikes
Sandra Fikes@phantascene·
Playing around in Summit with a Division 2 build idea I am tentatively calling: Send in the Negotiator. Chainkiller Chest - after kill with headshot any hit within 30s gets +150% of killing blow's damage. Turmoil Kneepads - 50% of damage goes to enemy within 30m Ninja Backpack - to get added benefits for chest and knees being 2 piece. Negotiator's Dilemma - 3 piece + Ninja = 4 Pieces Everything being built toward Weapon Damage, plus Crit hit and Crit chance. Currently running Bittersweet to get proficient with it, and using the Decoy skill, unfortunately even on Challenging everythig dies before I can use Bittersweet's 8 headshot heal talent on the Decoy.
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Zucco retweetledi
WARDOGS
WARDOGS@WARDOGS·
WARDOGS 1-Month GIVEAWAY. To show our appreciation for your support, we’re giving away a custom NVIDIA RTX 5090. To enter, complete the following: ▫️ Sign up for Playtesting ▫️ Wishlist WARDOGS on Steam ▫️ Repost this giveaway video on X Sign up here: community.wardogs.com/signup/communi…
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Slikey
Slikey@slikey·
Working with @Kaupenjoe as our Official Hytale Modding Ambassador is quite the unique and novel approach to community management. It is very important to me. I wanted to solve this question: How do we not just listen to the modding community but work with them to change the game without overwhelming the internal team? We need: - Driven by actual demand & needs, not by whatever Tweet came in last - Understand the actual value that the community is looking for and not just our interpretation of it. - Fast-track development through well formed out concepts - Support and independent modding ecosystem that can't get censored or moderated by us when we disagree - Have fun and make participation interesting / entertaining This concept of a modding ambassador who serves the role of a "producer" directly in the community is our attempt at solving this. If this concept works well, we may expand the size of our embassy and bring on more community members that prove themselves through valuable contributions.
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Zucco
Zucco@Mh1rir·
Is this a bug? I'm seeing lines in the field far from me and also in the water. @Simon_Hypixel
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Simon
Simon@Simon_Hypixel·
@HytaleAlerts The day we fix horses, we will need to remember the good times.
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Hytale Alerts
Hytale Alerts@HytaleAlerts·
If you think Hytale horses are just like Minecraft’s, think again! 💀
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Prowl8413
Prowl8413@Prowl8413·
HUGE update news... NECROMANCER?!?!
Simon@Simon_Hypixel

Hytale Update 2 – Patch Notes (Pre-Release) Enable via Launcher → Settings → Pre-Release Cosmetics & Customization • New mask face accessories (available for all editions) • Armor slot visibility toggle (host-enforced for PvP/immersion) • New mouth variants: Vampire, Cute, Orc (all editions) • Berserker haircut tiling fixed • Updated haircuts, cape animations, petals & cloth visuals Gameplay & Balance • New magic! Necromancy grimoire! Drops from Skeleton Praetorian, lets you raise up to 5 skeletal minions from bone piles (5-min duration or until summoner dies) • Adamantite now requires a Thorium or Cobalt pickaxe • Pickaxe progression reworked: mining speed now scales with pickaxe quality • Faster rail karts (still not great, but faster!) • Tower exploit fixed (NPCs can now throw rocks at players) • Buffed polar bears and multiple skeleton types • All crops can now place produce in the world • Missing decorative light blocks added to furniture bench • Adjusted hide drops (Light → Medium for some NPCs like cows) • Added permission for world map teleporting • Magma Rhino Toad attack updates (…maybe accidental buff) World Generation • WorldGen V2 prepared for public documentation (modder support) • New Default_Flat & Default_Void templates using WorldGen V2 • Hub Portal now spawns with V2 flat worldgen (clear weather, limited fog, new worlds only) • Major ore placement refactor in all zones – More ores, especially in Devastated Lands underground – Requires new chunks in existing worlds • Zone 1 dungeon environment fixes + new environment fixes (you might hear new soundtracks) Farming • Eternal crops no longer break from weapon damage • Increased tilled soil lifetime • Fixed soil decay under fully grown crops UI / UX • Improved editor block tooltips • Clothing color tooltips added • Better hotbar active-slot contrast (diamond indicator, helpful in Howling Sands) • Memory categories sorted alphabetically • Scripted Brush QoL improvements • Inventory interaction updates (e.g. new keybind to pull all items from chests) • Optional FPS counter overlay • Player markers added to compass • Ophidiophobia accessibility mode Audio • Added basic Rex sounds + additional audio fixes Bug Fixes, Tech & Stability • Server self-updater • Shadow improvements • Pick block works when hotbar is full • Asset editor documentation fixed • Mantling fixes • Keybind persistence fixed • Improved weather transitions (still not perfect, but smoother) • Teleporter offset fixed • Rail karts now consume & place correctly • Bed respawn in unloaded chunks fixed • Food particle tint updates • Major server stability, validation, ECS, localization & timeout improvements Important Notes We aim to release this update this weekend. Please help us test and report bugs (in-game or reply here if you find something major)! If all goes well, we will update everyone on Friday or Saturday! Update 3 is already in the works, and we are planning a longer pre-release period to give modders and servers time to catch up and update. As more and more modders and servers create content, we want to make our updates more predictable to maintain stability across the ecosystem.

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Zucco@Mh1rir·
@Simon_Hypixel what about more horses??? I've only ever seen one horse in the world.
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Simon
Simon@Simon_Hypixel·
Hytale Update 2 – Patch Notes (Pre-Release) Enable via Launcher → Settings → Pre-Release Cosmetics & Customization • New mask face accessories (available for all editions) • Armor slot visibility toggle (host-enforced for PvP/immersion) • New mouth variants: Vampire, Cute, Orc (all editions) • Berserker haircut tiling fixed • Updated haircuts, cape animations, petals & cloth visuals Gameplay & Balance • New magic! Necromancy grimoire! Drops from Skeleton Praetorian, lets you raise up to 5 skeletal minions from bone piles (5-min duration or until summoner dies) • Adamantite now requires a Thorium or Cobalt pickaxe • Pickaxe progression reworked: mining speed now scales with pickaxe quality • Faster rail karts (still not great, but faster!) • Tower exploit fixed (NPCs can now throw rocks at players) • Buffed polar bears and multiple skeleton types • All crops can now place produce in the world • Missing decorative light blocks added to furniture bench • Adjusted hide drops (Light → Medium for some NPCs like cows) • Added permission for world map teleporting • Magma Rhino Toad attack updates (…maybe accidental buff) World Generation • WorldGen V2 prepared for public documentation (modder support) • New Default_Flat & Default_Void templates using WorldGen V2 • Hub Portal now spawns with V2 flat worldgen (clear weather, limited fog, new worlds only) • Major ore placement refactor in all zones – More ores, especially in Devastated Lands underground – Requires new chunks in existing worlds • Zone 1 dungeon environment fixes + new environment fixes (you might hear new soundtracks) Farming • Eternal crops no longer break from weapon damage • Increased tilled soil lifetime • Fixed soil decay under fully grown crops UI / UX • Improved editor block tooltips • Clothing color tooltips added • Better hotbar active-slot contrast (diamond indicator, helpful in Howling Sands) • Memory categories sorted alphabetically • Scripted Brush QoL improvements • Inventory interaction updates (e.g. new keybind to pull all items from chests) • Optional FPS counter overlay • Player markers added to compass • Ophidiophobia accessibility mode Audio • Added basic Rex sounds + additional audio fixes Bug Fixes, Tech & Stability • Server self-updater • Shadow improvements • Pick block works when hotbar is full • Asset editor documentation fixed • Mantling fixes • Keybind persistence fixed • Improved weather transitions (still not perfect, but smoother) • Teleporter offset fixed • Rail karts now consume & place correctly • Bed respawn in unloaded chunks fixed • Food particle tint updates • Major server stability, validation, ECS, localization & timeout improvements Important Notes We aim to release this update this weekend. Please help us test and report bugs (in-game or reply here if you find something major)! If all goes well, we will update everyone on Friday or Saturday! Update 3 is already in the works, and we are planning a longer pre-release period to give modders and servers time to catch up and update. As more and more modders and servers create content, we want to make our updates more predictable to maintain stability across the ecosystem.
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Emad
Emad@UnifiedMaster·
Hey guys 👋🏽 I am looking for artists that can make me some models for my small energy mod. I made solar panels, electric furnace, energy cables and item ducts :) #Hytale #HytaleMods
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Simon
Simon@Simon_Hypixel·
@FitMCAlt Looking good!
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FitMCAlt
FitMCAlt@FitMCAlt·
Yeah, Hytale cooked with character creation
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